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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 | /* * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. * * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. The rights granted to you under the License * may not be used to create, or enable the creation or redistribution of, * unlawful or unlicensed copies of an Apple operating system, or to * circumvent, violate, or enable the circumvention or violation of, any * terms of an Apple operating system software license agreement. * * Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ /* * Copyright (c) 1998-1999 Apple Computer, Inc. All rights reserved. * * HISTORY * */ #ifndef _OS_OSITERATOR_H #define _OS_OSITERATOR_H #include <libkern/c++/OSObject.h> /*! * @header * * @abstract * This header declares the OSIterator collection class. */ /*! * @class OSIterator * @abstract * The abstract superclass for Libkern iterators. * * @discussion * OSIterator is the abstract superclass for all Libkern C++ object iterators. * It defines the basic interface for iterating and resetting. * See @link //apple_ref/cpp/macro/OSCollection OSCollection@/link and * @link //apple_ref/cpp/macro/OSCollectionIterator OSCollectionIterator@/link * for more information. * * With very few exceptions in the I/O Kit, all Libkern-based C++ * classes, functions, and macros are <b>unsafe</b> * to use in a primary interrupt context. * Consult the I/O Kit documentation related to primary interrupts * for more information. * * OSIterator provides no concurrency protection. */ class OSIterator : public OSObject { OSDeclareAbstractStructors(OSIterator) public: /*! * @function reset * * @abstract * Resets the iterator to the beginning of the collection, * as if it had just been created. * * @discussion * Subclasses must implement this pure virtual member function. */ virtual void reset() = 0; /*! * @function isValid * * @abstract * Check that the collection hasn't been modified during iteration. * * @result * <code>true</code> if the iterator is valid for continued use, * <code>false</code> otherwise * (typically because the collection being iterated has been modified). * * @discussion * Subclasses must implement this pure virtual member function. */ virtual bool isValid() = 0; /*! * @function getNextObject * * @abstract * Advances to and returns the next object in the iteration. * * @return * The next object in the iteration context, * <code>NULL</code> if there is no next object * or if the iterator is no longer valid. * * @discussion * The returned object will be released if removed from the collection; * if you plan to store the reference, you should call * <code>@link * //apple_ref/cpp/instm/OSObject/retain/virtualvoid/() * retain@/link</code> * on that object. * * Subclasses must implement this pure virtual function * to check for validity with * <code>@link isValid isValid@/link</code>, * and then to advance the iteration context to the next object (if any) * and return that next object, or <code>NULL</code> if there is none. */ virtual OSObject *getNextObject() = 0; OSMetaClassDeclareReservedUnused(OSIterator, 0); OSMetaClassDeclareReservedUnused(OSIterator, 1); OSMetaClassDeclareReservedUnused(OSIterator, 2); OSMetaClassDeclareReservedUnused(OSIterator, 3); }; #endif /* ! _OS_OSITERATOR_H */ |