Loading...
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
/* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*-
 *
 * Copyright (c) 2021 Apple Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 *
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 *
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 *
 * @APPLE_LICENSE_HEADER_END@
 */

#ifndef LSL_Allocator_h
#define LSL_Allocator_h

#include <TargetConditionals.h>
#include "Defines.h"
#include "BitUtils.h"
#include "AuthenticatedValue.h"

#include <bit>
#include <span>
#include <atomic>
#include <limits>
#include <cassert>
#include <compare>
#include <cstddef>
#include <utility>


#if !TARGET_OS_EXCLAVEKIT
#include <_simple.h>
#include <mach/vm_statistics.h>
#include <os/lock.h>
#include <pthread.h>
#include <sys/mman.h>
#endif // !TARGET_OS_EXCLAVEKIT


#if ENABLE_CRASH_REPORTER
#include <CrashReporterClient.h>
#endif

#include <new>
#include <stdio.h>

#if DYLD_FEATURE_USE_HW_TPRO
#define __ptrauth_dyld_tpro_stack           __ptrauth(ptrauth_key_process_independent_data, 1, ptrauth_string_discriminator("__ptrauth_dyld_tpro_stack"))
#endif // DYLD_FEATURE_USE_HW_TPRO

// FIXME: Copied from LibSsystemHelpers.h
#if TARGET_OS_EXCLAVEKIT
typedef int                         kern_return_t;
#endif

namespace dyld4 {
class RuntimeState;
};

namespace callback_impl
{

template <typename F>
struct return_type : public return_type<decltype(&F::operator())>
{
};

template <class ClassTy, class R, class... A>
struct return_type<R(ClassTy::*)(A...) const>
{
    typedef R type;
};

template <class R, class... A>
struct return_type<R (*)(A...)>
{
    typedef R type;
};

template <class R, class... A>
struct return_type<R (^)(A...)>
{
    typedef R type;
};

} // namespace callback_impl

namespace lsl {

struct Allocator;

//
// MARK: --- ProtectedStackReturnType ---
//
// The work() lambda called by the with*() functions may be called
// from a read-write stack, but ultimately return to a variable in the read-only TPRO-stack.
// That is ok if the result is in a register, but struct returns are a problem
// if the write is to a stack which is currently not writable.
// This wraps up all allowed values which we can guarantee fit in a register
struct ProtectedStackReturnType
{
    // Copied from LibSystemHelpers
    typedef bool (*FuncLookup)(const char* name, void** addr);

    ProtectedStackReturnType() = default;

    // convert from required type to this wrapper
    ProtectedStackReturnType(size_t val) {
        v.size = val;
    }
    ProtectedStackReturnType(kern_return_t val) {
        v.kr = val;
    }
    ProtectedStackReturnType(bool val) {
        v.boolean = val;
    }
    ProtectedStackReturnType(void* val) {
        v.voidptr = val;
    }
    ProtectedStackReturnType(char* val) {
        v.charptr = val;
    }
    ProtectedStackReturnType(const char* val) {
        v.constcharptr = val;
    }
    ProtectedStackReturnType(FuncLookup val) {
        v.funcptr = val;
    }

    // Convert back to result types
    operator size_t() const         { return v.size; }
    operator kern_return_t() const  { return v.kr; }
    operator bool() const           { return v.boolean; }
    operator void*() const          { return v.voidptr; }
    operator const char*() const    { return v.charptr; }
    operator char*() const          { return v.charptr; }
    operator FuncLookup() const     { return v.funcptr; }

private:
    union {
        size_t          size;
        kern_return_t   kr;
        bool            boolean;
        void*           voidptr;
        char*           charptr;
        const char*     constcharptr;
        FuncLookup      funcptr;
    } v;
};

static_assert(sizeof(ProtectedStackReturnType) == sizeof(uintptr_t));

//
// MARK: --- ProtectedStack ---
//

class VIS_HIDDEN ProtectedStack
{
public:
    ProtectedStack(bool isEnabledInProcess);

    // Allocates a new stack, to avoid keeping dirty memory around from a previous use
    // If there is no stack, just allocates one.  If there's an existing stack it will
    // deallocate it and allocate a new one.
    void reset();

    void withProtectedStack(void (^work)(void));
    void withNestedProtectedStack(void (^work)(void));
    ProtectedStackReturnType withNestedRegularStack(ProtectedStackReturnType (^work)(void));

    bool enabled() const;

