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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 | What is XNU? =========== XNU kernel is part of the Darwin operating system for use in macOS and iOS operating systems. XNU is an acronym for X is Not Unix. XNU is a hybrid kernel combining the Mach kernel developed at Carnegie Mellon University with components from FreeBSD and a C++ API for writing drivers called IOKit. XNU runs on x86_64 for both single processor and multi-processor configurations. XNU Source Tree =============== * `config` - configurations for exported apis for supported architecture and platform * `SETUP` - Basic set of tools used for configuring the kernel, versioning and kextsymbol management. * `EXTERNAL_HEADERS` - Headers sourced from other projects to avoid dependency cycles when building. These headers should be regularly synced when source is updated. * `libkern` - C++ IOKit library code for handling of drivers and kexts. * `libsa` - kernel bootstrap code for startup * `libsyscall` - syscall library interface for userspace programs * `libkdd` - source for user library for parsing kernel data like kernel chunked data. * `makedefs` - top level rules and defines for kernel build. * `osfmk` - Mach kernel based subsystems * `pexpert` - Platform specific code like interrupt handling, atomics etc. * `security` - Mandatory Access Check policy interfaces and related implementation. * `bsd` - BSD subsystems code * `tools` - A set of utilities for testing, debugging and profiling kernel. How to build XNU ================ Building `DEVELOPMENT` kernel ----------------------------- The xnu make system can build kernel based on `KERNEL_CONFIGS` & `ARCH_CONFIGS` variables as arguments. Here is the syntax: make SDKROOT=<sdkroot> ARCH_CONFIGS=<arch> KERNEL_CONFIGS=<variant> Where: * \<sdkroot>: path to macOS SDK on disk. (defaults to `/`) * \<variant>: can be `debug`, `development`, `release`, `profile` and configures compilation flags and asserts throughout kernel code. * \<arch> : can be valid arch to build for. (E.g. `X86_64`) To build a kernel for the same architecture as running OS, just type $ make $ make SDKROOT=macosx.internal Additionally, there is support for configuring architectures through `ARCH_CONFIGS` and kernel configurations with `KERNEL_CONFIGS`. $ make SDKROOT=macosx.internal ARCH_CONFIGS=X86_64 KERNEL_CONFIGS=DEVELOPMENT $ make SDKROOT=macosx.internal ARCH_CONFIGS=X86_64 KERNEL_CONFIGS="RELEASE DEVELOPMENT DEBUG" Note: * By default, architecture is set to the build machine architecture, and the default kernel config is set to build for DEVELOPMENT. This will also create a bootable image, kernel.[config], and a kernel binary with symbols, kernel.[config].unstripped. To intall the kernel into a DSTROOT, use the `install_kernels` target: $ make install_kernels DSTROOT=/tmp/xnu-dst Hint: For a more satisfying kernel debugging experience, with access to all local variables and arguments, but without all the extra check of the DEBUG kernel, add something like: CFLAGS_DEVELOPMENTARM64="-O0 -g -DKERNEL_STACK_MULTIPLIER=2" CXXFLAGS_DEVELOPMENTARM64="-O0 -g -DKERNEL_STACK_MULTIPLIER=2" to your make command. Replace DEVELOPMENT and ARM64 with the appropriate build and platform. * To build with RELEASE kernel configuration make KERNEL_CONFIGS=RELEASE SDKROOT=/path/to/SDK Building FAT kernel binary -------------------------- Define architectures in your environment or when running a make command. $ make ARCH_CONFIGS="X86_64" exporthdrs all Other makefile options ---------------------- * $ make MAKEJOBS=-j8 # this will use 8 processes during the build. The default is 2x the number of active CPUS. * $ make -j8 # the standard command-line option is also accepted * $ make -w # trace recursive make invocations. Useful in combination with VERBOSE=YES * $ make BUILD_LTO=0 # build without LLVM Link Time Optimization * $ make BOUND_CHECKS=1 # enable -fbound-attributes for this build * $ make REMOTEBUILD=user@remotehost # perform build on remote host * $ make BUILD_JSON_COMPILATION_DATABASE=1 # Build Clang JSON Compilation Database The XNU build system can optionally output color-formatted build output. To enable this, you can either set the `XNU_LOGCOLORS` environment variable to `y`, or you can pass `LOGCOLORS=y` to the make command. Debug information formats ========================= By default, a DWARF debug information repository is created during the install phase; this is a "bundle" named kernel.development.