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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 | # XNU General purpose allocators ## Introduction XNU proposes two ways to allocate memory: - the VM subsystem that provides allocations at the granularity of pages (with `kernel_memory_allocate` and similar interfaces); - the zone allocator subsystem (`<kern/zalloc.h>`) which is a slab-allocator of objects of fixed size. This document describes all the allocator variants around the zone allocator, how to use them and what their security model is. In addition to that, `<kern/kalloc.h>` provides a variable-size general purpose allocator implemented as a collection of zones of fixed size, and overflowing to `kernel_memory_allocate` for allocations larger than a few pages (32KB when this document was being written but this is subject to change/tuning in the future). The Core Kernel allocators rely on the following headers: - `<kern/zalloc.h>` and `<kern/kalloc.h>` for its API surface, which most clients should find sufficient, - `<kern/zalloc_internal.h>` and `<kern/zcache_internal.h>` for interfaces that need to be exported for introspection and implementation purposes, and is not meant for general consumption. ## TL;DR This section will give a rapid decision tree of which allocation method to use, and general best practices. The rest of the document goes into more details and offers more information that can explain the rationale behind these recommendations. ### Which allocator to use, and other advices 1. If you are allocating memory that is never freed, use `zalloc_permanent*`. If the allocation is larger than a page, then it will use `kernel_memory_allocate` with the `KMA_PERMANENT` flag on your behalf. The allocation is assumed to always succeed (this is mostly reserved for early allocations that need to scale with the configuration of the machine and cannot be decided at compile time), and will be zeroed. 2. If the memory you are allocating is temporary and will not escape the scope of the syscall it's used for, use `kheap_alloc` and `kheap_free` with the `KHEAP_TEMP` heap. Note that temporary paths should use `zalloc(ZV_NAMEI)`. 3. If the memory you are allocating will not hold pointers, and even more so when the content of that piece of memory can be directly influenced by user-space, then use `kheap_alloc` and `kheap_free` with the `KHEAP_DATA_BUFFERS` heap. 4. In general we prefer zalloc or kalloc interfaces, and would like to abandon any legacy MALLOC/FREE interfaces over time. For all `kalloc` or `kheap_alloc` variants, these advices apply: - If your allocation size is of fixed size, of a sub-page size, and done with the `Z_WAITOK` semantics (allocation can block), consider adding `Z_NOFAIL`, - If you `bzero` the memory on allocation, prefer passing `Z_ZERO` which can be optimized away more often than not. ### Considerations for zones Performance wise, it is problematic to make a zone when the kernel tends to have less than several pages worth of elements allocated at all times (think commonly 200k+ objects). When a zone is underutilized, then fragmentation becomes a problem. Zones with a really high traffic of allocation and frees should consider using zone caching, but this comes at a memory usage cost and needs to be evaluated. Security wise, the following questions need answering: - Is this type "interesting" to confuse with another, if yes, having a separate zone allows for usage of `zone_require()` and will by default sequester the virtual address space; - Is this type holding user "bytes", if yes, then it might be interesting to use a zone view (like the `ZV_NAMEI` one for paths) instead; - Is the type zeroed on allocation all the time? if yes, enabling `ZC_ZFREE_CLEARMEM` will likely be a really marginal incremental cost that can discover write-after-free bugs. ## Variants There are several allocation wrappers in XNU, present for various reasons ranging from additional accounting features (IOKit's `IONew`), conformance to langauge requirements (C++ various `new` operators) or organical historical reasons. `zalloc` and `kalloc` are considered the primitive allocation interfaces which are used to implement all the other ones. The following table documents all interfaces and their various properties. <table> <tr> <th>Interface</th> <th>Core XNU</th> <th>Private Export</th> <th>Public Export</th> <th>Comments</th> </tr> <tr><th colspan="5">Core primitives</th></tr> <tr> <th>zalloc</th> <td>Yes</td> <td>Yes</td> <td>No</td> <td> The number of zones due to their implementation is limited. Until this limitation is lifted, general exposition to arbitrary kernel extensions is problematic. </td> </tr> <tr> <th>kheap_alloc</th> <td>Yes</td> <td>No</td> <td>No</td> <td> This is the true core implementation