    // Returns true if the stack is being used on the current frame
    bool onStackInCurrentFrame() const;

    // Returns true if the stack is being used on the given frame
    bool onStackInFrame(const void* frameAddr) const;

    // Returns true if the stack is being used on any frame in this thread
    bool onStackInAnyFrameInThisThread() const;

    void getRange(const void*& stackBottom, const void*& stackTop) const;

private:
    void allocateStack();

    static const void* getCurrentThreadId();

#if DYLD_FEATURE_USE_HW_TPRO
    // Worker threads gets 512KB, so match that for the dyld stack
    constexpr static uint64_t stackSize             = 512 * 1024;
    constexpr static uint64_t guardPageSize         = 16 * 1024;
    void* __ptrauth_dyld_tpro_stack topOfStack      = nullptr;
    void* __ptrauth_dyld_tpro_stack bottomOfStack   = nullptr;
    void* __ptrauth_dyld_tpro_stack stackBuffer     = nullptr;

    // We might go RW->RO->RW->...
    // These track the next stack location to push a new TPRO/regular frame
    void* __ptrauth_dyld_tpro_stack nextTPROStackAddr       = nullptr;
    void* __ptrauth_dyld_tpro_stack nextRegularStackAddr    = nullptr;

    // which thread owns the TPRO stack, ie, has the writer lock
    const void* __ptrauth_dyld_tpro_stack threadId = nullptr;
#endif // DYLD_FEATURE_USE_HW_TPRO
};

#if !TARGET_OS_EXCLAVEKIT
#pragma mark -
#pragma mark Lock abstraction

// TODO: We should have a LockManager class that handles fork(), etc

struct VIS_HIDDEN Lock {
    struct Guard {
        Guard(Lock& lock) : _lock(&lock)    { _lock->lock(); }
        Guard()                             = delete;
        Guard(const Guard& other)           = delete;
        Guard(Guard&& other)                { swap(other); }
        ~Guard()                            { _lock->unlock(); }
    private:
        void swap(Guard& other) {
            if (&other == this) { return; }
            using std::swap;
            swap(_lock, other._lock);
        }
        Lock* _lock;
    };
    Lock()                          = default;
    Lock(const Lock&)               = default;
    Lock(Lock&&)                    = default;
    Lock& operator=(Lock&&)         = default;
    Lock& operator=(const Lock&)    = default;
    Lock(dyld4::RuntimeState* runtimeState, os_unfair_lock_t lock) : _runtimeState(runtimeState), _lock(lock) {}

    void assertNotOwner();
    void assertOwner();
private:
    void swap(Lock& other) {
        if (&other == this) { return; }
        using std::swap;
        swap(_runtimeState, other._runtimeState);
        swap(_lock,         other._lock);
    }
    void lock();
    void unlock();
    dyld4::RuntimeState*    _runtimeState   = nullptr;
    os_unfair_lock_t        _lock           = nullptr;
};
#endif // !TARGET_OS_EXCLAVEKIT
#pragma mark -
#pragma mark Memory Manager

struct VIS_HIDDEN MemoryManager {
    // a tuple of an allocated <pointer, size>
    struct Buffer {
        void*   address = nullptr;
        uint64_t  size  = 0;
        [[gnu::pure]] void*     lastAddress() const;                // end() ??
        bool                    align(uint64_t alignment, uint64_t size);

        bool                    contains(const Buffer&) const;
        bool                    valid() const;
        void                    dump() const;
        bool                    succeeds(const Buffer&) const;
        void                    remainders(const Buffer& other, Buffer& prefix) const;
        Buffer                  findSpace(uint64_t targetSize, uint64_t targetAlignment) const;
        void                    consumeSpace(uint64_t consumedSpace);
        explicit                operator bool() const;
        auto                    operator<=>(const Buffer&) const = default;
    };

    MemoryManager()                                 = delete;
    MemoryManager(const MemoryManager&)             = delete;
    MemoryManager(MemoryManager&& other)            = delete;
    MemoryManager& operator=(const MemoryManager&)  = delete;
    MemoryManager& operator=(MemoryManager&& other) = delete;

