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common/Array.h /dev/null dyld-940
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+++ dyld/dyld-940/common/Array.h
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+/*
+ * Copyright (c) 2017 Apple Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#ifndef Array_h
+#define Array_h
+
+#include <algorithm>
+#include <stdint.h>
+#include <assert.h>
+#include <stddef.h>
+#include <mach/mach.h>
+#include <TargetConditionals.h>
+
+#include "Defines.h"
+
+namespace dyld3 {
+
+
+//
+// Similar to std::vector<> but storage is pre-allocated and cannot be re-allocated.
+// Storage is normally stack allocated.
+//
+// Use push_back() to add elements and range based for loops to iterate and [] to access by index.
+//
+template <typename T>
+class VIS_HIDDEN Array
+{
+public:
+                    Array()                                 : _elements(nullptr), _allocCount(0), _usedCount(0) {}
+                    Array(T* storage, uintptr_t allocCount, uintptr_t usedCount=0) : _elements(storage), _allocCount(allocCount), _usedCount(usedCount) {}
+    void            setInitialStorage(T* storage, uintptr_t allocCount) { assert(_usedCount == 0); _elements=storage; _allocCount=allocCount; }
+
+    T&              operator[](size_t idx)       { assert(idx < _usedCount); return _elements[idx]; }
+    const T&        operator[](size_t idx) const { assert(idx < _usedCount); return _elements[idx]; }
+    T&              back()                       { assert(_usedCount > 0); return _elements[_usedCount-1]; }
+    uintptr_t       count() const                { return _usedCount; }
+    uintptr_t       maxCount() const             { return _allocCount; }
+    uintptr_t       freeCount() const            { return _allocCount - _usedCount; }
+    bool            empty() const                { return (_usedCount == 0); }
+    uintptr_t       index(const T& element)      { return &element - _elements; }
+    void            push_back(const T& t)        { assert(_usedCount < _allocCount); _elements[_usedCount++] = t; }
+    void            default_constuct_back()      { assert(_usedCount < _allocCount); new (&_elements[_usedCount++])T(); }
+    void            pop_back()                   { assert(_usedCount > 0); _usedCount--; }
+    T*              begin()                      { return &_elements[0]; }
+    T*              end()                        { return &_elements[_usedCount]; }
+    const T*        begin() const                { return &_elements[0]; }
+    const T*        end() const                  { return &_elements[_usedCount]; }
+    const Array<T>  subArray(uintptr_t start, uintptr_t size) const { assert(start+size <= _usedCount);
+                                                                      return Array<T>(&_elements[start], size, size); }
+    bool            contains(const T& targ) const { for (const T& a : *this) { if ( a == targ ) return true; } return false; }
+    void            remove(size_t idx)            { assert(idx < _usedCount); ::memmove(&_elements[idx], &_elements[idx+1], sizeof(T)*(_usedCount-idx-1)); }
+    void            resize(size_t count)          { assert(count <= _allocCount); _usedCount = count; }
+    void            clear()                       { _usedCount = 0; }
+    
+protected:
+    T*          _elements;
+    uintptr_t   _allocCount;
+    uintptr_t   _usedCount;
+};
+
+
+// If an Array<>.setInitialStorage() is used, the array may out live the stack space of the storage.
+// To allow cleanup to be done to array elements when the stack goes away, you can make a local
+// variable of ArrayFinalizer<>.
+template <typename T>
+class VIS_HIDDEN ArrayFinalizer
+{
+public:
+    typedef void (^CleanUp)(T& element);
+                    ArrayFinalizer(Array<T>& array, CleanUp handler) : _array(array), _handler(handler) { }
+                    ~ArrayFinalizer() { for(T& element : _array) _handler(element); }
+private:
+    Array<T>&   _array;
+    CleanUp     _handler;
+};
+
+
+
+//
+// Similar to Array<> but if the array overflows, it is re-allocated using vm_allocate().
+// When the variable goes out of scope, any vm_allocate()ed storage is released.
+// if MAXCOUNT is specified, then only one one vm_allocate() to that size is done.
