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src/dyldNew.cpp /dev/null dyld-45.3
--- /dev/null
+++ dyld/dyld-45.3/src/dyldNew.cpp
@@ -0,0 +1,74 @@
+/* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*-
+ *
+ * Copyright (c) 2004-2005 Apple Computer, Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ * 
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#include <new>
+#include <malloc/malloc.h>
+//#include <stdio.h>
+
+
+//
+// dyld does not use malloc anywhere, instead C++ new is used.
+// All dyld allocations go in dyld-only zone so as to be not co-mingled with target proccess's allocations
+//
+//
+//
+
+static malloc_zone_t* sZone = NULL;  // could be initialized to malloc_create_zone, but that would require careful ordering of initializers
+
+
+void* operator new(std::size_t len) throw (std::bad_alloc)
+{
+	if ( sZone == NULL ) {
+		sZone = malloc_create_zone(40960, 0);
+		malloc_set_zone_name(sZone, "dyld heap");
+	}
+	//fprintf(stderr, "new(%d)\n", len);
+	return malloc_zone_malloc(sZone, len);
+}
+
+void* operator new[](std::size_t len) throw (std::bad_alloc)
+{
+	if ( sZone == NULL ) {
+		sZone = malloc_create_zone(40960, 0);
+		malloc_set_zone_name(sZone, "dyld heap");
+	}
+	//fprintf(stderr, "new[](%d)\n", len);
+	return malloc_zone_malloc(sZone, len);
+}
+
+
+void operator delete(void* obj) throw()
+{
+	//fprintf(stderr, "delete(%p)\n", obj);
+	malloc_zone_free(sZone, obj);
+}
+
+
+void operator delete[](void* obj) throw()
+{
+	//fprintf(stderr, "delete[](%p)\n", obj);
+	malloc_zone_free(sZone, obj);
+}
+
+