\<variant>.dSYM To select the older STABS debug information format (where debug information is embedded in the kernel.development.unstripped image), set the BUILD_STABS environment variable. $ export BUILD_STABS=1 $ make Building KernelCaches ===================== To test the xnu kernel, you need to build a kernelcache that links the kexts and kernel together into a single bootable image. To build a kernelcache you can use the following mechanisms: * Using automatic kernelcache generation with `kextd`. The kextd daemon keeps watching for changing in `/System/Library/Extensions` directory. So you can setup new kernel as $ cp BUILD/obj/DEVELOPMENT/X86_64/kernel.development /System/Library/Kernels/ $ touch /System/Library/Extensions $ ps -e | grep kextd * Manually invoking `kextcache` to build new kernelcache. $ kextcache -q -z -a x86_64 -l -n -c /var/tmp/kernelcache.test -K /var/tmp/kernel.test /System/Library/Extensions Running KernelCache on Target machine ===================================== The development kernel and iBoot supports configuring boot arguments so that we can safely boot into test kernel and, if things go wrong, safely fall back to previously used kernelcache. Following are the steps to get such a setup: 1. Create kernel cache using the kextcache command as `/kernelcache.test` 2. Copy exiting boot configurations to alternate file $ cp /Library/Preferences/SystemConfiguration/com.apple.Boot.plist /next_boot.plist 3. Update the kernelcache and boot-args for your setup $ plutil -insert "Kernel Cache" -string "kernelcache.test" /next_boot.plist $ plutil -replace "Kernel Flags" -string "debug=0x144 -v kernelsuffix=test " /next_boot.plist 4. Copy the new config to `/Library/Preferences/SystemConfiguration/` $ cp /next_boot.plist /Library/Preferences/SystemConfiguration/boot.plist 5. Bless the volume with new configs. $ sudo -n bless --mount / --setBoot --nextonly --options "config=boot" The `--nextonly` flag specifies that use the `boot.plist` configs only for one boot. So if the kernel panic's you can easily power reboot and recover back to original kernel. Creating tags and cscope ======================== Set up your build environment and from the top directory, run: $ make tags # this will build ctags and etags on a case-sensitive volume, only ctags on case-insensitive $ make TAGS # this will build etags $ make cscope # this will build cscope database How to install a new header file from XNU ========================================= To install IOKit headers, see additional comments in [iokit/IOKit/Makefile](). XNU installs header files at the following locations - a. $(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers b. $(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders c. $(DSTROOT)/usr/include/ d. $(DSTROOT)/usr/local/include/ e. $(DSTROOT)/System/DriverKit/usr/include/ f. $(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders `Kernel.framework` is used by kernel extensions.\ The `System.framework`, `/usr/include` and `/usr/local/include` are used by user level applications. \ `/System/DriverKit/usr/include` is used by userspace drivers. \ The header files in framework's `PrivateHeaders` are only available for ** Apple Internal Development **. The directory containing the header file should have a Makefile that creates the list of files that should be installed at different locations. If you are adding the first header file in a directory, you will need to create Makefile similar to `xnu/bsd/sys/Makefile`. Add your header file to the correct file list depending on where you want to install it. The default locations where the header files are installed from each file list are - a. `DATAFILES` : To make header file available in user level - `$(DSTROOT)/usr/include` `$(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders` b. `DRIVERKIT_DATAFILES` : To make header file available to DriverKit userspace drivers - `$(DSTROOT)/System/DriverKit/usr/include` c. `PRIVATE_DATAFILES` : To make header file available to Apple internal in user level - `$(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders` d. `EMBEDDED_PRIVATE_DATAFILES` : To make header file available in user level for macOS as `EXTRA_DATAFILES`, but Apple internal in user level for embedded OSes as `EXTRA_PRIVATE_DATAFILES` - `$(DSTROOT)/usr/include` (`EXTRA_DATAFILES`) `$(DSTROOT)/usr/local/include` (`EXTRA_PRIVATE_DATAFILES`) d. `KERNELFILES` : To