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All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include <TargetConditionals.h> #if !TARGET_OS_EXCLAVEKIT #include <assert.h> #include <unistd.h> #include <sys/types.h> #include "Defines.h" #include "Header.h" #include "Loader.h" #include "PrebuiltLoader.h" #include "JustInTimeLoader.h" #include "MachOFile.h" #include "BumpAllocator.h" #include "DyldProcessConfig.h" #include "DyldRuntimeState.h" #include "OptimizerObjC.h" #include "ObjCVisitor.h" #include "PerfectHash.h" #include "PrebuiltObjC.h" #include "objc-shared-cache.h" using mach_o::Header; #if SUPPORT_PREBUILTLOADERS || BUILDING_UNIT_TESTS || BUILDING_CACHE_BUILDER_UNIT_TESTS using dyld3::OverflowSafeArray; typedef dyld4::PrebuiltObjC::ObjCOptimizerImage ObjCOptimizerImage; // This holds all the maps we are going to serialize. namespace prebuilt_objc { void forEachSelectorStringEntry(const void* selMap, void (^handler)(const PrebuiltLoader::BindTargetRef& target)) { // The on-disk map is really an ObjCSelectorMapOnDisk const ObjCSelectorMapOnDisk map(selMap); map.forEachEntry(^(const ObjCSelectorMapOnDisk::NodeT& node) { handler(node.first.stringTarget); }); } #if SUPPORT_VM_LAYOUT const char* findSelector(dyld4::RuntimeState* state, const ObjCSelectorMapOnDisk& map, const char* selectorName) { auto it = map.find((void*)state, selectorName); if ( it == map.end() ) return nullptr; return (const char*)it->first.stringTarget.value(*state); } void forEachClass(dyld4::RuntimeState* state, const ObjCClassMapOnDisk& classMap, const char* className, void (^handler)(const dyld3::Array<const PrebuiltLoader::BindTargetRef*>& values)) { classMap.forEachEntry(state, className, ^(const dyld3::Array<const ObjCObjectOnDiskLocation*>& values) { if ( values.empty() ) return; STACK_ALLOC_ARRAY(const PrebuiltLoader::BindTargetRef*, newValues, values.count()); for ( const ObjCObjectOnDiskLocation* value : values ) newValues.push_back(&value->objectLocation); handler(newValues); }); } void forEachProtocol(dyld4::RuntimeState* state, const ObjCProtocolMapOnDisk& protocolMap, const char* protocolName, void (^handler)(const dyld3::Array<const PrebuiltLoader::BindTargetRef*>& values)) { protocolMap.forEachEntry(state, protocolName, ^(const dyld3::Array<const ObjCObjectOnDiskLocation*>& values) { if ( values.empty() ) return; STACK_ALLOC_ARRAY(const PrebuiltLoader::BindTargetRef*, newValues, values.count()); for ( const ObjCObjectOnDiskLocation* value : values ) newValues.push_back(&value->objectLocation); handler(newValues); }); } #endif // SUPPORT_VM_LAYOUT void forEachClass(const void* classMap, void (^handler)(const PrebuiltLoader::BindTargetRef& nameTarget, const dyld3::Array<const PrebuiltLoader::BindTargetRef*>& values)) { // The on-disk map is really an ObjCClassMapOnDisk const ObjCClassMapOnDisk map(classMap); map.forEachEntry(^(const ObjCStringKeyOnDisk& key, const dyld3::Array<const ObjCObjectOnDiskLocation*>& values) { STACK_ALLOC_ARRAY(const PrebuiltLoader::BindTargetRef*, newValues, values.count()); for ( const ObjCObjectOnDiskLocation* value : values ) newValues.push_back(&value->objectLocation); handler(key.stringTarget, newValues); }); } void forEachProtocol(const void* protocolMap, void (^handler)(const PrebuiltLoader::BindTargetRef& nameTarget, const dyld3::Array<const PrebuiltLoader::BindTargetRef*>& values)) { // The on-disk map is really an ObjCProtocolMapOnDisk const ObjCProtocolMapOnDisk map(protocolMap); map.forEachEntry(^(const ObjCStringKeyOnDisk& key, const dyld3::Array<const