Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | /* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*- * * Copyright (c) 2004-2008 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include <stdlib.h> #include <stdint.h> #include <string.h> #include <mach/mach.h> #include <sys/mman.h> extern "C" void* __dso_handle; #include "dyld2.h" #include "dyldLibSystemInterface.h" // // dyld initially allocates all memory from a pool inside dyld. // Once libSystem.dylib is initialized, dyld uses libSystem's malloc/free. // #if __LP64__ // room for about ~1000 initial dylibs #define DYLD_POOL_CHUNK_SIZE 200*1024 #else // room for about ~900 initial dylibs #define DYLD_POOL_CHUNK_SIZE 150*1024 #endif struct dyld_static_pool { dyld_static_pool* previousPool; uint8_t* current; uint8_t* end; uint8_t pool[1]; }; // allocate initial pool independently of pool header to take less space on disk static uint8_t initialPoolContent[DYLD_POOL_CHUNK_SIZE] __attribute__((__aligned__(16))); static dyld_static_pool initialPool = { NULL, initialPoolContent, &initialPoolContent[DYLD_POOL_CHUNK_SIZE] }; static dyld_static_pool* currentPool = &initialPool; void* malloc(size_t size) { if ( (dyld::gLibSystemHelpers != NULL) && dyld::gProcessInfo->libSystemInitialized ) { void* p = dyld::gLibSystemHelpers->malloc(size); //dyld::log("malloc(%lu) => %p from libSystem\n", size, p); return p; } else { if ( size > DYLD_POOL_CHUNK_SIZE ) { dyld::log("dyld malloc overflow: size=%lu\n", size); dyld::halt("dyld malloc overflow\n"); } size = (size+sizeof(void*)-1) & (-sizeof(void*)); // pointer align uint8_t* result = currentPool->current; currentPool->current += size; if ( currentPool->current > currentPool->end ) { vm_address_t addr = 0; kern_return_t r = vm_allocate(mach_task_self(), &addr, DYLD_POOL_CHUNK_SIZE, VM_FLAGS_ANYWHERE); if ( r != KERN_SUCCESS ) { dyld::halt("out of address space for dyld memory pool\n"); } dyld_static_pool* newPool = (dyld_static_pool*)addr; newPool->previousPool = NULL; newPool->current = newPool->pool; newPool->end = (uint8_t*)(addr + DYLD_POOL_CHUNK_SIZE); newPool->previousPool = currentPool; currentPool = newPool; if ( (currentPool->current + size) > currentPool->end ) { dyld::log("dyld memory pool exhausted: size=%lu\n", size); dyld::halt("dyld memory pool exhausted\n"); } result = currentPool->current; currentPool->current += size; } //dyld::log("%p = malloc(%3lu) from pool %p, free space = %lu\n", result, size, currentPool, (long)(currentPool->end - currentPool->current)); return result; } } void free(void* ptr) { // ignore any pointer within dyld (i.e. stuff from pool or static strings) if ( (dyld::gLibSystemHelpers != NULL) && ((ptr < &__dso_handle) || (ptr >= &initialPoolContent[DYLD_POOL_CHUNK_SIZE])) ) { // ignore stuff in any dynamically alloated dyld pools for (dyld_static_pool* p = currentPool; p != NULL; p = p->previousPool) { if ( (p->pool <= ptr) && (ptr < p->end) ) { // do nothing, pool entries can't be reclaimed //dyld::log("free(%p) from dynamic pool\n", ptr); return; } } //dyld::log("free(%p) from libSystem\n", ptr); return dyld::gLibSystemHelpers->free(ptr); } else { // do nothing, pool entries can't be reclaimed //dyld::log("free(%p) from static pool\n", ptr); } } void* calloc(size_t count, size_t size) { // Check for overflow of integer multiplication size_t total = count * size; if ( total/count != size ) { dyld::log("dyld calloc overflow: count=%zu, size=%zu\n", count, size); dyld::halt("dyld calloc overflow"); } if ( dyld::gLibSystemHelpers != NULL ) { void* result = dyld::gLibSystemHelpers->malloc(total); if ( result != NULL ) bzero(result, total); return result; } else { // this allocates out of static buffer which is already zero filled return malloc(total); } } void* realloc(void *ptr, size_t size) { void* result = malloc(size); memcpy(result, ptr, size); return result; } // void* reallocf(void *ptr, size_t size); // void* valloc(size_t size); // needed __libc_init() extern "C" int _malloc_lock; int _malloc_lock = 0; // <rdar://problem/12857033> dyld calls this which uses libSystem.dylib's vm_allocate if available int vm_alloc(vm_address_t* addr, vm_size_t size, uint32_t flags) { if ( (dyld::gLibSystemHelpers != NULL) && (dyld::gLibSystemHelpers->version >= 12) ) { return dyld::gLibSystemHelpers->vm_alloc(mach_task_self(), addr, size, flags); } else { return ::vm_allocate(mach_task_self(), addr, size, flags); } } void* xmmap(void* addr, size_t len, int prot, int flags, int fd, off_t offset) { if ( (dyld::gLibSystemHelpers != NULL) && (dyld::gLibSystemHelpers->version >= 12) ) { return dyld::gLibSystemHelpers->mmap(addr, len, prot, flags, fd, offset); } else { return ::mmap(addr, len, prot, flags, fd, offset); } } |