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iokit/Kernel/IOPMPowerSourceList.cpp xnu-12377.101.15 xnu-201.14
--- xnu/xnu-12377.101.15/iokit/Kernel/IOPMPowerSourceList.cpp
+++ xnu/xnu-201.14/iokit/Kernel/IOPMPowerSourceList.cpp
@@ -1,166 +1,152 @@
 /*
  * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
  *
- * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
- *
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. The rights granted to you under the License
- * may not be used to create, or enable the creation or redistribution of,
- * unlawful or unlicensed copies of an Apple operating system, or to
- * circumvent, violate, or enable the circumvention or violation of, any
- * terms of an Apple operating system software license agreement.
- *
- * Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this file.
- *
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * The contents of this file constitute Original Code as defined in and
+ * are subject to the Apple Public Source License Version 1.1 (the
+ * "License").  You may not use this file except in compliance with the
+ * License.  Please obtain a copy of the License at
+ * http://www.apple.com/publicsource and read it before using this file.
+ * 
+ * This Original Code and all software distributed under the License are
+ * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
  * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
  * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- *
- * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
+ * License for the specific language governing rights and limitations
+ * under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
  */
+#include <stddef.h> 
 #include <IOKit/pwr_mgt/IOPM.h>
 #include <IOKit/pwr_mgt/IOPMPowerSourceList.h>
 #include <IOKit/pwr_mgt/IOPMPowerSource.h>
 
 #define super OSObject
-OSDefineMetaClassAndStructors(IOPMPowerSourceList, OSObject)
+OSDefineMetaClassAndStructors(IOPMPowerSourceList,OSObject)
 
-//******************************************************************************
+//*********************************************************************************
 // init
 //
-//******************************************************************************
-void
-IOPMPowerSourceList::initialize( void )
+//*********************************************************************************
+void IOPMPowerSourceList::initialize ( void )
 {
-	firstItem = NULL;
-	length = 0;
+    firstItem = NULL;
+    length = 0;
 }
 
-//******************************************************************************
+//*********************************************************************************
 // addToList
 //
-//******************************************************************************
+//*********************************************************************************
 
-IOReturn
-IOPMPowerSourceList::addToList(IOPMPowerSource *newPowerSource)
+IOReturn IOPMPowerSourceList::addToList ( IOPMPowerSource * newPowerSource )
 {
-	IOPMPowerSource * nextPowerSource;
-
-	// Is new object already in the list?
-	nextPowerSource = firstItem;
-	while (nextPowerSource != NULL) {
-		if (nextPowerSource == newPowerSource) {
-			// yes, just return
-			return IOPMNoErr;
-		}
-		nextPowerSource = nextInList(nextPowerSource);
-	}
-
-	// add it to list
-	newPowerSource->nextInList = firstItem;
-	firstItem = newPowerSource;
-	length++;
-	return IOPMNoErr;
+    IOPMPowerSource * nextPowerSource;
+    nextPowerSource = firstItem;				// Is new object already in the list?
+    while (  nextPowerSource != NULL ) {
+        if ( nextPowerSource == newPowerSource ) {
+            return IOPMNoErr;				// yes, just return
+        }
+        nextPowerSource = nextInList(nextPowerSource);
+    }
+    newPowerSource->nextInList = firstItem;		// add it to list
+    firstItem = newPowerSource;
+    length += 1;
+    return IOPMNoErr;
 }
 
 
-//******************************************************************************
+//*********************************************************************************
 // firstInList
 //
-//******************************************************************************
+//*********************************************************************************
 
-IOPMPowerSource *
-IOPMPowerSourceList::firstInList( void )
+IOPMPowerSource * IOPMPowerSourceList::firstInList ( void )
 {
-	return firstItem;
+    return firstItem;
 }
 
-//******************************************************************************
+//*********************************************************************************
 // nextInList
 //
-//******************************************************************************
+//*********************************************************************************
 
-IOPMPowerSource *
-IOPMPowerSourceList::nextInList(IOPMPowerSource *currentItem)
+IOPMPowerSource * IOPMPowerSourceList::nextInList ( IOPMPowerSource * currentItem )
 {
-	if (currentItem != NULL) {
-		return currentItem->nextInList;
-	}
-	return NULL;
+    if ( currentItem != NULL ) {
+       return (currentItem->nextInList);
+    }
+    return NULL;
 }
 
-//******************************************************************************
+//*********************************************************************************
 // numberOfItems
 //
-//******************************************************************************
+//*********************************************************************************
 
-unsigned long
-IOPMPowerSourceList::numberOfItems( void )
+unsigned long IOPMPowerSourceList::numberOfItems ( void )
 {
-	return length;
+    return length;
 }
 
-//******************************************************************************
+//*********************************************************************************
 // removeFromList
 //
 // Find the item in the list, unlink it, and free it.
-//******************************************************************************
+//*********************************************************************************
 
-IOReturn
-IOPMPowerSourceList::removeFromList( IOPMPowerSource * theItem )
+IOReturn IOPMPowerSourceList::removeFromList ( IOPMPowerSource * theItem )
 {
-	IOPMPowerSource * item = firstItem;
-	IOPMPowerSource * temp;
+    IOPMPowerSource * item = firstItem;
+    IOPMPowerSource * temp;
 
-	if (NULL == item) {
-		goto exit;
-	}
-
-	if (item == theItem) {
-		firstItem = item->nextInList;
-		length--;
-		item->release();
-		return IOPMNoErr;
-	}
-	while (item->nextInList != NULL) {
-		if (item->nextInList == theItem) {
-			temp = item->nextInList;
-			item->nextInList = temp->nextInList;
-			length--;
-			temp->release();
-			return IOPMNoErr;
-		}
-		item = item->nextInList;
-	}
-
-exit:
-	return IOPMNoErr;
+    if ( item != NULL ) {
+        if ( item  == theItem ) {
+            firstItem = item->nextInList;
+            length--;
+            item->release();
+            return IOPMNoErr;
+        }
+        while ( item->nextInList != NULL ) {
+            if ( item->nextInList == theItem ) {
+                temp = item->nextInList;
+                item->nextInList = temp->nextInList;
+                length--;
+                temp->release();
+                return IOPMNoErr;
+            }
+            item = item->nextInList;
+        }
+    }
+    return IOPMNoErr;
 }
 
 
-//******************************************************************************
+//*********************************************************************************
 // free
 //
 // Free all items in the list, and then free the list itself
-//******************************************************************************
+//*********************************************************************************
 
-void
-IOPMPowerSourceList::free(void )
+void IOPMPowerSourceList::free (void )
 {
-	IOPMPowerSource * next = firstItem;
+    IOPMPowerSource * next = firstItem;
 
-	while (next != NULL) {
-		firstItem = next->nextInList;
-		length--;
-		next->release();
-		next = firstItem;
-	}
-	super::free();
+    while ( next != NULL ) {
+        firstItem = next->nextInList;
+        length--;
+        next->release();
+        next = firstItem;        
+    }
+super::free();
 }
+
+
+
+
+
+
+