+//
+template <typename T, uintptr_t MAXCOUNT=0xFFFFFFFF>
+class VIS_HIDDEN OverflowSafeArray : public Array<T>
+{
+public:
+                    OverflowSafeArray() : Array<T>(nullptr, 0) {}
+                    OverflowSafeArray(T* stackStorage, uintptr_t stackAllocCount) : Array<T>(stackStorage, stackAllocCount) {}
+                    ~OverflowSafeArray();
+
+                    OverflowSafeArray(OverflowSafeArray&) = default;
+                    OverflowSafeArray& operator=(OverflowSafeArray&& other);
+
+    void            push_back(const T& t)        { verifySpace(1); this->_elements[this->_usedCount++] = t; }
+    template <class... Args>
+    void            emplace_back(Args&&... args) { verifySpace(1); new (&this->_elements[this->_usedCount++])T(args...); }
+    void            default_constuct_back()      { verifySpace(1); new (&this->_elements[this->_usedCount++])T(); }
+    void            clear() { this->_usedCount = 0; }
+    void            reserve(uintptr_t n) { if (this->_allocCount < n) growTo(n); }
+    void            resize(uintptr_t n) {
+        if (n == this->_usedCount)
+            return;
+        if (n < this->_usedCount) {
+            this->_usedCount = n;
+            return;
+        }
+        reserve(n);
+        this->_usedCount = n;
+    }
+
+protected:
+    void            growTo(uintptr_t n);
+    void            verifySpace(uintptr_t n)     { if (this->_usedCount+n > this->_allocCount) growTo(this->_usedCount + n); }
+
+private:
+    vm_address_t    _overflowBuffer         = 0;
+    vm_size_t       _overflowBufferSize     = 0;
+};
+
+
+template <typename T, uintptr_t MAXCOUNT>
+inline void OverflowSafeArray<T,MAXCOUNT>::growTo(uintptr_t n)
+{
+    vm_address_t    oldBuffer      = _overflowBuffer;
+    vm_size_t       oldBufferSize  = _overflowBufferSize;
+    if ( MAXCOUNT != 0xFFFFFFFF ) {
+        assert(oldBufferSize == 0); // only re-alloc once
+        // MAXCOUNT is specified, so immediately jump to that size
+        _overflowBufferSize = round_page(std::max(MAXCOUNT, n) * sizeof(T));
+    }
+    else {
+       // MAXCOUNT is not specified, keep doubling size
+       _overflowBufferSize = round_page(std::max(this->_allocCount * 2, n) * sizeof(T));
+    }
+    kern_return_t kr = ::vm_allocate(mach_task_self(), &_overflowBuffer, _overflowBufferSize, VM_FLAGS_ANYWHERE | VM_MAKE_TAG(VM_MEMORY_DYLD));
+    if (kr != KERN_SUCCESS) {
+#if BUILDING_LIBDYLD
+        //FIXME We should figure out a way to do this in dyld
+        char crashString[256];
+        snprintf(crashString, 256, "OverflowSafeArray failed to allocate %llu bytes, vm_allocate returned: %d\n",
+                (uint64_t)_overflowBufferSize, kr);
+        CRSetCrashLogMessage(crashString);
+#endif
+        assert(0);
+    }
+    ::memcpy((void*)_overflowBuffer, (void*)this->_elements, this->_usedCount*sizeof(T));
+    this->_elements = (T*)_overflowBuffer;
+    this->_allocCount = _overflowBufferSize / sizeof(T);
+
+    if ( oldBuffer != 0 )
+        ::vm_deallocate(mach_task_self(), oldBuffer, oldBufferSize);
+}
+
+template <typename T, uintptr_t MAXCOUNT>
+inline OverflowSafeArray<T,MAXCOUNT>::~OverflowSafeArray()
+{
+    if ( _overflowBuffer != 0 )
+        ::vm_deallocate(mach_task_self(), _overflowBuffer, _overflowBufferSize);
+}
+
+template <typename T, uintptr_t MAXCOUNT>
+inline OverflowSafeArray<T,MAXCOUNT>& OverflowSafeArray<T,MAXCOUNT>::operator=(OverflowSafeArray<T,MAXCOUNT>&& other)
+{
+    if (this == &other)
+        return *this;
+
+    // Free our buffer if we have one
+    if ( _overflowBuffer != 0 )
+        ::vm_deallocate(mach_task_self(), _overflowBuffer, _overflowBufferSize);
+
+    // Now take the buffer from the other array
+    this->_elements     = other._elements;
+    this->_allocCount   = other._allocCount;
+    this->_usedCount    = other._usedCount;
+    _overflowBuffer     = other._overflowBuffer;
+    _overflowBufferSize = other._overflowBufferSize;
+
+    // Now reset the other object so that it doesn't try to deallocate the memory later.
+    other._elements             = nullptr;
+    other._allocCount           = 0;
+    other._usedCount            = 0;
+    other._overflowBuffer       = 0;
+    other._overflowBufferSize   = 0;
+    return *this;
+}
+
+
+#if BUILDING_DYLD
+    // don't use GrowableArray<> in dyld.  It relies on a global malloc/free
+#else
+//
+// Similar to std::vector<> but storage is initially allocated in the object. But if it needs to
+// grow beyond, it will use malloc.  The QUANT template arg is the "quantum" size for allocations.
+// When the allocation needs to be grown, it is re-allocated at the required size rounded up to
+// the next quantum.
+//
+// Use push_back() to add elements and range based for loops to iterate and [] to access by index.