of `kalloc`, see documentation about kalloc heaps. </td> </tr> <tr> <th>kalloc</th> <td>Yes</td> <td>Yes, Redirected</td> <td>No</td> <td> In XNU, `kalloc` is equivalent to `kheap_alloc(KHEAP_DEFAULT)`. <br /> In kernel extensions, `kalloc` is equivalent to `kheap_alloc(KHEAP_KEXT)`. <br /> Due to legacy contracts where allocation and deallocation happen on different sides of the XNU/Kext boundary, `kfree` will allow to free to either heaps. New code should consider using the proper `kheap_*` variant instead. </td> </tr> <tr><th colspan="5">Popular wrappers</th></tr> <tr> <th>IOMalloc</th> <td>Yes</td> <td>Yes, Redirected</td> <td>Yes, Redirected</td> <td> `IOMalloc` is a straight wrapper around `kalloc` and behaves like `kalloc`. It does provide some debugging features integrated with `IOKit` and is the allocator that Drivers should use. <br/> Only kernel extensions that are providing core infrastructure (filesystems, sandbox, ...) and are out-of-tree core kernel components should use the primitive `zalloc` or `kalloc` directly. </td> </tr> <tr> <th>C++ new</th> <td>Yes</td> <td>Yes, Redirected</td> <td>Yes, Redirected</td> <td> C++'s various operators around `new` and `delete` are implemented by XNU. It redirects to the `KHEAP_KEXT` kalloc heap as there is no use of C++ default operator new in Core Kernel. <br/> When creating a subclass of `OSObject` with the IOKit macros to do so, an `operator new` and `operator delete` is provided for this object that will anchor this type to the `KHEAP_DEFAULT` heap when the class is defined in Core XNU, or to the `KHEAP_KEXT` heap when the class is defined in a kernel extension. </td> </tr> <tr> <th>MALLOC</th> <td>Yes</td> <td>Obsolete, Redirected</td> <td>No</td> <td> This is a legacy BSD interface that functions mostly like `kalloc`. For kexts, `FREE()` will allow to free either to `KHEAP_DEFAULT` or `KHEAP_KEXT` due to legacy interfaces that allocate on one side of the kext/core kernel boundary and free on the other. </td> </tr> <tr><th colspan="5">Obsolete wrappers</th></tr> <tr> <th>mcache</th> <td>Yes</td> <td>Kinda</td> <td>Kinda</td> <td> The mcache/mbuf subsystem is mostly used by the BSD networking subsystem. Code that is not interacting with these interfaces should not adopt mcaches. </td> </tr> <tr> <th>OSMalloc</th> <td>No</td> <td>Obsolete, Redirected</td> <td>Obsolete, Redirected</td> <td> `<libkern/OSMalloc.h>` is a legacy subsystem that is no longer recommended. It provides extremely slow and non scalable accounting and no new code should use it. `IOMalloc` should be used instead. </td> </tr> <tr> <th>MALLOC_ZONE</th> <td>No</td> <td>Obsolete, Redirected</td> <td>No</td> <td> `MALLOC_ZONE` used to be a weird wrapper around `zalloc` but with poorer security guarantees. It has been completely removed from XNU and should not be used. <br/> For backward compatbility reasons, it is still exported, but behaves exactly like `MALLOC` otherwise. </td> </tr> <tr> <th>kern_os_*</th> <td>No</td> <td>Obsolete, Redirected</td> <td>Obsolete, Redirected</td> <td> These symbols used to back the implementation of C++ `operator new` and are only kept for backward compatibility reasons. Those should not be used by anyone directly. </td> </tr> </table> ## The Zone allocator: concepts, performance and security Zones are created with `zone_create()`, and really meant never to be destroyed. Destructible zones are here for legacy reasons, and not all features are available to them. Zones allocate their objects from a specific fixed size map called the Zone Map. This map is subdivided in a few submaps that provide different security properties: - the VA Restricted map: it is used by the VM subsystem only, and allows for extremely tight packing of pointers used by the VM subsystem. This submap doesn't use sequestering. - the general map: it is used by default by zones, and on embedded defaults to using full VA sequestering (see below). - the "bag of bytes" map: it is used for zones that provide various buffers whose content is under the control of user-space. Segregating these allocations from the other submaps closes attacks using such allocations to spray kernel objects that live in the general map. It is worth noting that use of any allocation function in interrupt context is never allowed in XNU, as none of our allocators are re-entrant and interrupt safe. ### Basic features `<kern/zalloc.h>` defines several flags that can be used to alter the blocking behavior of `zalloc` and `kalloc`: - `Z_NOWAIT` can be used to require a fully non blocking behavior, which can be used for allocations under spinlock and other preemption disabled contexts; - `Z_NOPAGEWAIT` allows for the allocator to block (typically on mutexes), but not to wait for available pages if there are none; - `Z_WAITOK` means