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--- xnu/xnu-3789.31.2/iokit/Kernel/IOPMPowerStateQueue.cpp
+++ xnu/xnu-1228/iokit/Kernel/IOPMPowerStateQueue.cpp
@@ -27,16 +27,53 @@
*/
#include "IOPMPowerStateQueue.h"
+#include "IOKit/IOLocks.h"
+#undef super
+#define super IOEventSource
+OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource);
-#define super IOEventSource
-OSDefineMetaClassAndStructors( IOPMPowerStateQueue, IOEventSource )
+#ifndef __ppc__ /* ppc does this right and doesn't need these routines */
+static
+void * OSDequeueAtomic(void * volatile * inList, SInt32 inOffset)
+{
+ /* The _pointer_ is volatile, not the listhead itself */
+ void * volatile oldListHead;
+ void * volatile newListHead;
-IOPMPowerStateQueue * IOPMPowerStateQueue::PMPowerStateQueue(
- OSObject * inOwner, Action inAction )
+ do {
+ oldListHead = *inList;
+ if (oldListHead == NULL) {
+ break;
+ }
+
+ newListHead = *(void * volatile *) (((char *) oldListHead) + inOffset);
+ } while (! OSCompareAndSwap((UInt32)oldListHead,
+ (UInt32)newListHead, (volatile UInt32 *)inList));
+ return oldListHead;
+}
+
+static
+void OSEnqueueAtomic(void * volatile * inList, void * inNewLink, SInt32 inOffset)
{
- IOPMPowerStateQueue * me = new IOPMPowerStateQueue;
+ /* The _pointer_ is volatile, not the listhead itself */
+ void * volatile oldListHead;
+ void * volatile newListHead = inNewLink;
+ void * volatile * newLinkNextPtr = (void * volatile *) (((char *) inNewLink) + inOffset);
- if (me && !me->init(inOwner, inAction))
+ do {
+ oldListHead = *inList;
+ *newLinkNextPtr = oldListHead;
+ } while (! OSCompareAndSwap((UInt32)oldListHead, (UInt32)newListHead,
+ (volatile UInt32 *)inList));
+}
+#endif /* ! __ppc__ */
+
+
+IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner)
+{
+ IOPMPowerStateQueue *me = new IOPMPowerStateQueue;
+
+ if(me && !me->init(inOwner, 0) )
{
me->release();
return NULL;
@@ -45,60 +82,109 @@
return me;
}
-bool IOPMPowerStateQueue::init( OSObject * inOwner, Action inAction )
+bool IOPMPowerStateQueue::init(OSObject *owner, Action action)
{
- if (!inAction || !(super::init(inOwner, inAction)))
- return false;
+ if(!(super::init(owner, (IOEventSource::Action) action))) return false;
- queue_init( &queueHead );
-
- queueLock = IOLockAlloc();
- if (!queueLock)
- return false;
-
+ // Queue of powerstate changes
+ changes = NULL;
+#ifndef __ppc__
+ if (!(tmpLock = IOLockAlloc())) panic("IOPMPowerStateQueue::init can't alloc lock");
+#endif
return true;
}
-bool IOPMPowerStateQueue::submitPowerEvent(
- uint32_t eventType,
- void * arg0,
- uint64_t arg1 )
+
+bool IOPMPowerStateQueue::unIdleOccurred(IOService *inTarget, unsigned long inState)
{
- PowerEventEntry * entry;
+ PowerChangeEntry *new_one = NULL;
- entry = IONew(PowerEventEntry, 1);
- if (!entry)
- return false;
-
- entry->eventType = eventType;
- entry->arg0 = arg0;
- entry->arg1 = arg1;
-
- IOLockLock(queueLock);
- queue_enter(&queueHead, entry, PowerEventEntry *, chain);
- IOLockUnlock(queueLock);
+ new_one = (PowerChangeEntry *)IOMalloc(sizeof(PowerChangeEntry));
+ if(!new_one) return false;
+
+ new_one->actionType = IOPMPowerStateQueue::kUnIdle;
+ new_one->state = inState;
+ new_one->target = inTarget;
+
+ // Change to queue
+#ifndef __ppc__
+ IOLockLock(tmpLock);
+#endif
+ OSEnqueueAtomic((void **)&changes, (void *)new_one, 0);
+#ifndef __ppc__
+ IOLockUnlock(tmpLock);
+#endif
signalWorkAvailable();
return true;
}
-bool IOPMPowerStateQueue::checkForWork( void )
+bool IOPMPowerStateQueue::featureChangeOccurred(
+ uint32_t inState,
+ IOService *inTarget)
{
- IOPMPowerStateQueueAction queueAction = (IOPMPowerStateQueueAction) action;
- PowerEventEntry * entry;
+ PowerChangeEntry *new_one = NULL;
- IOLockLock(queueLock);
- while (!queue_empty(&queueHead))
- {
- queue_remove_first(&queueHead, entry, PowerEventEntry *, chain);
- IOLockUnlock(queueLock);
+ new_one = (PowerChangeEntry *)IOMalloc(sizeof(PowerChangeEntry));
+ if(!new_one) return false;
+
+ new_one->actionType = IOPMPowerStateQueue::kPMFeatureChange;
+ new_one->state = inState;
+ new_one->target = inTarget;
+
+ // Change to queue
+#ifdef __i386__
+ IOLockLock(tmpLock);
+#endif
+ OSEnqueueAtomic((void **)&changes, (void *)new_one, 0);
+#ifdef __i386__
+ IOLockUnlock(tmpLock);
+#endif
+ signalWorkAvailable();
- (*queueAction)(owner, entry->eventType, entry->arg0, entry->arg1);
- IODelete(entry, PowerEventEntry, 1);
+ return true;
+}
- IOLockLock(queueLock);
- }
- IOLockUnlock(queueLock);
- return false;
+// checkForWork() is called in a gated context
+bool IOPMPowerStateQueue::checkForWork()
+{
+ PowerChangeEntry *theNode;
+ uint32_t theState;
+ IOService *theTarget;
+ uint16_t theAction;
+
+ // Dequeue and process the state change request
+#ifndef __ppc__
+ IOLockLock(tmpLock);
+#endif
+ if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0)))
+ {
+#ifndef __ppc__
+ IOLockUnlock(tmpLock);
+#endif
+ theState = theNode->state;
+ theTarget = theNode->target;
+ theAction = theNode->actionType;
+ IOFree((void *)theNode, sizeof(PowerChangeEntry));
+
+ switch (theAction)
+ {
+ case kUnIdle:
+ theTarget->command_received((void *)theState, 0, 0, 0);
+ break;
+
+ case kPMFeatureChange:
+ theTarget->messageClients(theState, theTarget);
+ break;
+ }
+ }
+#ifndef __ppc__
+ else {
+ IOLockUnlock(tmpLock);
+ }
+#endif
+ // Return true if there's more work to be done
+ if(changes) return true;
+ else return false;
}