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iokit/Kernel/IOPMPowerStateQueue.cpp xnu-12377.101.15 xnu-4903.231.4
--- xnu/xnu-12377.101.15/iokit/Kernel/IOPMPowerStateQueue.cpp
+++ xnu/xnu-4903.231.4/iokit/Kernel/IOPMPowerStateQueue.cpp
@@ -2,7 +2,7 @@
  * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
  *
  * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
- *
+ * 
  * This file contains Original Code and/or Modifications of Original Code
  * as defined in and that are subject to the Apple Public Source License
  * Version 2.0 (the 'License'). You may not use this file except in
@@ -11,10 +11,10 @@
  * unlawful or unlicensed copies of an Apple operating system, or to
  * circumvent, violate, or enable the circumvention or violation of, any
  * terms of an Apple operating system software license agreement.
- *
+ * 
  * Please obtain a copy of the License at
  * http://www.opensource.apple.com/apsl/ and read it before using this file.
- *
+ * 
  * The Original Code and all software distributed under the License are
  * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
  * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
@@ -22,84 +22,83 @@
  * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
  * Please see the License for the specific language governing rights and
  * limitations under the License.
- *
+ * 
  * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
  */
-
+ 
 #include "IOPMPowerStateQueue.h"
 
 #define super IOEventSource
 OSDefineMetaClassAndStructors( IOPMPowerStateQueue, IOEventSource )
 
 IOPMPowerStateQueue * IOPMPowerStateQueue::PMPowerStateQueue(
-	OSObject * inOwner, Action inAction )
+    OSObject * inOwner, Action inAction )
 {
-	IOPMPowerStateQueue * me = new IOPMPowerStateQueue;
+    IOPMPowerStateQueue * me = new IOPMPowerStateQueue;
 
-	if (me && !me->init(inOwner, inAction)) {
-		me->release();
-		return NULL;
-	}
+    if (me && !me->init(inOwner, inAction))
+    {
+        me->release();
+        return NULL;
+    }
 
-	return me;
+    return me;
 }
 
-bool
-IOPMPowerStateQueue::init( OSObject * inOwner, Action inAction )
+bool IOPMPowerStateQueue::init( OSObject * inOwner, Action inAction )
 {
-	if (!inAction || !(super::init(inOwner, inAction))) {
-		return false;
-	}
+    if (!inAction || !(super::init(inOwner, inAction)))
+        return false;
 
-	queue_init( &queueHead );
+    queue_init( &queueHead );
 
-	queueLock = IOLockAlloc();
-	if (!queueLock) {
-		return false;
-	}
+    queueLock = IOLockAlloc();
+    if (!queueLock)
+        return false;
 
-	return true;
+    return true;
 }
 
-bool
-IOPMPowerStateQueue::submitPowerEvent(
-	uint32_t eventType,
-	void *   arg0,
-	uint64_t arg1 )
+bool IOPMPowerStateQueue::submitPowerEvent(
+     uint32_t eventType,
+     void *   arg0,
+     uint64_t arg1 )
 {
-	PowerEventEntry * entry;
+    PowerEventEntry * entry;
 
-	entry = IOMallocType(PowerEventEntry);
+    entry = IONew(PowerEventEntry, 1);
+    if (!entry)
+        return false;
 
-	entry->eventType = eventType;
-	entry->arg0 = arg0;
-	entry->arg1 = arg1;
+    entry->eventType = eventType;
+    entry->arg0 = arg0;
+    entry->arg1 = arg1;
+
+    IOLockLock(queueLock);
+    queue_enter(&queueHead, entry, PowerEventEntry *, chain);
+    IOLockUnlock(queueLock);
+    signalWorkAvailable();
+
+    return true;
+}
+
+bool IOPMPowerStateQueue::checkForWork( void )
+{
+    IOPMPowerStateQueueAction queueAction = (IOPMPowerStateQueueAction) action;
+    PowerEventEntry * entry;
 
 	IOLockLock(queueLock);
-	queue_enter(&queueHead, entry, PowerEventEntry *, chain);
-	IOLockUnlock(queueLock);
-	signalWorkAvailable();
-
-	return true;
-}
-
-bool
-IOPMPowerStateQueue::checkForWork( void )
-{
-	IOPMPowerStateQueueAction queueAction = (IOPMPowerStateQueueAction) action;
-	PowerEventEntry * entry;
-
-	IOLockLock(queueLock);
-	while (!queue_empty(&queueHead)) {
-		queue_remove_first(&queueHead, entry, PowerEventEntry *, chain);
+	while (!queue_empty(&queueHead))
+	{
+		queue_remove_first(&queueHead, entry, PowerEventEntry *, chain);		
 		IOLockUnlock(queueLock);
 
-		(*queueAction)(owner, entry->eventType, entry->arg0, entry->arg1);
-		IOFreeType(entry, PowerEventEntry);
+        (*queueAction)(owner, entry->eventType, entry->arg0, entry->arg1);        
+        IODelete(entry, PowerEventEntry, 1);
 
-		IOLockLock(queueLock);
+        IOLockLock(queueLock);
 	}
 	IOLockUnlock(queueLock);
 
-	return false;
+    return false;
 }