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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 | /* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * Copyright (c) 1998 Apple Computer, Inc. All rights reserved. * * IOPacketQueue.cpp - Implements a FIFO mbuf packet queue. * * HISTORY * 9-Dec-1998 Joe Liu (jliu) created. * */ #include <IOKit/assert.h> #include <IOKit/IOLib.h> // IOLog #include <IOKit/network/IOPacketQueue.h> #include "IOMbufQueue.h" #define super OSObject OSDefineMetaClassAndStructors( IOPacketQueue, OSObject ) OSMetaClassDefineReservedUnused( IOPacketQueue, 0); OSMetaClassDefineReservedUnused( IOPacketQueue, 1); OSMetaClassDefineReservedUnused( IOPacketQueue, 2); OSMetaClassDefineReservedUnused( IOPacketQueue, 3); OSMetaClassDefineReservedUnused( IOPacketQueue, 4); OSMetaClassDefineReservedUnused( IOPacketQueue, 5); OSMetaClassDefineReservedUnused( IOPacketQueue, 6); OSMetaClassDefineReservedUnused( IOPacketQueue, 7); OSMetaClassDefineReservedUnused( IOPacketQueue, 8); OSMetaClassDefineReservedUnused( IOPacketQueue, 9); OSMetaClassDefineReservedUnused( IOPacketQueue, 10); OSMetaClassDefineReservedUnused( IOPacketQueue, 11); OSMetaClassDefineReservedUnused( IOPacketQueue, 12); OSMetaClassDefineReservedUnused( IOPacketQueue, 13); OSMetaClassDefineReservedUnused( IOPacketQueue, 14); OSMetaClassDefineReservedUnused( IOPacketQueue, 15); //--------------------------------------------------------------------------- // Lock macros #define LOCK IOSimpleLockLock(_lock) #define UNLOCK IOSimpleLockUnlock(_lock) //--------------------------------------------------------------------------- // Initialize an IOPacketQueue object. bool IOPacketQueue::initWithCapacity(UInt32 capacity) { if (super::init() == false) { IOLog("IOPacketQueue: super::init() failed\n"); return false; } _queue = IONew(IOMbufQueue, 1); if (_queue == 0) return false; IOMbufQueueInit(_queue, capacity); if ((_lock = IOSimpleLockAlloc()) == 0) return false; IOSimpleLockInit(_lock); return true; } //--------------------------------------------------------------------------- // Factory method that will construct and initialize an IOPacketQueue object. IOPacketQueue * IOPacketQueue::withCapacity(UInt32 capacity) { IOPacketQueue * queue = new IOPacketQueue; if (queue && !queue->initWithCapacity(capacity)) { queue->release(); queue = 0; } return queue; } //--------------------------------------------------------------------------- // Frees the IOPacketQueue instance. void IOPacketQueue::free() { if (_lock) { IOSimpleLockFree(_lock); _lock = 0; } if (_queue) { flush(); IODelete(_queue, IOMbufQueue, 1); _queue = 0; } super::free(); } //--------------------------------------------------------------------------- // Get the current size of the queue. UInt32 IOPacketQueue::getSize() const { return IOMbufQueueGetSize(_queue); } //--------------------------------------------------------------------------- // Change the capacity of the queue. bool IOPacketQueue::setCapacity(UInt32 capacity) { IOMbufQueueSetCapacity(_queue, capacity); return true; } //--------------------------------------------------------------------------- // Get the capacity of the queue. UInt32 IOPacketQueue::getCapacity() const { return IOMbufQueueGetCapacity(_queue); } //--------------------------------------------------------------------------- // Peek at the head of the queue without dequeueing the packet. const struct mbuf * IOPacketQueue::peek() const { return IOMbufQueuePeek(_queue); } //--------------------------------------------------------------------------- // Add a packet chain to the head of the queue. void IOPacketQueue::prepend(struct mbuf * m) { IOMbufQueuePrepend(_queue, m); } void IOPacketQueue::prepend(IOPacketQueue * queue) { IOMbufQueuePrepend(_queue, queue->_queue); } //--------------------------------------------------------------------------- // Add a packet chain to the tail of the queue. bool IOPacketQueue::enqueue(struct mbuf * m) { return IOMbufQueueEnqueue(_queue, m); } bool IOPacketQueue::enqueue(IOPacketQueue * queue) { return IOMbufQueueEnqueue(_queue, queue->_queue); } UInt32 IOPacketQueue::enqueueWithDrop(struct mbuf * m) { return IOMbufQueueEnqueue(_queue, m) ? 0 : IOMbufFree(m); } //--------------------------------------------------------------------------- // Remove a single packet from the head of the queue. struct mbuf * IOPacketQueue::dequeue() { return IOMbufQueueDequeue(_queue); } //--------------------------------------------------------------------------- // Remove all packets from the queue and return the chain of packet(s). struct mbuf * IOPacketQueue::dequeueAll() { return IOMbufQueueDequeueAll(_queue); } //--------------------------------------------------------------------------- // Remove all packets from the queue and put them back to the free mbuf // pool. The size of the queue will be cleared to zero. UInt32 IOPacketQueue::flush() { return IOMbufFree(IOMbufQueueDequeueAll(_queue)); } //--------------------------------------------------------------------------- // Locked forms of prepend/enqueue/dequeue/dequeueAll methods. // A spinlock will enforce mutually exclusive queue access. void IOPacketQueue::lockPrepend(struct mbuf * m) { LOCK; IOMbufQueuePrepend(_queue, m); UNLOCK; } bool IOPacketQueue::lockEnqueue(struct mbuf * m) { bool ok; LOCK; ok = IOMbufQueueEnqueue(_queue, m); UNLOCK; return ok; } UInt32 IOPacketQueue::lockEnqueueWithDrop(struct mbuf * m) { bool ok; LOCK; ok = IOMbufQueueEnqueue(_queue, m); UNLOCK; return ok ? 0 : IOMbufFree(m); } struct mbuf * IOPacketQueue::lockDequeue() { struct mbuf * m; LOCK; m = IOMbufQueueDequeue(_queue); UNLOCK; return m; } struct mbuf * IOPacketQueue::lockDequeueAll() { struct mbuf * m; LOCK; m = IOMbufQueueDequeueAll(_queue); UNLOCK; return m; } UInt32 IOPacketQueue::lockFlush() { struct mbuf * m; LOCK; m = IOMbufQueueDequeueAll(_queue); UNLOCK; return IOMbufFree(m); } |