    // Support for creating allocatos
    static Allocator&       defaultAllocator();

    static void init(const char** envp = nullptr, const char** apple = nullptr, void* dyldSharedCache = nullptr);
    static MemoryManager& memoryManager();

    void setDyldCacheAddr(void* sharedCache);
    void setProtectedStack(ProtectedStack& protectedStack);
    void clearProtectedStack();

#if !TARGET_OS_EXCLAVEKIT
    MemoryManager(Lock&& lock);
    void adoptLock(Lock&& lock);
#endif // !TARGET_OS_EXCLAVEKIT

#if DYLD_FEATURE_EMBEDDED_PAGE_ALLOCATOR
    [[nodiscard]] static void*      allocate_pages(uint64_t size);
    static void                     deallocate_pages(void* p, uint64_t size);
#endif /* DYLD_FEATURE_EMBEDDED_PAGE_ALLOCATOR */
    [[nodiscard]] Buffer            vm_allocate_bytes(uint64_t size, bool tproEnabled);
    void static                     vm_deallocate_bytes(void* p, uint64_t size);

    template<typename F>
    ALWAYS_INLINE static void withWritableMemory(F work) {
        MemoryManager& memoryManager = MemoryManager::memoryManager();
        memoryManager.withWritableMemoryInternal(work);
    }

private:
    template<typename F>
    ALWAYS_INLINE void withWritableMemoryInternal(F work) {
#if DYLD_FEATURE_USE_HW_TPRO
        // If we were on the TPRO stack in a higher frame then move back to it now
        if ( (_protectedStack != nullptr) && _protectedStack->onStackInAnyFrameInThisThread() ) {
            os_compiler_barrier();
            os_thread_self_restrict_tpro_to_rw();
            os_compiler_barrier();

            _protectedStack->withNestedProtectedStack(^() {
                work();
            });

            os_compiler_barrier();
            os_thread_self_restrict_tpro_to_ro();
            os_compiler_barrier();

            return;
        }

        if ( tproEnabled() ) {
            os_compiler_barrier();
            bool isWritable = os_thread_self_restrict_tpro_is_writable();
            os_compiler_barrier();

            if ( isWritable ) {
                // already writable, so just do the work without switching state
                work();
            } else {
                // not writable, so switch state
                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_rw();
                os_compiler_barrier();

                work();

                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_ro();
                os_compiler_barrier();
            }
            return;
        }
#endif // DYLD_FEATURE_USE_HW_TPRO

        // not tpro


#if DYLD_FEATURE_MPROTECT_ALLOCATOR
        {
            __unused auto lock = lockGuard();
            if (_writeableCount == 0) {
                writeProtect(false);
            }
            ++_writeableCount;
        }
#endif // DYLD_FEATURE_MPROTECT_ALLOCATOR

        work();

#if DYLD_FEATURE_MPROTECT_ALLOCATOR
        {
            __unused auto lock = lockGuard();
            _writeableCount -= 1;
            if (_writeableCount == 0) {
                writeProtect(true);
            }
        }
#endif // DYLD_FEATURE_MPROTECT_ALLOCATOR
    }

public:
    // Note, there is only one protected stack, so care needs to be taken
    // to avoid multiple threads using it at the same time.
    // As of writing, this is done by only taking the protected stack when
    // the loaders lock is also taken.
    template<typename F>
    ALWAYS_INLINE static void withProtectedStack(F work) {
#if DYLD_FEATURE_USE_HW_TPRO
        MemoryManager& memoryManager = MemoryManager::memoryManager();

        // We shouldn't be on the TPRO stack yet
        assert(!memoryManager._protectedStack->onStackInAnyFrameInThisThread());

        memoryManager._protectedStack->withProtectedStack(^() {
            work();
        });