make header file available in kernel level - `$(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers` `$(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders` e. `PRIVATE_KERNELFILES` : To make header file available to Apple internal for kernel extensions - `$(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders` f. `MODULEMAPFILES` : To make module map file available in user level - `$(DSTROOT)/usr/include` g. `PRIVATE_MODULEMAPFILES` : To make module map file available to Apple internal in user level - `$(DSTROOT)/usr/local/include` The Makefile combines the file lists mentioned above into different install lists which are used by build system to install the header files. There are two types of install lists: machine-dependent and machine-independent. These lists are indicated by the presence of `MD` and `MI` in the build setting, respectively. If your header is architecture-specific, then you should use a machine-dependent install list (e.g. `INSTALL_MD_LIST`). If your header should be installed for all architectures, then you should use a machine-independent install list (e.g. `INSTALL_MI_LIST`). If the install list that you are interested does not exist, create it by adding the appropriate file lists. The default install lists, its member file lists and their default location are described below - a. `INSTALL_MI_LIST`, `INSTALL_MODULEMAP_MI_LIST` : Installs header and module map files to a location that is available to everyone in user level. Locations - $(DSTROOT)/usr/include Definition - INSTALL_MI_LIST = ${DATAFILES} INSTALL_MODULEMAP_MI_LIST = ${MODULEMAPFILES} b. `INSTALL_DRIVERKIT_MI_LIST` : Installs header file to a location that is available to DriverKit userspace drivers. Locations - $(DSTROOT)/System/DriverKit/usr/include Definition - INSTALL_DRIVERKIT_MI_LIST = ${DRIVERKIT_DATAFILES} c. `INSTALL_MI_LCL_LIST`, `INSTALL_MODULEMAP_MI_LCL_LIST` : Installs header and module map files to a location that is available for Apple internal in user level. Locations - $(DSTROOT)/usr/local/include Definition - INSTALL_MI_LCL_LIST = INSTALL_MODULEMAP_MI_LCL_LIST = ${PRIVATE_MODULEMAPFILES} d. `INSTALL_SF_MI_LCL_LIST` : Installs header file to a location that is available for Apple internal in user level. Locations - $(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders Definition - INSTALL_SF_MI_LCL_LIST = ${DATAFILES} ${PRIVATE_DATAFILES} e. `INSTALL_KF_MI_LIST` : Installs header file to location that is available to everyone for kernel extensions. Locations - $(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers Definition - INSTALL_KF_MI_LIST = ${KERNELFILES} f. `INSTALL_KF_MI_LCL_LIST` : Installs header file to location that is available for Apple internal for kernel extensions. Locations - $(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders Definition - INSTALL_KF_MI_LCL_LIST = ${KERNELFILES} ${PRIVATE_KERNELFILES} g. `EXPORT_MI_LIST` : Exports header file to all of xnu (bsd/, osfmk/, etc.) for compilation only. Does not install anything into the SDK. Definition - EXPORT_MI_LIST = ${KERNELFILES} ${PRIVATE_KERNELFILES} If you want to install the header file in a sub-directory of the paths described in (1), specify the directory name using two variables `INSTALL_MI_DIR` and `EXPORT_MI_DIR` as follows - INSTALL_MI_DIR = dirname EXPORT_MI_DIR = dirname If you want to install the module map file in a sub-directory, specify the directory name using the variable `INSTALL_MODULEMAP_MI_DIR` as follows - INSTALL_MODULEMAP_MI_DIR = dirname A single header file can exist at different locations using the steps mentioned above. However it might not be desirable to make all the code in the header file available at all the locations. For example, you want to export a function only to kernel level but not user level. You can use C language's pre-processor directive (#ifdef, #endif, #ifndef) to control the text generated before a header file is installed. The kernel only includes the code if the conditional macro is TRUE and strips out code for FALSE conditions from the header file. Some pre-defined macros and their descriptions are - a. `PRIVATE` : If defined, enclosed definitions are considered System Private Interfaces. These are visible within xnu and exposed in user/kernel headers installed within the AppleInternal "PrivateHeaders" sections of the System and