that the zone allocator can wait and block. It is worth noting that unless the zone is exhaustible or "special" (which is mostly the case for VM zones), then `zalloc` will never fail (but might block for arbitrarily long if the zone map is under a lot of pressure). This is not true of `kalloc` when the allocation is served by the VM. It is worth noting that `Z_ZERO` is provided so that the allocation returned by the allocator is always zeroed. This should be used instead of manual usage of `bzero` as the zone allocator is able to optimize it away when certain security features that already guarantee the zeroing are engaged. ### Zone Caching Zones that have relatively fast allocation/deallocation patterns can use zone caching (passing `ZC_CACHING`) to `zone_create()`. This enables per-CPU caches, which hold onto several allocations per CPU. This should not be done lightly, especially for zones holding onto large elements. ### Type confusion (Zone Sequestering and `zone_require()`) In order to be slightly more resilient to Use after Free (UaF) bugs, XNU provides two techniques: - using the `ZC_SEQUESTER` flag to `zone_create()`; - manual use of `zone_require()` or `zone_id_require()`. The first form will cause the virtual address ranges that a given zone uses to never be returned to the system, which essentially pins this address range for holding allocations of this particular zone forever. When a zone is strongly typed, it means that only objects of that particular type can ever be located at this address. `zone_require()` is an interface that can be used prior to memory use to assert that the memory belongs to a given zone. Both these techniques can be used to dramatically reduce type confusion bugs. For example, the task zone uses both sequestering and judicious usage of `zone_require()` in crucial parts which makes faking a `task_t` and using it to confuse the kernel extremely difficult. When `zone_require()` can be used exhaustively in choking points, then sequestering is no longer necessary to protect this type. For example, the `ipc_port_t`, will take the `ip_lock()` or an `ip_reference()` prior to any interesting use. These primitives have been extended to include a `zone_id_require()` (the fastest existing form of `zone_require()`) which gives us an exhaustive protection. As a result, it allows us not to sequester the ports zone. This is interesting because userspace can cause spikes of allocations of ports and this protects us from zone map exhaustion or more generally increase cost to describe the sequestered address space of this zone due to a high peak usage. ### Usage of Zones in IOKit IOKit is a subsystem that is often used by attackers, and reducing type confusion attacks against it is desireable. For this purpose, XNU exposes the ability to create a zone rather than being allocated in a kalloc heap. Using the `OSDefineMetaClassAndStructorsWithZone` or any other `OSDefineMetaClass.*WithZone` interface will cause the object's `operator new` and `operator delete` to back the storage of these objects with zones. This is available to first party kexts, and usage should be reserved to types that can easily be allocated by user-space and in large quantities enough that the induced fragmentation is acceptable. ### Auto-zeroing A lot of bugs come from partially initialized data, or write-after-free. To mitigate these issues, zones provide two level of protection: - page clearing - element clear on free (`ZC_ZFREE_CLEARMEM`). Page clearing is used when new pages are added to the zone. The original version of the zone allocator would cram pages into zones without changing their content. Memory crammed into a zone will be cleared from its content. This helps mitigate leaking/using uninitialized data. Element clear on free is an increased protection that causes `zfree()` to erase the content of elements when they are returned to the zone. When an element is allocated from a zone with this property set, then the allocator will check that the element hasn't been tampered with before it is handed back. This is particularly interesting when the allocation codepath always clears the returned element: when using the `Z_ZERO` (resp. `M_ZERO`) with `zalloc` or `kalloc` (resp. `MALLOC`), then the zone allocator knows not to issue this extraneous zeroing. `ZC_ZFREE_CLEARMEM` at the time this document was written was default for any zone where elements are smaller than 2 cachelines. This technique is particularly interesting because things such as locks, refcounts or pointers valid states can't be all zero. It makes exploitation of a Use-after-free more difficult when this is engaged. ### Poisoning The zone allocator also does statistical poisoning (see source for details). It also always zeroes the first 2 cachelines