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--- xnu/xnu-792.10.96/iokit/Kernel/IOPMPowerStateQueue.cpp
+++ xnu/xnu-517/iokit/Kernel/IOPMPowerStateQueue.cpp
@@ -2,64 +2,31 @@
* Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
- *
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
- *
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ *
+ * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
- *
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
* @APPLE_LICENSE_HEADER_END@
*/
#include "IOPMPowerStateQueue.h"
-#include "IOKit/IOLocks.h"
#undef super
#define super IOEventSource
OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource);
-
-#ifdef __i386__ /* ppc does this right and doesn't need these routines */
-static
-void * OSDequeueAtomic(void ** inList, SInt32 inOffset)
-{
- void * oldListHead;
- void * newListHead;
-
- do {
- oldListHead = *inList;
- if (oldListHead == NULL) {
- break;
- }
-
- newListHead = *(void **) (((char *) oldListHead) + inOffset);
- } while (! OSCompareAndSwap((UInt32)oldListHead,
- (UInt32)newListHead, (UInt32 *)inList));
- return oldListHead;
-}
-
-static
-void OSEnqueueAtomic(void ** inList, void * inNewLink, SInt32 inOffset)
-{
- void * oldListHead;
- void * newListHead = inNewLink;
- void ** newLinkNextPtr = (void **) (((char *) inNewLink) + inOffset);
-
- do {
- oldListHead = *inList;
- *newLinkNextPtr = oldListHead;
- } while (! OSCompareAndSwap((UInt32)oldListHead, (UInt32)newListHead,
- (UInt32 *)inList));
-}
-#endif /* __i386__ */
-
IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner)
{
@@ -80,9 +47,7 @@
// Queue of powerstate changes
changes = NULL;
-#ifdef __i386__
- if (!(tmpLock = IOLockAlloc())) panic("IOPMPowerStateQueue::init can't alloc lock");
-#endif
+
return true;
}
@@ -99,13 +64,8 @@
new_one->target = inTarget;
// Change to queue
-#ifdef __i386__
- IOLockLock(tmpLock);
-#endif
OSEnqueueAtomic((void **)&changes, (void *)new_one, 0);
-#ifdef __i386__
- IOLockUnlock(tmpLock);
-#endif
+
signalWorkAvailable();
return true;
@@ -120,14 +80,8 @@
UInt16 theAction;
// Dequeue and process the state change request
-#ifdef __i386__
- IOLockLock(tmpLock);
-#endif
if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0)))
{
-#ifdef __i386__
- IOLockUnlock(tmpLock);
-#endif
theState = theNode->state;
theTarget = theNode->target;
theAction = theNode->actionType;
@@ -136,15 +90,11 @@
switch (theAction)
{
case kUnIdle:
- theTarget->command_received((void *)theState, 0, 0, 0);
+ theTarget->command_received(theState, 0, 0, 0);
break;
}
}
-#ifdef __i386__
- else {
- IOLockUnlock(tmpLock);
- }
-#endif
+
// Return true if there's more work to be done
if(changes) return true;
else return false;