ObjCObjectOnDiskLocation*>& values) { STACK_ALLOC_ARRAY(const PrebuiltLoader::BindTargetRef*, newValues, values.count()); for ( const ObjCObjectOnDiskLocation* value : values ) newValues.push_back(&value->objectLocation); handler(key.stringTarget, newValues); }); } uint64_t hashStringKey(const std::string_view& str) { return murmurHash(str.data(), (int)str.size(), 0); } } // namespace prebuilt_objc namespace dyld4 { //////////////////////// ObjCOptimizerImage ///////////////////////////////// ObjCOptimizerImage::ObjCOptimizerImage(const JustInTimeLoader* jitLoader, uint64_t loadAddress, uint32_t pointerSize) : jitLoader(jitLoader) , pointerSize(pointerSize) , loadAddress(loadAddress) { } #if BUILDING_CACHE_BUILDER || BUILDING_CLOSURE_UTIL void ObjCOptimizerImage::calculateMissingWeakImports(RuntimeState& state) { const mach_o::MachOFileRef& mf = jitLoader->mf(state); // build targets table STACK_ALLOC_OVERFLOW_SAFE_ARRAY(bool, bindTargetsAreWeakImports, 512); STACK_ALLOC_OVERFLOW_SAFE_ARRAY(bool, overrideBindTargetsAreWeakImports, 16); __block bool foundMissingWeakImport = false; bool allowLazyBinds = false; JustInTimeLoader::CacheWeakDefOverride cacheWeakDefFixup = ^(uint32_t cachedDylibIndex, uint32_t cachedDylibVMOffset, const JustInTimeLoader::ResolvedSymbol& target) {}; jitLoader->forEachBindTarget(diag, state, cacheWeakDefFixup, allowLazyBinds, ^(const JustInTimeLoader::ResolvedSymbol& target, bool& stop) { if ( (target.kind == Loader::ResolvedSymbol::Kind::bindAbsolute) && (target.targetRuntimeOffset == 0) ) { foundMissingWeakImport = true; bindTargetsAreWeakImports.push_back(true); } else { bindTargetsAreWeakImports.push_back(false); } }, ^(const JustInTimeLoader::ResolvedSymbol& target, bool& stop) { if ( (target.kind == Loader::ResolvedSymbol::Kind::bindAbsolute) && (target.targetRuntimeOffset == 0) ) { foundMissingWeakImport = true; overrideBindTargetsAreWeakImports.push_back(true); } else { overrideBindTargetsAreWeakImports.push_back(false); } }); if ( diag.hasError() ) return; if ( foundMissingWeakImport ) { jitLoader->withLayout(diag, state, ^(const mach_o::Layout& layout) { mach_o::Fixups fixups(layout); if ( mf->hasChainedFixups() ) { // walk all chains auto handler = ^(dyld3::MachOFile::ChainedFixupPointerOnDisk *fixupLocation, InputDylibVMAddress fixupVMAddr, uint16_t pointerFormat, bool &stopChain) { uint32_t bindOrdinal; int64_t addend; if ( fixupLocation->isBind(pointerFormat, bindOrdinal, addend) ) { if ( bindOrdinal < bindTargetsAreWeakImports.count() ) { if ( bindTargetsAreWeakImports[bindOrdinal] ) missingWeakImports.insert(fixupVMAddr); } else { diag.error("out of range bind ordinal %d (max %llu)", bindOrdinal, bindTargetsAreWeakImports.count()); stopChain = true; } } }; fixups.withChainStarts(diag, ^(const dyld_chained_starts_in_image* startsInfo) { fixups.forEachFixupChainSegment(diag, startsInfo, ^(const dyld_chained_starts_in_segment *segInfo, uint32_t segIndex, bool &stopSegment) { InputDylibVMAddress segmentVMAddr(layout.segments[segIndex].vmAddr); auto adaptor = ^(dyld3::MachOFile::ChainedFixupPointerOnDisk *fixupLocation, uint64_t fixupSegmentOffset, bool &stopChain) { InputDylibVMAddress fixupVMAddr = segmentVMAddr + VMOffset(fixupSegmentOffset); handler(fixupLocation, fixupVMAddr, segInfo->pointer_format, stopChain); }; fixups.forEachFixupInSegmentChains(diag, segInfo, segIndex, true, adaptor); }); }); if ( diag.hasError() ) return; } else if ( mf->hasOpcodeFixups() ) { // process all bind opcodes fixups.forEachBindLocation_Opcodes(diag, ^(uint64_t runtimeOffset, uint32_t