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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 | /* * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * This file is used to maintain the exception save areas * */ #include <cpus.h> #include <debug.h> #include <mach_kgdb.h> #include <mach_vm_debug.h> #include <kern/thread.h> #include <mach/vm_attributes.h> #include <mach/vm_param.h> #include <vm/vm_kern.h> #include <vm/vm_map.h> #include <vm/vm_page.h> #include <mach/ppc/thread_status.h> #include <kern/spl.h> #include <kern/simple_lock.h> #include <kern/misc_protos.h> #include <ppc/misc_protos.h> #include <ppc/proc_reg.h> #include <ppc/mem.h> #include <ppc/pmap.h> #include <ppc/Firmware.h> #include <ppc/mappings.h> #include <ppc/exception.h> #include <ppc/savearea.h> #include <ddb/db_output.h> extern struct Saveanchor saveanchor; /* Aliged savearea anchor */ struct Saveanchor backpocket; /* Emergency saveareas */ unsigned int debsave0 = 0; /* Debug flag */ unsigned int backchain = 0; /* Debug flag */ /* * These routines keep track of exception save areas and keeps the count within specific limits. If there are * too few, more are allocated, too many, and they are released. This savearea is where the PCBs are * stored. They never span a page boundary and are referenced by both virtual and real addresses. * Within the interrupt vectors, the real address is used because at that level, no exceptions * can be tolerated. Save areas can be dynamic or permanent. Permanant saveareas are allocated * at boot time and must be in place before any type of exception occurs. These are never released, * and the number is based upon some arbitrary (yet to be determined) amount times the number of * processors. This represents the minimum number required to process a total system failure without * destroying valuable and ever-so-handy system debugging information. * * We keep two global free lists (the savearea free pool and the savearea free list) and one local * list per processor. * * The local lists are small and require no locked access. They are chained using physical addresses * and no interruptions are allowed when adding to or removing from the list. Also known as the * qfret list. This list is local to a processor and is intended for use only by very low level * context handling code. * * The savearea free list is a medium size list that is globally accessible. It is updated * while holding a simple lock. The length of time that the lock is held is kept short. The * longest period of time is when the list is trimmed. Like the qfret lists, this is chained physically * and must be accessed with translation and interruptions disabled. This is where the bulk * of the free entries are located. * * The saveareas are allocated from full pages. A pool element is marked * with an allocation map that shows which "slots" are free. These pages are allocated via the * normal kernel memory allocation functions. Queueing is with physical addresses. The enqueue, * dequeue, and search for free blocks is done under free list lock. * only if there are empty slots in it. * * Saveareas that are counted as "in use" once they are removed from the savearea free list. * This means that all areas on the local qfret list are considered in use. * * There are two methods of obtaining a savearea. The save_get function (which is also inlined * in the low-level exception handler) attempts to get an area from the local qfret list. This is * done completely without locks. If qfret is exahusted (or maybe just too low) an area is allocated * from the savearea free list. If the free list is empty, we install the back pocket areas and * panic. * * The save_alloc function is designed to be called by high level routines, e.g., thread creation, * etc. It will allocate from the free list. After allocation, it will compare the free count * to the target value. If outside of the range, it will adjust the size either upwards or * downwards. * * If we need to shrink the list, it will be trimmed to the target size and unlocked. The code * will walk the chain and return each savearea to its pool page. If a pool page becomes * completely empty, it is dequeued from the free pool list and enqueued (atomic queue * function) to be released. * * Once the trim list is finished, the pool release queue is checked to see if there are pages * waiting to be released. If so, they are released one at a time. * * If the free list needed to be grown rather than shrunken, we will first attempt to recover * a page from the pending release queue (built when we trim the free list). If we find one, * it is allocated, otherwise, a page of kernel memory is allocated. This loops until there are * enough free saveareas. * */ /* * Allocate our initial context save areas. As soon as we do this, * we can take an interrupt. We do the saveareas here, 'cause they're guaranteed * to be at least page aligned. * * Note: these initial saveareas are all to be allocated from V=R, less than 4GB * space. */ void savearea_init(vm_offset_t addr) { savearea_comm *savec; vm_offset_t save; int i; saveanchor.savetarget = InitialSaveTarget; /* Initial target value */ saveanchor.saveinuse = 0; /* Number of areas in use */ saveanchor.savefree = 0; /* Remember the start of the free chain */ saveanchor.savefreecnt = 0; /* Remember the length */ saveanchor.savepoolfwd = (addr64_t)&saveanchor; /* Remember pool forward */ saveanchor.savepoolbwd = (addr64_t)&saveanchor; /* Remember pool backward */ save = addr; /* Point to the whole block of blocks */ /* * First we allocate the