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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | /* * Copyright (C) 2017-2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "BMalloced.h" #include "IsoDirectoryPage.h" #include "IsoTLSAllocatorEntry.h" #include "PhysicalPageMap.h" namespace bmalloc { class AllIsoHeaps; class BEXPORT IsoHeapImplBase { MAKE_BMALLOCED; public: virtual ~IsoHeapImplBase(); virtual void scavenge(Vector<DeferredDecommit>&) = 0; virtual void scavengeToHighWatermark(Vector<DeferredDecommit>&) = 0; virtual size_t freeableMemory() = 0; virtual size_t footprint() = 0; void scavengeNow(); static void finishScavenging(Vector<DeferredDecommit>&); protected: IsoHeapImplBase(); void addToAllIsoHeaps(); private: friend class AllIsoHeaps; IsoHeapImplBase* m_next { nullptr }; }; template<typename Config> class IsoHeapImpl final : public IsoHeapImplBase { // Pick a size that makes us most efficiently use the bitvectors. static constexpr unsigned numPagesInInlineDirectory = 32; public: IsoHeapImpl(); EligibilityResult<Config> takeFirstEligible(); // Callbacks from directory. void didBecomeEligible(IsoDirectory<Config, numPagesInInlineDirectory>*); void didBecomeEligible(IsoDirectory<Config, IsoDirectoryPage<Config>::numPages>*); void scavenge(Vector<DeferredDecommit>&) override; void scavengeToHighWatermark(Vector<DeferredDecommit>&) override; size_t freeableMemory() override; size_t footprint() override; unsigned allocatorOffset(); unsigned deallocatorOffset(); // White-box testing functions. unsigned numLiveObjects(); unsigned numCommittedPages(); template<typename Func> void forEachDirectory(const Func&); template<typename Func> void forEachCommittedPage(const Func&); // This is only accurate when all threads are scavenged. Otherwise it will overestimate. template<typename Func> void forEachLiveObject(const Func&); void didCommit(void* ptr, size_t bytes); void didDecommit(void* ptr, size_t bytes); void isNowFreeable(void* ptr, size_t bytes); void isNoLongerFreeable(void* ptr, size_t bytes); // It's almost always the caller's responsibility to grab the lock. This lock comes from the // PerProcess<IsoTLSDeallocatorEntry<Config>>::get()->lock. That's pretty weird, and we don't // try to disguise the fact that it's weird. We only do that because heaps in the same size class // share the same deallocator log, so it makes sense for them to also share the same lock to // amortize lock acquisition costs. Mutex& lock; private: IsoDirectory<Config, numPagesInInlineDirectory> m_inlineDirectory; IsoDirectoryPage<Config>* m_headDirectory { nullptr }; IsoDirectoryPage<Config>* m_tailDirectory { nullptr }; size_t m_footprint { 0 }; size_t m_freeableMemory { 0 }; #if ENABLE_PHYSICAL_PAGE_MAP PhysicalPageMap m_physicalPageMap; #endif unsigned m_nextDirectoryPageIndex { 1 }; // We start at 1 so that the high water mark being zero means we've only allocated in the inline directory since the last scavenge. unsigned m_directoryHighWatermark { 0 }; bool m_isInlineDirectoryEligible { true }; IsoDirectoryPage<Config>* m_firstEligibleDirectory { nullptr }; IsoTLSAllocatorEntry<Config> m_allocator; }; } // namespace bmalloc |