segmentIndex, unsigned targetIndex, bool& fixupsStop) { if ( targetIndex < bindTargetsAreWeakImports.count() ) { if ( bindTargetsAreWeakImports[targetIndex] ) { InputDylibVMAddress fixupVMAddr(layout.textUnslidVMAddr() + runtimeOffset); missingWeakImports.insert(fixupVMAddr); } } else { diag.error("out of range bind ordinal %d (max %llu)", targetIndex, bindTargetsAreWeakImports.count()); fixupsStop = true; } }, ^(uint64_t runtimeOffset, uint32_t segmentIndex, unsigned overrideBindTargetIndex, bool& fixupsStop) { if ( overrideBindTargetIndex < overrideBindTargetsAreWeakImports.count() ) { if ( overrideBindTargetsAreWeakImports[overrideBindTargetIndex] ) { InputDylibVMAddress fixupVMAddr(layout.textUnslidVMAddr() + runtimeOffset); missingWeakImports.insert(fixupVMAddr); } } else { diag.error("out of range bind ordinal %d (max %llu)", overrideBindTargetIndex, overrideBindTargetsAreWeakImports.count()); fixupsStop = true; } }); if ( diag.hasError() ) return; } else { // process external relocations fixups.forEachBindLocation_Relocations(diag, ^(uint64_t runtimeOffset, unsigned targetIndex, bool& fixupsStop) { if ( targetIndex < bindTargetsAreWeakImports.count() ) { if ( bindTargetsAreWeakImports[targetIndex] ) { InputDylibVMAddress fixupVMAddr(layout.textUnslidVMAddr() + runtimeOffset); missingWeakImports.insert(fixupVMAddr); } } else { diag.error("out of range bind ordinal %d (max %llu)", targetIndex, bindTargetsAreWeakImports.count()); fixupsStop = true; } }); if ( diag.hasError() ) return; } }); } } #endif // (BUILDING_CACHE_BUILDER || BUILDING_CLOSURE_UTIL) bool ObjCOptimizerImage::isNull(InputDylibVMAddress vmAddr, const void* address) const { #if BUILDING_CACHE_BUILDER || BUILDING_CLOSURE_UTIL return (missingWeakImports.find(vmAddr) != missingWeakImports.end()); #elif BUILDING_DYLD // In dyld, we are live, so we can just check if we point to a null value uintptr_t* pointer = (uintptr_t*)address; return (*pointer == 0); #else // FIXME: Have we been slide or not in the non-dyld case? assert(0); return false; #endif } void ObjCOptimizerImage::visitReferenceToObjCSelector(const objc::SelectorHashTable* objcSelOpt, PrebuiltObjC::SelectorMapTy& appSelectorMap, VMOffset selectorReferenceRuntimeOffset, VMOffset selectorStringRuntimeOffset, const char* selectorString) { // fprintf(stderr, "selector: %p -> %p %s\n", (void*)selectorReferenceRuntimeOffset, (void*)selectorStringRuntimeOffset, selectorString); if ( const char* sharedCacheSelector = objcSelOpt->get(selectorString) ) { // We got the selector from the cache so add a fixup to point there. // We use an absolute bind here, to reference the offset from the shared cache selector table base uint64_t sharedCacheOffset = (uint64_t)sharedCacheSelector - (uint64_t)objcSelOpt; PrebuiltLoader::BindTargetRef bindTarget = PrebuiltLoader::BindTargetRef::makeAbsolute(sharedCacheOffset); //printf("Overriding fixup at 0x%08llX to cache offset 0x%08llX\n", selectorUseImageOffset, (uint64_t)objcSelOpt->getEntryForIndex(cacheSelectorIndex) - (uint64_t)state.config.dyldCache()); selectorFixups.push_back(bindTarget); return; } // See if this selector is already in the app map from a previous image prebuilt_objc::ObjCStringKey selectorMapKey { selectorString }; auto appSelectorIt = appSelectorMap.find(selectorMapKey); if ( appSelectorIt != appSelectorMap.end() ) { // This selector was found in a previous image, so use it here. //printf("Overriding fixup at 0x%08llX to other image\n", selectorUseImageOffset); selectorFixups.push_back(PrebuiltLoader::BindTargetRef(appSelectorIt->second.nameLocation)); return; } // See