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iokit/Kernel/IOPMPowerStateQueue.cpp xnu-3248.40.184 xnu-792
--- xnu/xnu-3248.40.184/iokit/Kernel/IOPMPowerStateQueue.cpp
+++ xnu/xnu-792/iokit/Kernel/IOPMPowerStateQueue.cpp
@@ -1,42 +1,35 @@
 /*
  * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
  *
- * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
- * 
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. The rights granted to you under the License
- * may not be used to create, or enable the creation or redistribution of,
- * unlawful or unlicensed copies of an Apple operating system, or to
- * circumvent, violate, or enable the circumvention or violation of, any
- * terms of an Apple operating system software license agreement.
- * 
- * Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this file.
- * 
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * The contents of this file constitute Original Code as defined in and
+ * are subject to the Apple Public Source License Version 1.1 (the
+ * "License").  You may not use this file except in compliance with the
+ * License.  Please obtain a copy of the License at
+ * http://www.apple.com/publicsource and read it before using this file.
+ *
+ * This Original Code and all software distributed under the License are
+ * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
  * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
  * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- * 
- * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
+ * License for the specific language governing rights and limitations
+ * under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
  */
  
 #include "IOPMPowerStateQueue.h"
+#undef super
+#define super IOEventSource
+OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource);
 
-#define super IOEventSource
-OSDefineMetaClassAndStructors( IOPMPowerStateQueue, IOEventSource )
+IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner)
+{
+    IOPMPowerStateQueue     *me = new IOPMPowerStateQueue;
 
-IOPMPowerStateQueue * IOPMPowerStateQueue::PMPowerStateQueue(
-    OSObject * inOwner, Action inAction )
-{
-    IOPMPowerStateQueue * me = new IOPMPowerStateQueue;
-
-    if (me && !me->init(inOwner, inAction))
+    if(me && !me->init(inOwner, 0) )
     {
         me->release();
         return NULL;
@@ -45,60 +38,61 @@
     return me;
 }
 
-bool IOPMPowerStateQueue::init( OSObject * inOwner, Action inAction )
+bool IOPMPowerStateQueue::init(OSObject *owner, Action action)
 {
-    if (!inAction || !(super::init(inOwner, inAction)))
-        return false;
+    if(!(super::init(owner, (IOEventSource::Action) action))) return false;
 
-    queue_init( &queueHead );
-
-    queueLock = IOLockAlloc();
-    if (!queueLock)
-        return false;
+    // Queue of powerstate changes
+    changes = NULL;
 
     return true;
 }
 
-bool IOPMPowerStateQueue::submitPowerEvent(
-     uint32_t eventType,
-     void *   arg0,
-     uint64_t arg1 )
+
+bool IOPMPowerStateQueue::unIdleOccurred(IOService *inTarget, unsigned long inState)
 {
-    PowerEventEntry * entry;
+    PowerChangeEntry             *new_one = NULL;
 
-    entry = IONew(PowerEventEntry, 1);
-    if (!entry)
-        return false;
-
-    entry->eventType = eventType;
-    entry->arg0 = arg0;
-    entry->arg1 = arg1;
-
-    IOLockLock(queueLock);
-    queue_enter(&queueHead, entry, PowerEventEntry *, chain);
-    IOLockUnlock(queueLock);
+    new_one = (PowerChangeEntry *)IOMalloc(sizeof(PowerChangeEntry));
+    if(!new_one) return false;
+    
+    new_one->actionType = IOPMPowerStateQueue::kUnIdle;
+    new_one->state = inState;
+    new_one->target = inTarget;
+    
+    // Change to queue
+    OSEnqueueAtomic((void **)&changes, (void *)new_one, 0);
+    
     signalWorkAvailable();
 
     return true;
 }
 
-bool IOPMPowerStateQueue::checkForWork( void )
+// checkForWork() is called in a gated context
+bool IOPMPowerStateQueue::checkForWork()
 {
-    IOPMPowerStateQueueAction queueAction = (IOPMPowerStateQueueAction) action;
-    PowerEventEntry * entry;
+    PowerChangeEntry            *theNode;
+    int                         theState;
+    IOService                   *theTarget;
+    UInt16                      theAction;
+    
+    // Dequeue and process the state change request
+    if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0)))
+    {
+        theState = theNode->state;
+        theTarget = theNode->target;
+        theAction = theNode->actionType;
+        IOFree((void *)theNode, sizeof(PowerChangeEntry));
+        
+        switch (theAction)
+        {
+            case kUnIdle:
+                theTarget->command_received(theState, 0, 0, 0);
+                break;
+        }
+    }
 
-	IOLockLock(queueLock);
-	while (!queue_empty(&queueHead))
-	{
-		queue_remove_first(&queueHead, entry, PowerEventEntry *, chain);		
-		IOLockUnlock(queueLock);
-
-        (*queueAction)(owner, entry->eventType, entry->arg0, entry->arg1);        
-        IODelete(entry, PowerEventEntry, 1);
-
-        IOLockLock(queueLock);
-	}
-	IOLockUnlock(queueLock);
-
-    return false;
+    // Return true if there's more work to be done
+    if(changes) return true;
+    else return false;
 }