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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 | /* * Copyright (c) 2002-2017 Apple Inc. All rights reserved. * * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. The rights granted to you under the License * may not be used to create, or enable the creation or redistribution of, * unlawful or unlicensed copies of an Apple operating system, or to * circumvent, violate, or enable the circumvention or violation of, any * terms of an Apple operating system software license agreement. * * Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ /*- * Copyright (c) 2008 Michael J. Silbersack. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice unmodified, this list of conditions, and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * IP ID generation is a fascinating topic. * * In order to avoid ID collisions during packet reassembly, common sense * dictates that the period between reuse of IDs be as large as possible. * This leads to the classic implementation of a system-wide counter, thereby * ensuring that IDs repeat only once every 2^16 packets. * * Subsequent security researchers have pointed out that using a global * counter makes ID values predictable. This predictability allows traffic * analysis, idle scanning, and even packet injection in specific cases. * These results suggest that IP IDs should be as random as possible. * * The "searchable queues" algorithm used in this IP ID implementation was * proposed by Amit Klein. It is a compromise between the above two * viewpoints that has provable behavior that can be tuned to the user's * requirements. * * The basic concept is that we supplement a standard random number generator * with a queue of the last L IDs that we have handed out to ensure that all * IDs have a period of at least L. * * To efficiently implement this idea, we keep two data structures: a * circular array of IDs of size L and a bitstring of 65536 bits. * * To start, we ask the RNG for a new ID. A quick index into the bitstring * is used to determine if this is a recently used value. The process is * repeated until a value is returned that is not in the bitstring. * * Having found a usable ID, we remove the ID stored at the current position * in the queue from the bitstring and replace it with our new ID. Our new * ID is then added to the bitstring and the queue pointer is incremented. * * The lower limit of 512 was chosen because there doesn't seem to be much * point to having a smaller value. The upper limit of 32768 was chosen for * two reasons. First, every step above 32768 decreases the entropy. Taken * to an extreme, 65533 would offer 1 bit of entropy. Second, the number of * attempts it takes the algorithm to find an unused ID drastically * increases, killing performance. The default value of 4096 was chosen * because it provides a good tradeoff between randomness and non-repetition, * while taking performance into account. * * With L=4096, the queue will use 8K of memory. The bitstring always uses * 8K of memory (2^16/8). This yields to around 7% ID collisions. No memory * is allocated until the use of random ids is enabled. */ #include <sys/param.h> #include <sys/time.h> #include <sys/kernel.h> #include <sys/random.h> #include <sys/protosw.h> #include <sys/bitstring.h> #include <kern/locks.h> #include <net/if_var.h> #include <netinet/in.h> #include <netinet/in_var.h> #include <netinet/ip_var.h> #include <dev/random/randomdev.h> /* * Size of L (see comments above on the lower and upper limits.) */ #define ARRAY_SIZE (4096) static uint16_t *id_array = NULL; static bitstr_t *id_bits = NULL; static uint32_t array_ptr = 0; static uint32_t random_id_statistics = 0; static uint64_t random_id_collisions = 0; static uint64_t random_id_total = 0; decl_lck_mtx_data(static, ipid_lock); static lck_attr_t *ipid_lock_attr; static lck_grp_t *ipid_lock_grp; static lck_grp_attr_t *ipid_lock_grp_attr; SYSCTL_UINT(_net_inet_ip, OID_AUTO, random_id_statistics, CTLFLAG_RW | CTLFLAG_LOCKED, &random_id_statistics, 0, "Enable IP ID statistics"); SYSCTL_QUAD(_net_inet_ip, OID_AUTO, random_id_collisions, CTLFLAG_RD | CTLFLAG_LOCKED, &random_id_collisions, "Count of IP ID collisions"); SYSCTL_QUAD(_net_inet_ip, OID_AUTO, random_id_total, CTLFLAG_RD | CTLFLAG_LOCKED, &random_id_total, "Count of IP IDs created"); /* * Called once from ip_init(). */ void ip_initid(void) { VERIFY(id_array == NULL); VERIFY(id_bits == NULL); _CASSERT(ARRAY_SIZE >= 512 && ARRAY_SIZE <= 32768); ipid_lock_grp_attr = lck_grp_attr_alloc_init(); ipid_lock_grp = lck_grp_alloc_init("ipid", ipid_lock_grp_attr); ipid_lock_attr = lck_attr_alloc_init(); lck_mtx_init(&ipid_lock, ipid_lock_grp, ipid_lock_attr); id_array = (uint16_t *)_MALLOC(ARRAY_SIZE * sizeof (uint16_t), M_TEMP, M_WAITOK | M_ZERO); id_bits = (bitstr_t *)_MALLOC(bitstr_size(65536), M_TEMP, M_WAITOK | M_ZERO); if (id_array == NULL || id_bits == NULL) { /* Just in case; neither or both. */ if (id_array != NULL) { _FREE(id_array, M_TEMP); id_array = NULL; } if (id_bits != NULL) { _FREE(id_bits, M_TEMP); id_bits = NULL; } } } uint16_t ip_randomid(void) { uint16_t new_id; /* * If net.inet.ip.random_id is disabled, revert to incrementing ip_id. * Given that we don't allow the size of the array to change, accessing * id_array and id_bits prior to acquiring the lock below is safe. */ if (id_array == NULL || ip_use_randomid == 0) return (htons(ip_id++)); /* * To avoid a conflict with the zeros that the array is initially * filled with, we never hand out an id of zero. bit_test() below * uses single memory access, therefore no lock is needed. */ new_id = 0; do { if (random_id_statistics && new_id != 0) random_id_collisions++; read_random(&new_id, sizeof (new_id)); } while (bitstr_test(id_bits, new_id) || new_id == 0); /* * These require serialization to maintain correctness. */ lck_mtx_lock_spin(&ipid_lock); bitstr_clear(id_bits, id_array[array_ptr]); bitstr_set(id_bits, new_id); id_array[array_ptr] = new_id; if (++array_ptr == ARRAY_SIZE) array_ptr = 0; lck_mtx_unlock(&ipid_lock); if (random_id_statistics) random_id_total++; return (new_id); } |