back pocket in case of emergencies */ for(i=0; i < BackPocketSaveBloks; i++) { /* Initialize the back pocket saveareas */ savec = (savearea_comm *)save; /* Get the control area for this one */ savec->sac_alloc = 0; /* Mark it allocated */ savec->sac_vrswap = 0; /* V=R, so the translation factor is 0 */ savec->sac_flags = sac_perm; /* Mark it permanent */ savec->sac_flags |= 0x0000EE00; /* Debug eyecatcher */ save_queue((uint32_t)savec >> 12); /* Add page to savearea lists */ save += PAGE_SIZE; /* Jump up to the next one now */ } backpocket = saveanchor; /* Save this for emergencies */ /* * We've saved away the back pocket savearea info, so reset it all and * now allocate for real */ saveanchor.savefree = 0; /* Remember the start of the free chain */ saveanchor.savefreecnt = 0; /* Remember the length */ saveanchor.saveadjust = 0; /* Set none needed yet */ saveanchor.savepoolfwd = (addr64_t)&saveanchor; /* Remember pool forward */ saveanchor.savepoolbwd = (addr64_t)&saveanchor; /* Remember pool backward */ for(i=0; i < InitialSaveBloks; i++) { /* Initialize the saveareas */ savec = (savearea_comm *)save; /* Get the control area for this one */ savec->sac_alloc = 0; /* Mark it allocated */ savec->sac_vrswap = 0; /* V=R, so the translation factor is 0 */ savec->sac_flags = sac_perm; /* Mark it permanent */ savec->sac_flags |= 0x0000EE00; /* Debug eyecatcher */ save_queue((uint32_t)savec >> 12); /* Add page to savearea lists */ save += PAGE_SIZE; /* Jump up to the next one now */ } /* * We now have a free list that has our initial number of entries * The local qfret lists is empty. When we call save_get below it will see that * the local list is empty and fill it for us. * * It is ok to call save_get here because all initial saveareas are V=R in less * than 4GB space, so 32-bit addressing is ok. * */ /* * This will populate the local list and get the first one for the system */ per_proc_info[0].next_savearea = (vm_offset_t)save_get(); /* * The system is now able to take interruptions */ return; } /* * Obtains a savearea. If the free list needs size adjustment it happens here. * Don't actually allocate the savearea until after the adjustment is done. */ struct savearea *save_alloc(void) { /* Reserve a save area */ if(saveanchor.saveadjust) save_adjust(); /* If size need adjustment, do it now */ return save_get(); /* Pass the baby... */ } /* * This routine releases a save area to the free queue. If after that, we have more than our maximum target, * we start releasing what we can until we hit the normal target. */ void save_release(struct savearea *save) { /* Release a save area */ save_ret(save); /* Return a savearea to the free list */ if(saveanchor.saveadjust) save_adjust(); /* Adjust the savearea free list and pool size if needed */ return; } /* * Adjusts the size of the free list. Can either release or allocate full pages * of kernel memory. This can block. * * Note that we will only run one adjustment and the amount needed may change * while we are executing. * * Calling this routine is triggered by saveanchor.saveadjust. This value is always calculated just before * we unlock the saveanchor lock (this keeps it pretty accurate). If the total of savefreecnt and saveinuse * is within the hysteresis range, it is set to 0. If outside, it is set to the number needed to bring * the total to the target value. Note that there is a minimum size to the free list (FreeListMin) and if * savefreecnt falls below that, saveadjust is set to the number needed to bring it to that. */ void save_adjust(void) { savearea_comm *sctl, *sctlnext, *freepage; kern_return_t ret; uint64_t vtopmask; ppnum_t physpage; if(saveanchor.saveadjust < 0) { /* Do we need to adjust down? */ sctl = (savearea_comm *)save_trim_free(); /* Trim list to the need count, return start of trim list */ while(sctl) { /* Release the free pages back to the kernel */ sctlnext = CAST_DOWN(savearea_comm *, sctl->save_prev); /* Get next in list */ kmem_free(kernel_map, (vm_offset_t) sctl, PAGE_SIZE); /* Release the page */ sctl = sctlnext; /* Chain onwards */ } } else { /* We need more... */ if(save_recover()) return; /* If we can recover enough from the pool, return */ while(saveanchor.saveadjust > 0) { /* Keep going until we have enough */ ret = kmem_alloc_wired(kernel_map, (vm_offset_t *)&freepage, PAGE_SIZE); /* Get a page for free pool */ if(ret != KERN_SUCCESS) { /* Did we get some memory? */ panic("Whoops... Not a bit of wired memory left for saveareas\n"); } physpage = pmap_find_phys(kernel_pmap, (vm_offset_t)freepage); /* Find physical page */ if(!physpage) { /* See if we actually have this mapped*/ panic("save_adjust: wired page not mapped - va = %08X\n", freepage); /* Die */ } bzero((void *)freepage, PAGE_SIZE); /* Clear it all to zeros */ freepage->sac_alloc = 0; /* Mark all entries taken */ freepage->sac_vrswap = ((uint64_t)physpage << 12) ^ (uint64_t)((uintptr_t)freepage); /* XOR to calculate conversion mask */ freepage->sac_flags |= 0x0000EE00; /* Set debug eyecatcher */ save_queue(physpage); /* Add all saveareas on page to free list */ } } } /* * Fake up information to make the saveareas look like a zone */ save_fake_zone_info(int *count, vm_size_t *cur_size, vm_size_t *max_size, vm_size_t *elem_size, vm_size_t *alloc_size, int *collectable, int *exhaustable) { *count = saveanchor.saveinuse; *cur_size = (saveanchor.savefreecnt + saveanchor.saveinuse) * (PAGE_SIZE / sac_cnt); *max_size = saveanchor.savemaxcount * (PAGE_SIZE / sac_cnt); *elem_size = sizeof(savearea); *alloc_size = PAGE_SIZE; *collectable = 1; *exhaustable = 0; } |