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libkern/c++/OSObject.cpp xnu-344.49 xnu-201.19
--- xnu/xnu-344.49/libkern/c++/OSObject.cpp
+++ xnu/xnu-201.19/libkern/c++/OSObject.cpp
@@ -3,22 +3,19 @@
  *
  * @APPLE_LICENSE_HEADER_START@
  * 
- * Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
+ * The contents of this file constitute Original Code as defined in and
+ * are subject to the Apple Public Source License Version 1.1 (the
+ * "License").  You may not use this file except in compliance with the
+ * License.  Please obtain a copy of the License at
+ * http://www.apple.com/publicsource and read it before using this file.
  * 
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- * 
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * This Original Code and all software distributed under the License are
+ * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
  * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
  * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
+ * License for the specific language governing rights and limitations
+ * under the License.
  * 
  * @APPLE_LICENSE_HEADER_END@
  */
@@ -26,11 +23,10 @@
 
 #include <libkern/c++/OSObject.h>
 #include <libkern/c++/OSSerialize.h>
+#include <libkern/c++/OSSymbol.h>
 #include <libkern/c++/OSLib.h>
 #include <libkern/c++/OSCPPDebug.h>
 #include <libkern/OSAtomic.h>
-
-#include <libkern/c++/OSCollection.h>
 
 __BEGIN_DECLS
 int debug_ivars_size;
@@ -95,15 +91,8 @@
 OSMetaClassDefineReservedUnused(OSObject, 30);
 OSMetaClassDefineReservedUnused(OSObject, 31);
 
-static const char *getClassName(const OSObject *obj)
-{
-    const OSMetaClass *meta = obj->getMetaClass();
-    return (meta) ? meta->getClassName() : "unknown class?";
-}
 
-bool OSObject::init()
-    { return true; }
-
+bool OSObject::init()			{ return true; }
 void OSObject::free()
 {
     const OSMetaClass *meta = getMetaClass();
@@ -115,151 +104,23 @@
 
 int OSObject::getRetainCount() const
 {
-    return (int) ((UInt16) retainCount);
+    return retainCount;
 }
 
-void OSObject::taggedRetain(const void *tag) const
+void OSObject::retain() const
 {
-#if !DEBUG
-    volatile UInt32 *countP = (volatile UInt32 *) &retainCount;
-    UInt32 inc = 1;
-    UInt32 origCount;
-    UInt32 newCount;
-
-    // Increment the collecion bucket.
-    if ((const void *) OSTypeID(OSCollection) == tag)
-	inc |= (1UL<<16);
-
-    do {
-	origCount = *countP;
-	if (-1UL == origCount)
-	    // @@@ Pinot: panic("Attempting to retain a freed object");
-	    return;
-
-	newCount = origCount + inc;
-    } while (!OSCompareAndSwap(origCount, newCount, (UInt32 *) countP));
-#else
-    volatile UInt32 *countP = (volatile UInt32 *) &retainCount;
-    UInt32 inc = 1;
-    UInt32 origCount;
-    UInt32 newCount;
-
-    // Increment the collecion bucket.
-    if ((const void *) OSTypeID(OSCollection) == tag)
-	inc |= (1UL<<16);
-
-    do {
-	origCount = *countP;
-	if (-1UL == origCount)
-	    return;	// We are freeing so leave now.
-
-	newCount = origCount + inc;
-    } while (!OSCompareAndSwap(origCount, newCount, (UInt32 *) countP));
-#endif
+    OSIncrementAtomic((SInt32 *) &retainCount);
 }
 
-void OSObject::taggedRelease(const void *tag) const
+void OSObject::release(int when) const
 {
-    taggedRelease(tag, 1);
-}
-
-void OSObject::taggedRelease(const void *tag, const int when) const
-{
-#if !DEBUG
-    volatile UInt32 *countP = (volatile UInt32 *) &retainCount;
-    UInt32 dec = 1;
-    UInt32 origCount;
-    UInt32 newCount;
-    UInt32 actualCount;
-
-    // Increment the collecion bucket.
-    if ((const void *) OSTypeID(OSCollection) == tag)
-	dec |= (1UL<<16);
-
-    do {
-	origCount = *countP;
-	if (-1UL == origCount)
-	    return;	// We are freeing already leave now.
-
-	actualCount = origCount - dec;
-        if ((SInt16) actualCount < when)
-            newCount = (UInt32) -1;
-        else
-            newCount = actualCount;
-
-    } while (!OSCompareAndSwap(origCount, newCount, (UInt32 *) countP));
-
-    //
-    // This panic means that we have just attempted to release an object
-    // who's retain count has gone to less than the number of collections
-    // it is a member off.  Take a panic immediately.
-    // In Fact the panic MAY not be a registry corruption but it is 
-    // ALWAYS the wrong thing to do.  I call it a registry corruption 'cause
-    // the registry is the biggest single use of a network of collections.
-    //
-    if ((UInt16) actualCount < (actualCount >> 16))
-	panic("A driver releasing a(n) %s has corrupted the registry\n",
-	    getClassName(this));
-
-    // Check for a 'free' condition and that if we are first through
-    if ((UInt32) -1 == newCount)
+    if (OSDecrementAtomic((SInt32 *) &retainCount) <= when)
 	((OSObject *) this)->free();
-#else
-    // @@@ Pinot:  Need to update the debug build release code.
-    volatile UInt32 *countP = (volatile UInt32 *) &retainCount;
-    UInt32 dec = 1;
-    UInt32 origCount;
-    UInt32 newCount;
-
-    // Increment the collecion bucket.
-    if ((const void *) OSTypeID(OSCollection) == tag)
-	dec |= (1UL<<16);
-
-    do {
-	origCount = *countP;
-	if (-1UL == origCount)
-	    return;	// We are freeing already leave now.
-
-	newCount = origCount - dec;
-    } while (!OSCompareAndSwap(origCount, newCount, (UInt32 *) countP));
-
-    //
-    // This panic means that we have just attempted to release an object
-    // who's retain count has gone to less than the number of collections
-    // it is a member off.  Take a panic immediately.
-    // In Fact the panic MAY not be a registry corruption but it is 
-    // ALWAYS the wrong thing to do.  I call it a registry corruption 'cause
-    // the registry is the biggest single use of a network of collections.
-    //
-    if ((UInt16) newCount < (newCount >> 16))
-	panic("A driver releasing a(n) %s has corrupted the registry\n",
-	    getClassName(this));
-
-    // Check for a release too many
-    if ((SInt16) newCount < 0)
-	panic("An object has had a release too many\n",
-	    getClassName(this));
-
-    // Check for a 'free' condition and that if we are first through
-    if ((SInt16) newCount < when
-    && OSCompareAndSwap(newCount, -1UL, (UInt32 *) countP))
-	((OSObject *) this)->free();
-#endif
 }
 
 void OSObject::release() const
 {
-    taggedRelease(0);
-}
-
-void OSObject::retain() const
-{
-    taggedRetain(0);
-}
-
-void OSObject::release(int when) const
-{
-    taggedRelease(0, when);
+    release(1);
 }
 
 bool OSObject::serialize(OSSerialize *s) const
@@ -268,7 +129,10 @@
 
     if (!s->addXMLStartTag(this, "string")) return false;
 
-    if (!s->addString(getClassName(this))) return false;
+    const OSMetaClass *meta = getMetaClass();
+    const char *className = (meta)? meta->getClassName() : "unknown class?";
+
+    if (!s->addString(className)) return false;
     if (!s->addString(" is not serializable")) return false;
     
     return s->addXMLEndTag("string");