+//
+// Note: this should be a subclass of Array<T> but doing so disables the compiler from optimizing away static constructors
+//
+template <typename T, int QUANT=4, int INIT=1>
+class VIS_HIDDEN GrowableArray
+{
+public:
+    T&              operator[](size_t idx)       { assert(idx < _usedCount); return _elements[idx]; }
+    const T&        operator[](size_t idx) const { assert(idx < _usedCount); return _elements[idx]; }
+    T&              back()                       { assert(_usedCount > 0); return _elements[_usedCount-1]; }
+    uintptr_t       count() const                { return _usedCount; }
+    uintptr_t       maxCount() const             { return _allocCount; }
+    bool            empty() const                { return (_usedCount == 0); }
+    uintptr_t       index(const T& element)      { return &element - _elements; }
+    void            push_back(const T& t)        { verifySpace(1); _elements[_usedCount++] = t; }
+    template< class... Args >
+    void            emplace_back( Args&&... args ) { verifySpace(1);
+                                                    (void)new ((void*)&_elements[_usedCount++]) T(std::forward<Args>(args)...); }
+    void            append(const Array<T>& a);
+    void            pop_back()                   { assert(_usedCount > 0); _usedCount--; }
+    T*              begin()                      { return &_elements[0]; }
+    T*              end()                        { return &_elements[_usedCount]; }
+    const T*        begin() const                { return &_elements[0]; }
+    const T*        end() const                  { return &_elements[_usedCount]; }
+    const Array<T>  subArray(uintptr_t start, uintptr_t size) const { assert(start+size <= _usedCount);
+                                                                      return Array<T>(&_elements[start], size, size); }
+    const Array<T>& array() const                 { return *((Array<T>*)this); }
+    bool            contains(const T& targ) const { for (const T& a : *this) { if ( a == targ ) return true; } return false; }
+    void            erase(T& targ);
+    void            verifySpace(uintptr_t n)     { if (this->_usedCount+n > this->_allocCount) growTo(this->_usedCount + n); }
+    void            clear();
+protected:
+    void            growTo(uintptr_t n);
+
+private:
+    T*              _elements               = _initialAlloc;
+    uintptr_t       _allocCount             = INIT;
+    uintptr_t       _usedCount              = 0;
+    T               _initialAlloc[INIT]     = { };
+};
+
+template <typename T, int QUANT, int INIT>
+void GrowableArray<T,QUANT,INIT>::clear() {
+    for (auto& element : *this) {
+        element.~T();
+    }
+    if (_elements != _initialAlloc) {
+        free((void*)_elements);
+    }
+    _usedCount = 0;
+    _allocCount = INIT;
+    _elements = _initialAlloc;
+}
+
+template <typename T, int QUANT, int INIT>
+inline void GrowableArray<T,QUANT,INIT>::growTo(uintptr_t n)
+{
+    uintptr_t newCount = (n + QUANT - 1) & (-QUANT);
+    T* newArray = (T*)::malloc(sizeof(T)*newCount);
+    T* oldArray = this->_elements;
+    if ( this->_usedCount != 0 )
+        ::memcpy(newArray, oldArray, sizeof(T)*this->_usedCount);
+    this->_elements   = newArray;
+    this->_allocCount = newCount;
+    if ( oldArray != this->_initialAlloc )
+        ::free(oldArray);
+}
+
+template <typename T, int QUANT, int INIT>
+inline void GrowableArray<T,QUANT,INIT>::append(const Array<T>& a)
+{
+    verifySpace(a.count());
+    ::memcpy(&_elements[_usedCount], a.begin(), a.count()*sizeof(T));
+    _usedCount += a.count();
+}
+
+template <typename T, int QUANT, int INIT>
+inline void GrowableArray<T,QUANT,INIT>::erase(T& targ)
+{
+    intptr_t index = &targ - _elements;
+    assert(index >= 0);
+    assert(index < (intptr_t)_usedCount);
+    intptr_t moveCount = _usedCount-index-1;
+    if ( moveCount > 0 )
+        ::memcpy(&_elements[index], &_elements[index+1], moveCount*sizeof(T));
+    _usedCount -= 1;
+}
+#endif
+
+
+//  STACK_ALLOC_ARRAY(foo, myarray, 10);
+//  myarray is of type Array<foo>
+#define STACK_ALLOC_ARRAY(_type, _name, _count)  \
+    uintptr_t __##_name##_array_alloc[1 + ((sizeof(_type)*(_count))/sizeof(uintptr_t))]; \
+    __block dyld3::Array<_type> _name((_type*)__##_name##_array_alloc, _count);
+
+
+//  STACK_ALLOC_OVERFLOW_SAFE_ARRAY(foo, myarray, 10);
+//  myarray is of type OverflowSafeArray<foo>
+#define STACK_ALLOC_OVERFLOW_SAFE_ARRAY(_type, _name, _count)  \
+    uintptr_t __##_name##_array_alloc[1 + ((sizeof(_type)*(_count))/sizeof(uintptr_t))]; \
+    __block dyld3::OverflowSafeArray<_type> _name((_type*)__##_name##_array_alloc, _count);
+
+
+//  work around compiler bug where:
+//       __block type name[count];
+//  is not accessible in a block
+#define BLOCK_ACCCESSIBLE_ARRAY(_type, _name, _count)  \
+    _type __##_name##_array_alloc[_count]; \
+    _type* _name = __##_name##_array_alloc;
+
+
+} // namespace dyld3
+
+#endif /* Array_h */