        // reset the protected stack, to release its dirty memory
        memoryManager._protectedStack->reset();
#else
        work();
#endif // DYLD_FEATURE_USE_HW_TPRO
    }

    template<typename F>
    ALWAYS_INLINE static void withReadOnlyMemory(F work) {
        MemoryManager& memoryManager = MemoryManager::memoryManager();
        memoryManager.withReadOnlyMemoryInternal(work);
    }

private:
    template<typename F>
    ALWAYS_INLINE void withReadOnlyMemoryInternal(F work) {
#if DYLD_FEATURE_USE_HW_TPRO
        // If we're on the protected stack then we need to move back to the regular one
        // before we go RO
        if ( (_protectedStack != nullptr) && _protectedStack->onStackInCurrentFrame() ) {
            _protectedStack->withNestedRegularStack(^{
                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_ro();
                os_compiler_barrier();

                work();

                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_rw();
                os_compiler_barrier();

                return ProtectedStackReturnType();
            });
            return;
        }

        if ( tproEnabled() ) {
            os_compiler_barrier();
            bool isReadOnly = !os_thread_self_restrict_tpro_is_writable();
            os_compiler_barrier();

            if ( isReadOnly ) {
                // already read-only, so just do the work without switching state
                work();
            } else {
                // not read-only, so switch state
                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_ro();
                os_compiler_barrier();

                work();

                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_rw();
                os_compiler_barrier();
            }
            return;
        }
#endif // DYLD_FEATURE_USE_HW_TPRO

        // not tpro


#if DYLD_FEATURE_MPROTECT_ALLOCATOR
        {
            __unused auto lock = lockGuard();
            --_writeableCount;
            if (_writeableCount == 0) {
                writeProtect(true);
            }
        }
#endif // DYLD_FEATURE_MPROTECT_ALLOCATOR

        work();

#if DYLD_FEATURE_MPROTECT_ALLOCATOR
        {
            __unused auto lock = lockGuard();
            if (_writeableCount == 0) {
                writeProtect(false);
            }
            _writeableCount += 1;
        }
#endif //  DYLD_FEATURE_MPROTECT_ALLOCATOR
    }

public:
    template<typename F>
    ALWAYS_INLINE static auto withReadOnlyTPROMemory(F work) -> callback_impl::return_type<decltype(&F::operator())>::type
    {
        typedef typename callback_impl::return_type<decltype(&F::operator())>::type RetTy;

#if DYLD_FEATURE_USE_HW_TPRO
        MemoryManager& memoryManager = MemoryManager::memoryManager();

        // If we're on the protected stack then we need to move back to the regular one
        // before we go RO
        if ( (memoryManager._protectedStack != nullptr) && memoryManager._protectedStack->onStackInCurrentFrame() ) {
            ProtectedStackReturnType result = memoryManager._protectedStack->withNestedRegularStack(^{
                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_ro();
                os_compiler_barrier();

                ProtectedStackReturnType workResult = work();

                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_rw();
                os_compiler_barrier();

                return workResult;
            });

            return result;
        }

        if ( memoryManager.tproEnabled() ) {
            os_compiler_barrier();
            bool isReadOnly = !os_thread_self_restrict_tpro_is_writable();
            os_compiler_barrier();

            RetTy result;
            if ( isReadOnly ) {
                // already read-only, so just do the work without switching state
                result = work();
            } else {
                // not read-only, so switch state
                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_ro();
                os_compiler_barrier();

                result = work();

                os_compiler_barrier();
                os_thread_self_restrict_tpro_to_rw();
                os_compiler_barrier();
            }
            return result;
        }
#endif // DYLD_FEATURE_USE_HW_TPRO

        // not tpro, don't switch state, but do the work
        RetTy result = work();
        return result;
    }

#if DYLD_FEATURE_USE_HW_TPRO
    bool tproEnabled() const { return _tproEnable; }
#endif

#if SUPPORT_ROSETTA
    bool isTranslated() const { return _translated; }
#endif


private:
    friend struct Allocator;
#if !TARGET_OS_EXCLAVEKIT
    [[nodiscard]] Lock::Guard lockGuard();
#endif // !TARGET_OS_EXCLAVEKIT
    MemoryManager(const char** envp, const char** apple, void* dyldSharedCache, bool didInitialProtCopy);
    void writeProtect(bool protect);
    int vmFlags(bool tproEnabled) const;

#if !TARGET_OS_EXCLAVEKIT
    Lock                    _lock;
#endif // !TARGET_OS_EXCLAVEKIT
    Allocator*              _defaultAllocator           = nullptr;
    uint64_t                _writeableCount             = 0;
    bool                    _didInitialProtCopy         = false;