of any allocation on free, when `ZC_ZFREE_CLEARMEM` isn't engaged. It sometimes mitigates certain kind of linear buffer overflows. It also can be leveraged by types that have refcounts or locks if those are placed "early" in the type definition, as zero is not a valid value for such concepts. ### Per-CPU allocations The zone allocator provides `ZC_PERCPU` as a way to declare a per-cpu zone. Allocations from this zone are returning NCPU elements with a known stride. It is expected that such allocations are not performed in a rapid pattern, and zone caching is not available for them. (zone caching actually is implemented on top of a per-cpu zone). Usage of per-cpu zone should be limited to extremely performance sensitive codepaths or global counters due to the enormous amplification factor on many-core systems. ### Permanent allocations The kernel sometimes needs to provide persistent allocations that depend on parameters that aren't compile time constants, but will not vary over time (NCPU is an obvious example here). The zone subsystem provides a `zalloc_permanent*` family of functions that help allocating memory in such a fashion in a very compact way. Unlike the typical zone allocators, this allows for arbitrary sizes, in a similar fashion to `kalloc`. These functions will never fail (if the allocation fails, the kernel will panic), and always return zeroed memory. Trying to free these allocations results in a kernel panic. ## kalloc: a heap of zones Kalloc is a general malloc-like allocator that is backed by zones when the size of the allocation is sub-page (actually smaller than 32K at the time this document was written, but under KASAN or other memory debugging techniques, this limit for the usable payload might actually be lower). Larger allocations use `kernel_memory_allocate` (KMA). The kernel calls the collection of zones that back kalloc a "kalloc heap", and provides 3 builtin ones: - `KHEAP_DEFAULT`, the "default" heap, is the one that serves `kalloc` in Core Kernel (XNU proper); - `KHEAP_KEXT`, the kernel extension heap, is the one that serves `kalloc` in kernel extensions (see "redirected" symbols in the Variants table above); - `KHEAP_DATA_BUFFERS` which is a special heap, which allocates out of the "User Data" submap, and is meant for allocation of payloads that hold no pointer and tend to be under the control of user space (paths, pipe buffers, OSData backing stores, ...). In addition to that, the kernel provides an extra "magical" kalloc heap: `KHEAP_TEMP`, it is for all purposes an alias of `KHEAP_DEFAULT` but enforces extra semantics: allocations and deallocations out of this heap must be performed "in scope". It is meant for allocations that are made to support a syscall, and that will be freed before that syscall returns to user-space. The usage of `KHEAP_TEMP` will ensure that there is no outstanding allocation at various points (such as return-to-userspace) and will panic the system if this property is broken. The `kheap_temp_debug=1` boot-arg can be used on development kernels to debug such issues when the occur. As far as security policies are concerned, the default and kext heap are fully segregated per size-class. The data buffers heap is isolated in the user data submaps, and hence can never produce adresses aliasing with any other kind of allocations in the system. ## Accounting (Zone Views and Kalloc Heap Aliases) The zone subsystem provides several accounting properties that are reported by the `zprint(1)` command. Historically, some zones have been introduced to help with accounting, to the cost of increased fragmentation (the more allocations are issued from the same zone, the lower the fragmentation). It is now possible to define zone views and kalloc heap aliases, which are two similar concepts for zones and kalloc heaps respectively. Zone views are declared (in headers) and defined (in modules) with `ZONE_VIEW_DECLARE` and `ZONE_VIEW_DEFINE`, and can be an alias either for another regular zone, or a specific zone of a kalloc heap. This is for example used for the `ZV_NAMEI` zone out of which temporary paths are allocated (this is an alias to the `KHEAP_DATA_BUFFERS` 1024 bytes zone). Extra accounting is issued for these views and are also reported by `zprint(1)`. In a similar fashion, `KALLOC_HEAP_DECLARE` and `KALLOC_HEAP_DEFINE` can be used to declare a kalloc heap alias that gets its own accounting. It is particularly useful to track leaks and various other things. The accounting of zone and heap views isn't free (and has a per-CPU cost) and should be used wisely. However, if the alternative is a fully separated zone, then the memory cost of the accounting would likely be dwarfed by the fragmentation cost of the new zone. At this time, views can only be made by Core Kernel. |