if this selector is already in the map for this image prebuilt_objc::ObjCSelectorLocation selectorMapValue = { Loader::BindTarget() }; auto itAndInserted = selectorMap.insert({ selectorMapKey, selectorMapValue }); if ( itAndInserted.second ) { // We added the selector so its pointing in to our own image. Loader::BindTarget target; target.loader = jitLoader; target.runtimeOffset = selectorStringRuntimeOffset.rawValue(); itAndInserted.first->second.nameLocation = target; // We'll add a fixup anyway as we want a sel ref fixup for every entry in the sel refs section //printf("Fixup at 0x%08llX to '%s' offset 0x%08llX\n", selectorUseImageOffset, findLoadedImage(target.image.imageNum).path(), target.image.offset); selectorFixups.push_back(PrebuiltLoader::BindTargetRef(target)); return; } // This selector was found elsewhere in our image. As we want a fixup for every selref, we'll // add one here too Loader::BindTarget& target = itAndInserted.first->second.nameLocation; //printf("Overriding fixup at 0x%08llX to '%s' offset 0x%08llX\n", selectorUseImageOffset, findLoadedImage(target.image.imageNum).path(), target.image.offset); selectorFixups.push_back(PrebuiltLoader::BindTargetRef(target)); } // Check if the given class is in an image loaded in the shared cache. // If so, add the class to the duplicate map static void checkForDuplicateClass(const VMAddress dyldCacheBaseAddress, const char* className, const objc::ClassHashTable* objcClassOpt, PrebuiltObjC::SharedCacheImagesMapTy& sharedCacheImagesMap, PrebuiltObjC::DuplicateClassesMapTy& duplicateSharedCacheClasses, ObjCOptimizerImage& image) { objcClassOpt->forEachClass(className, ^(uint64_t classCacheOffset, uint16_t dylibObjCIndex, bool &stopObjects) { // Check if this image is loaded if ( auto cacheIt = sharedCacheImagesMap.find(dylibObjCIndex); cacheIt != sharedCacheImagesMap.end() ) { const Loader* ldr = cacheIt->second.second; // We have a duplicate class, so check if we've already got it in our map. if ( duplicateSharedCacheClasses.find(className) == duplicateSharedCacheClasses.end() ) { // We haven't seen this one yet, so record it in the map for this image VMAddress cacheDylibUnslidVMAddr = cacheIt->second.first; VMAddress classVMAddr = dyldCacheBaseAddress + VMOffset(classCacheOffset); VMOffset classDylibVMOffset = classVMAddr - cacheDylibUnslidVMAddr; Loader::BindTarget classTarget = { ldr, classDylibVMOffset.rawValue() }; image.duplicateSharedCacheClassMap.insert({ className, classTarget }); } stopObjects = true; } }); } void ObjCOptimizerImage::visitClass(const VMAddress dyldCacheBaseAddress, const objc::ClassHashTable* objcClassOpt, SharedCacheImagesMapTy& sharedCacheImagesMap, DuplicateClassesMapTy& duplicateSharedCacheClasses, InputDylibVMAddress classVMAddr, InputDylibVMAddress classNameVMAddr, const char* className) { // If the class also exists in a shared cache image which is loaded, then objc // would have found that one, regardless of load order. // In that case, we still add this class to the map, but also track which shared cache class it is a duplicate of checkForDuplicateClass(dyldCacheBaseAddress, className, objcClassOpt, sharedCacheImagesMap, duplicateSharedCacheClasses, *this); VMOffset classNameVMOffset = classNameVMAddr - loadAddress; VMOffset classObjectVMOffset = classVMAddr - loadAddress; classLocations.push_back({ className, classNameVMOffset, classObjectVMOffset }); } static bool protocolIsInSharedCache(const char* protocolName, const objc::ProtocolHashTable* objcProtocolOpt, PrebuiltObjC::SharedCacheImagesMapTy& sharedCacheImagesMap) { __block