#if DYLD_FEATURE_USE_HW_TPRO
    bool                    _tproEnable                 = false;
#endif // DYLD_FEATURE_USE_HW_TPRO
    bool                    _translated                 = false;
#if BUILDING_DYLD
    void*                   _sharedCache                = nullptr;
#endif // BUILDING_DYLD

#if DYLD_FEATURE_USE_HW_TPRO
    ProtectedStack*         _protectedStack             = nullptr;
#endif

    // This is info we are stashing for CRSetCrashLogMessage2 later. They are just for debugging.
    uint64_t                requestedAlignment          = 0;
    uint64_t                requestedSize               = 0;
    uint64_t                requestedTargetAlignment    = 0;
    uint64_t                requestedTargetSize         = 0;
};

template<typename T>
struct VIS_HIDDEN UniquePtr;

template<typename T>
struct VIS_HIDDEN SharedPtr;



struct __attribute__((aligned(16))) VIS_HIDDEN Allocator {
    using Buffer = MemoryManager::Buffer;
    static const uint64_t    kGranuleSize                    = (16);

    // smart pointers
    template< class T, class... Args >
    NO_DEBUG UniquePtr<T> makeUnique(Args&&... args ) {
        void* storage = aligned_alloc(alignof(T), sizeof(T));
        return UniquePtr<T>(new (storage) T(std::forward<Args>(args)...));
    }

    template< class T, class... Args >
    NO_DEBUG SharedPtr<T> makeShared(Args&&... args ) {
        void* storage = aligned_alloc(alignof(T), sizeof(T));
        return SharedPtr<T>(new (storage) T(std::forward<Args>(args)...));
    }

    // Simple interfaces
    void*                   malloc(uint64_t size);
    void*                   aligned_alloc(uint64_t alignment, uint64_t size);
    void                    free(void* ptr);
    // realloc() does not follow posix semantics. If it cannnot realloc in place it returns false
    bool                    realloc(void* ptr, uint64_t size);
    static void             freeObject(void* ptr);
    char*                   strdup(const char*);
    bool                    owned(const void* p, uint64_t nbytes) const;
    static uint64_t         size(const void* p);

#if DYLD_FEATURE_USE_INTERNAL_ALLOCATOR
    struct Pool;
    Allocator(MemoryManager& memoryManager, Pool& pool);
    Allocator(MemoryManager& memoryManager);
    ~Allocator();

    // For by stack allocators
    void setInitialPool(Pool& pool);

    void setBestFit(bool);
    void validate() const;
    void dump() const;
    void reset();
    void forEachPool(void (^callback)(const Pool&));
    void forEachVMAllocatedBuffer(void (^callback)(const Buffer&));

    Allocator& operator=(Allocator&& other);

    uint64_t      allocated_bytes() const;
    // For debugging
    //    virtual void        validate() const {};
    //    virtual void        debugDump() const {};
    struct __attribute__((aligned(16))) AllocationMetadata {
        static const uint64_t kNextBlockAllocatedFlag       = 0x01ULL;
        static const uint64_t kNextBlockLastBlockFlag       = 0x02ULL;
        static const uint64_t kNextBlockAddressMask         = ~(kNextBlockAllocatedFlag | kNextBlockLastBlockFlag);
        static const uint64_t kPreviousBlockIsAllocatorFlag = 0x01ULL;
        static const uint64_t kPreviousBlockAddressMask      = ~(kPreviousBlockIsAllocatorFlag);
        AllocationMetadata() = delete;
        AllocationMetadata(Pool* pool, uint64_t size);
        AllocationMetadata(AllocationMetadata *prev, uint64_t size, uint64_t flags, uint64_t prevFlags);
        void* firstAddress() const;
        void* lastAddress() const;
        uint64_t size() const;
        void reserve(uint64_t size, bool allocated);
        void coalesce(Pool* pool);
        bool allocated() const;
        bool free() const;
        AllocationMetadata* previous() const;
        AllocationMetadata* next() const;
        bool last() const;
        Pool* pool(bool useHints = true) const;

        void deallocate();
        static AllocationMetadata* forPtr(void* ptr);
        void markAllocated();
        void returnToNext(uint64_t size);
        bool consumeFromNext(uint64_t size);