Kernel frameworks. b. `KERNEL_PRIVATE` : If defined, enclosed code is available to all of xnu kernel and Apple internal kernel extensions and omitted from user headers. c. `BSD_KERNEL_PRIVATE` : If defined, enclosed code is visible exclusively within the xnu/bsd module. d. `MACH_KERNEL_PRIVATE`: If defined, enclosed code is visible exclusively within the xnu/osfmk module. e. `XNU_KERNEL_PRIVATE`: If defined, enclosed code is visible exclusively within xnu. f. `KERNEL` : If defined, enclosed code is available within xnu and kernel extensions and is not visible in user level header files. Only the header files installed in following paths will have the code - $(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers $(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders g. `DRIVERKIT`: If defined, enclosed code is visible exclusively in the DriverKit SDK headers used by userspace drivers. Module map file name convention =============================== In the simple case, a subdirectory of `usr/include` or `usr/local/include` can be represented by a standalone module. Where this is the case, set `INSTALL_MODULEMAP_MI_DIR` to `INSTALL_MI_DIR` and install a `module.modulemap` file there. `module.modulemap` is used even for private modules in `usr/local/include`; `module.private.modulemap` is not used. Caveat: in order to stay in the simple case, the module name needs to be exactly the same as the directory name. If that's not possible, then the following method will need to be applied. `xnu` contributes to the modules defined in CoreOSModuleMaps by installing module map files that are sourced from `usr/include/module.modulemap` and `usr/local/include/module.modulemap`. The naming convention for the `xnu` module map files are as follows. a. Ideally the module map file covers an entire directory. A module map file covering `usr/include/a/b/c` would be named `a_b_c.modulemap`. `usr/local/include/a/b/c` would be `a_b_c_private.modulemap`. b. Some headers are special and require their own module. In that case, the module map file would be named after the module it defines. A module map file defining the module `One.Two.Three` would be named `one_two_three.modulemap`. Conditional compilation ======================= `xnu` offers the following mechanisms for conditionally compiling code: a. *CPU Characteristics* If the code you are guarding has specific characterstics that will vary only based on the CPU architecture being targeted, use this option. Prefer checking for features of the architecture (e.g. `__LP64__`, `__LITTLE_ENDIAN__`, etc.). b. *New Features* If the code you are guarding, when taken together, implements a feature, you should define a new feature in `config/MASTER` and use the resulting `CONFIG` preprocessor token (e.g. for a feature named `config_virtual_memory`, check for `#if CONFIG_VIRTUAL_MEMORY`). This practice ensures that existing features may be brought to other platforms by simply changing a feature switch. c. *Existing Features* You can use existing features if your code is strongly tied to them (e.g. use `SECURE_KERNEL` if your code implements new functionality that is exclusively relevant to the trusted kernel and updates the definition/understanding of what being a trusted kernel means). It is recommended that you avoid compiling based on the target platform. `xnu` does not define the platform macros from `TargetConditionals.h` (`TARGET_OS_OSX`, `TARGET_OS_IOS`, etc.). Debugging xnu ============= By default, the kernel reboots in the event of a panic. This behavior can be overriden by the `debug` boot-arg -- `debug=0x14e` will cause a panic to wait for a debugger to attach. To boot a kernel so it can be debugged by an attached machine, override the `kdp_match_name` boot-arg with the appropriate `ifconfig` interface. Ethernet, Thunderbolt, and serial debugging are supported, depending on the hardware. Use LLDB to debug the kernel: ; xcrun -sdk macosx lldb <path-to-unstripped-kernel> (lldb) gdb-remote [<host-ip>:]<port> The debug info for the kernel (dSYM) comes with a set of macros to support kernel debugging. To load these macros automatically when attaching to the kernel, add the following to `~/.lldbinit`: settings set target.load-script-from-symbol-file true `tools/lldbmacros` contains the source for these commands. See the README in that directory for their usage, or use the built-in LLDB help with: (lldb) help showcurrentstacks |