        void validate() const;
        void logAddressSpace(const char* prefix) const;
    private:
        void setPoolHint(Pool* pool);
        // We use the low bit of previous to indicate if the pointer points to another metadata, or the pool
        // 0: metadata
        // 1: pool
        uint64_t    _prev = 0;
        // We use the low bit of next to indicate if the space between this and the next metadata is free or used
        // 0: free
        // 1: allocated
        // and the next bit to indicate if it is the last metadata in the pool
        // 0: normal metadata
        // 2: last metadata
        uint64_t    _next = 0;
    };
    struct __attribute__((aligned(16))) Pool {
        Pool()              = default;
        Pool(const Pool&)   = delete;
        Pool(Pool&&)        = delete;
        Pool(Allocator* allocator, Pool* prevPool, uint64_t size, bool tproEnabled);
        Pool(Allocator* allocator, Pool* prevPool, Buffer region, bool tproEnabled, bool asanEnabled);
        Pool(Allocator* allocator, Pool* prevPool, Buffer region, Buffer freeRegion, bool tproEnabled, bool asanEnabled);
        void* aligned_alloc(uint64_t alignment, uint64_t size);
        void* aligned_alloc_best_fit(uint64_t alignment, uint64_t size);
        void free(void* ptr);
        void makeNextPool(Allocator* allocator, uint64_t newPoolSize);
        Pool* nextPool() const;
        Pool* prevPool() const;
        static Pool* forPtr(void* ptr);
        const Buffer& poolBuffer() const;
        Allocator* allocator() const;
        void validate() const;
        void dump() const;
        bool vmAllocated() const {
            return _vmAllocated;
        }
        void* highWaterMark() const {
            return _highWaterMark;
        }
    private:
        friend struct AllocationMetadata;
        Allocator*          _allocator          = nullptr;
        Pool*               _nextPool           = nullptr;
        Pool*               _prevPool           = nullptr;
        AllocationMetadata* _lastFreeMetadata   = nullptr;
        const Buffer        _poolBuffer;
        void*               _highWaterMark      = 0;
        bool                _vmAllocated        = false;

#if DYLD_FEATURE_USE_HW_TPRO
    bool                    _tproEnabled        = false;
#endif // DYLD_FEATURE_USE_HW_TPRO
    };
    Pool*               _firstPool      = nullptr;
    Pool*               _currentPool    = nullptr;
    uint64_t            _allocatedBytes = 0;
    uint64_t            _logID          = 0;
    bool                _bestFit        = false;
#endif /* DYLD_FEATURE_USE_INTERNAL_ALLOCATOR */
private:
    friend MemoryManager;
    Allocator() = default;
};

#if DYLD_FEATURE_USE_INTERNAL_ALLOCATOR
struct VIS_HIDDEN AllocatorGuard {
    AllocatorGuard(Allocator& allocator) : _allocator(allocator) {}
    ~AllocatorGuard() {
        _allocator.~Allocator();
    }
private:
    Allocator& _allocator;
};
#endif /* !DYLD_FEATURE_USE_INTERNAL_ALLOCATOR */

template<typename T>
struct VIS_HIDDEN UniquePtr {
    UniquePtr() = default;
    constexpr UniquePtr(std::nullptr_t) : UniquePtr() {};
    template<class  U> explicit UniquePtr(U* data) : _data(data) {
        if (!_data) { return; }
    }
    UniquePtr(const UniquePtr&) = delete;
    UniquePtr(UniquePtr&& other) {
        swap(other);
    }
    template<class U>
    UniquePtr(UniquePtr<U>&& other) {
        swap(other);
    }
    UniquePtr& operator=(const UniquePtr&) = delete;
    UniquePtr& operator=(UniquePtr&& other) {
        swap(other);
        return *this;
    };
    template<class U>
    UniquePtr& operator=(UniquePtr&& other) {
        swap(other);
        return *this;
    };
    ~UniquePtr() {
        if (_data) {
            _data->~T();
            Allocator::freeObject((void*)_data);
        }
    }
    explicit operator bool() const {
        return (_data!= nullptr);
    }
    T& operator*() {
        return *_data;
    }
    T* operator->() {
        return _data;
    }
    const T& operator*() const {
        return *((const T*)_data);
    }
    const T* operator->() const {
        return (const T*)_data;
    }
    template<typename F>
    auto withUnsafe(F f) {
        return f(_data);
    }
    template<typename F>
    auto withUnsafe(const F f) const {
        return f(_data);
    }
    T* release() {
        auto result = _data;
        _data = nullptr;
        return result;
    }
    friend void swap(UniquePtr& x, UniquePtr& y) {
        x.swap(y);
    }
    //TODO: Move this to opeator<=> once C++20 imp is more complete
    bool operator<(const UniquePtr& other) const {
        return *_data < *other._data;
    }
    uint64_t size() const {
        return Allocator::size((void*)_data);
    }
    std::span<std::byte> bytes() const {
        if (_data) {
            return std::span<std::byte>((std::byte*)_data, size());
        }
        return std::span<std::byte>();
    }
private:
    void swap(UniquePtr& other) {
        if (&other == this) { return; }
        std::swap(_data, other._data);
    }
    template<typename U>
    void swap(UniquePtr<U>& other) {
        auto tmp = (UniquePtr*)&other;
        if (tmp == this) { return; }
        std::swap(_data, tmp->_data);
    }
    template<typename U> friend struct UniquePtr;
    T*  _data = nullptr;
};

template<typename T>
struct VIS_HIDDEN SharedPtr {
    struct Ctrl {
        Ctrl() = delete;
        Ctrl(T* data) : _data(data) {}
        void incrementRefCount() {
            //__c11_atomic_fetch_add((_Atomic uint32_t*)&_refCount, 1, __ATOMIC_RELAXED);
            _refCount.fetch_add(1, std::memory_order_relaxed);
        }
        void decrementRefCount() {
            //__c11_atomic_fetch_sub((_Atomic uint32_t*)&_refCount, 1, __ATOMIC_ACQ_REL)
            if (_refCount.fetch_sub(1, std::memory_order_acq_rel) == 0) {
                if (_data) {
                    _data->~T();
                    Allocator::freeObject((void*)_data);
                }
                Allocator::freeObject((void*)this);
            }
        }
        T* data() const {
            return _data;
        }
        std::atomic<uint32_t>  _refCount{0};
        T*  _data = nullptr;
    };
    SharedPtr() = default;
    constexpr SharedPtr(std::nullptr_t) : _ctrl(nullptr) {}
    explicit SharedPtr(T* data) : _ctrl(nullptr) {
#if !DYLD_FEATURE_USE_INTERNAL_ALLOCATOR
        void* ctrlData = ::aligned_alloc(alignof(Ctrl),sizeof(Ctrl));
#else
        auto metadata = Allocator::AllocationMetadata::forPtr((void*)data);
        auto allocator = metadata->pool()->allocator();
        void* ctrlData = allocator->aligned_alloc(alignof(Ctrl),sizeof(Ctrl));
#endif
        _ctrl = new (ctrlData) Ctrl(data);
    }

    SharedPtr(const SharedPtr& other) : _ctrl(other._ctrl) {
        if (!_ctrl) { return; }
        _ctrl->incrementRefCount();
    };
    template<class U>
    SharedPtr(const SharedPtr<U>& other) : SharedPtr((T*)other._data) {
        if (!_ctrl) { return; }
        _ctrl->incrementRefCount();
    }
    SharedPtr(SharedPtr&& other) {
        swap(other);
    }
    template<class U>
    SharedPtr(SharedPtr<U>&& other) {
        swap(other);
    }
    SharedPtr& operator=(const SharedPtr& other) {
        auto tmp = other;
        swap(tmp);
        return *this;
    }
    template<class U>
    SharedPtr& operator=(const SharedPtr<U>& other) {
        auto tmp = other;
        swap(tmp);
        return *this;
    }
    SharedPtr& operator=(SharedPtr&& other) {
        swap(other);
        return *this;
    };
    template<class U>
    SharedPtr& operator=(SharedPtr<U>&& other) {
        swap(other);
        return *this;
    };
    ~SharedPtr() {
        if (!_ctrl) { return; }
        _ctrl->decrementRefCount();
    }
    explicit operator bool() const {
        if (!_ctrl) { return false; }
        return (_ctrl->data() != nullptr);
    }
    T& operator*() {
        assert(_ctrl != nullptr);
        return *_ctrl->data();
    }
    T* operator->() {
        if (!_ctrl) { return nullptr; }
        return _ctrl->data();
    }
    const T& operator*() const {
        assert(_ctrl != nullptr);
        return *((const T*)_ctrl->data());
    }
    const T* operator->() const {
        assert(_ctrl != nullptr);
        return (const T*)_ctrl->data();
    }
    template<typename F>
    auto withUnsafe(F f) {
        assert(_ctrl != nullptr);
        return f(_ctrl->data());
    }
    template<typename F>
    auto withUnsafe(const F f) const {
        assert(_ctrl != nullptr);
        return f(_ctrl->data());
    }
    friend void swap(SharedPtr& x, SharedPtr& y) {
        x.swap(y);
    }
    //TODO: Move this to opeator<=> once C++20 imp is more complete
    bool operator<(const SharedPtr& other) const {
        return *_ctrl->data() < *other._ctrl->data();
    }
private:
    void swap(SharedPtr& other) {
        if (&other == this) { return; }
        std::swap(_ctrl, other._ctrl);
    }
    template<typename U>
    void swap(SharedPtr<U>& other) {
        auto tmp = (SharedPtr*)&other;
        if (tmp == this) { return; }
        std::swap(_ctrl, tmp->_ctrl);
    }
    template<typename U> friend struct SharedPtr;
    Ctrl*    _ctrl = nullptr;
};

} // namespace lsl

#if DYLD_FEATURE_USE_INTERNAL_ALLOCATOR
// We do this in a macro without creating a scope so we can have the stack allocated stroage
// That forces us to do this all in a macro with variables exposed into the scope, so we prefix them

static inline
lsl::Allocator& __stackAllocatorInternal(void* storage, uint64_t count) {
    lsl::MemoryManager::Buffer buffer{ storage, count };
    if (!buffer.align(alignof(lsl::Allocator), sizeof(lsl::Allocator))) {
        assert(0 && "Count not create aligned buffer");
    }
    void *allocatorAddress = buffer.address;
    buffer.consumeSpace(sizeof(lsl::Allocator));

    if (!buffer.align(alignof(lsl::Allocator::Pool), sizeof(lsl::Allocator::Pool))) {
        assert(0 && "Count not create aligned buffer");
    }
    void *poolAddress = buffer.address;
    buffer.consumeSpace(sizeof(lsl::Allocator::Pool));

    if (!buffer.align(16, buffer.size-16)) {
        assert(0 && "Count not create aligned buffer");
    }

    auto result = new (allocatorAddress) lsl::Allocator(lsl::MemoryManager::memoryManager());

    // Disable TPRO on ephemeral allocators to avoid exhausting virtual address space
    auto pool = new (poolAddress) lsl::Allocator::Pool(result, nullptr, buffer, buffer, false /* tproEnable */, false /* asanEnable */);
    result->setInitialPool(*pool);
    return *result;
}

#define STACK_ALLOCATOR(_name, _count)                                                                                                  \
    uint64_t        __ ## _name ## _Size =  2 * (sizeof(lsl::Allocator::Pool) + alignof(lsl::Allocator::Pool)) + _count + 16            \
                                            + alignof(lsl::Allocator) + sizeof(lsl::Allocator)                                          \
                                            + alignof(lsl::Allocator::AllocationMetadata) + sizeof(lsl::Allocator::AllocationMetadata); \
    void* __ ## _name ## _Storage = alloca(__ ## _name ## _Size);                                                                       \
    auto& _name = __stackAllocatorInternal(__ ## _name ## _Storage, __ ## _name ## _Size);                                              \
    lsl::AllocatorGuard __##_name##_gaurd(_name);
#else
#define STACK_ALLOCATOR(_name, _count) \
    lsl::Allocator& _name = lsl::MemoryManager::defaultAllocator();
#endif

// These are should never be used. To prevent accidental usage, the prototypes exist, but using will cause a link error
VIS_HIDDEN void* operator new(std::size_t count, lsl::Allocator* allocator);
VIS_HIDDEN void* operator new(std::size_t count, std::align_val_t al, lsl::Allocator* allocator);

#endif /*  LSL_Allocator_h */