bool foundProtocol = false; objcProtocolOpt->forEachProtocol(protocolName, ^(uint64_t classCacheOffset, uint16_t dylibObjCIndex, bool &stopObjects) { // Check if this image is loaded if ( auto cacheIt = sharedCacheImagesMap.find(dylibObjCIndex); cacheIt != sharedCacheImagesMap.end() ) { foundProtocol = true; stopObjects = true; } }); return foundProtocol; } void ObjCOptimizerImage::visitProtocol(const objc::ProtocolHashTable* objcProtocolOpt, SharedCacheImagesMapTy& sharedCacheImagesMap, InputDylibVMAddress protocolVMAddr, InputDylibVMAddress protocolNameVMAddr, const char* protocolName) { uint32_t protocolIndex = (uint32_t)protocolISAFixups.count(); protocolISAFixups.push_back(false); // If the protocol also exists in a shared cache image which is loaded, then objc // would have found that one, regardless of load order. So we can just skip this one. if ( protocolIsInSharedCache(protocolName, objcProtocolOpt, sharedCacheImagesMap) ) return; VMOffset protocolNameVMOffset = protocolNameVMAddr - loadAddress; VMOffset protocolObjectVMOffset = protocolVMAddr - loadAddress; protocolLocations.push_back({ protocolName, protocolNameVMOffset, protocolObjectVMOffset }); // Record which index this protocol uses in protocolISAFixups. Later we can change its entry if we // choose this protocol as the canonical definition. protocolIndexMap[protocolObjectVMOffset] = protocolIndex; } //////////////////////// ObjC Optimisations ///////////////////////////////// // HACK!: dyld3 used to know if each image in a closure has been rebased or not when it was building the closure // Now we try to make good guesses based on whether its the shared cache or not, and which binary is executing this code #if 0 static bool hasBeenRebased(const Loader* ldr) { #if BUILDING_DYLD // In dyld, we always run this analysis after everything has already been fixed up return true; #elif BUILDING_CLOSURE_UTIL // dyld_closure_util assumes that on disk binaries haven't had fixups applied return false; #else // In the shared cache builder, nothing has been rebased yet return false; #endif } #endif static objc_visitor::Visitor makeObjCVisitor(Diagnostics& diag, RuntimeState& state, const Loader* ldr) { #if POINTERS_ARE_UNSLID const dyld3::MachOAnalyzer* dylibMA = ldr->analyzer(state); const DyldSharedCache* dyldCache = (const DyldSharedCache*)state.config.dyldCache.addr; uint64_t sharedCacheRelativeSelectorBaseVMAddress = dyldCache->sharedCacheRelativeSelectorBaseVMAddress(); objc_visitor::Visitor objcVisitor(dyldCache, dylibMA, VMAddress(sharedCacheRelativeSelectorBaseVMAddress)); return objcVisitor; #elif SUPPORT_VM_LAYOUT const dyld3::MachOAnalyzer* dylibMA = ldr->analyzer(state); objc_visitor::Visitor objcVisitor(dylibMA); return objcVisitor; #else const dyld3::MachOFile* dylibMF = ldr->mf(state); return dylibMF->makeObjCVisitor(diag); #endif } static void optimizeObjCSelectors(RuntimeState& state, const objc::SelectorHashTable* objcSelOpt, PrebuiltObjC::SelectorMapTy& appSelectorMap, ObjCOptimizerImage& image) { const Header* hdr = (const Header*)image.jitLoader->mf(state); uint32_t pointerSize = hdr->pointerSize(); // The legacy (objc1) codebase uses a bunch of sections we don't want to reason about. If we see them just give up. __block bool foundBadSection = false; hdr->forEachSection(^(const Header::SectionInfo& sectInfo, bool& stop) { if ( sectInfo.segmentName != "__OBJC" ) return; if ( sectInfo.sectionName == "__module_info" ) { foundBadSection = true; stop = true; return; } if ( sectInfo.sectionName == "__protocol" ) { foundBadSection = true; stop = true; return; } if ( sectInfo.sectionName == "__message_refs" ) { foundBadSection = true; stop = true; return; } }); if ( foundBadSection ) { image.diag.error("Old objc section"); return; } // Visit the message refs // Note this isn't actually supported in libobjc any more. Its logic for deciding whether to support it is if this is true: // #if (defined(__x86_64__) && (TARGET_OS_OSX || TARGET_OS_SIMULATOR)) // So to keep it simple, lets only do this walk if we are x86_64 if ( hdr->isArch("x86_64") || hdr->isArch("x86_64h") ) { if ( hdr->hasObjCMessageReferences() ) { image.diag.error("Cannot handle message refs"); return; } } // FIXME: Don't make a duplicate one of these if we can pass one in instead __block objc_visitor::Visitor objcVisitor = makeObjCVisitor(image.diag, state, image.jitLoader); if ( image.diag.hasError() ) return; // We only record selector references for __objc_selrefs and pointer based method lists. // If we find a relative method list pointing outside of __objc_selrefs then we give up for now uint64_t selRefsStartRuntimeOffset = image.binaryInfo.selRefsRuntimeOffset; uint64_t selRefsEndRuntimeOffset = selRefsStartRuntimeOffset + (pointerSize * image.binaryInfo.selRefsCount); auto visitRelativeMethod = ^(const objc_visitor::Method& method, bool& stop) { VMAddress selectorRefVMAddress = method.getNameSelRefVMAddr(objcVisitor); VMOffset selectorReferenceRuntimeOffset = selectorRefVMAddress - VMAddress(image.loadAddress.rawValue()); if ( (selectorReferenceRuntimeOffset.rawValue() < selRefsStartRuntimeOffset) || (selectorReferenceRuntimeOffset.rawValue() >= selRefsEndRuntimeOffset) ) { image.diag.error("Cannot handle relative method list pointing outside of __objc_selrefs"); stop = true; } }; auto visitMethodList = ^(const objc_visitor::MethodList& methodList, bool& hasPointerBasedMethodList, bool &stop) { if ( methodList.numMethods() == 0 ) return; if ( methodList.usesRelativeOffsets() ) { // Check relative method lists uint32_t numMethods = methodList.numMethods(); for ( uint32_t i = 0; i != numMethods; ++i ) { const objc_visitor::Method& method = methodList.getMethod(objcVisitor, i); visitRelativeMethod(method, stop); } } else { // Record if we found a pointer based method list. This lets us skip walking method lists later if // they are all relative method lists hasPointerBasedMethodList = true; } }; if ( image.binaryInfo.classListCount != 0 ) { __block bool hasPointerBasedMethodList = false; objcVisitor.forEachClassAndMetaClass(^(const objc_visitor::Class &objcClass, bool &stopClass) { objc_visitor::MethodList methodList = objcClass.getBaseMethods(objcVisitor); visitMethodList(methodList, hasPointerBasedMethodList, stopClass); }); image.binaryInfo.hasClassMethodListsToUnique = hasPointerBasedMethodList; image.binaryInfo.hasClassMethodListsToSetUniqued = hasPointerBasedMethodList; } if ( image.binaryInfo.categoryCount != 0 ) { __block bool hasPointerBasedMethodList = false; objcVisitor.forEachCategory(^(const objc_visitor::Category& objcCategory, bool &stopCategory) { objc_visitor::MethodList instanceMethodList = objcCategory.getInstanceMethods(objcVisitor); objc_visitor::MethodList classMethodList = objcCategory.getClassMethods(objcVisitor); visitMethodList(instanceMethodList, hasPointerBasedMethodList, stopCategory); if ( stopCategory ) return; visitMethodList(classMethodList, hasPointerBasedMethodList, stopCategory); }); image.binaryInfo.hasCategoryMethodListsToUnique = hasPointerBasedMethodList; image.binaryInfo.hasCategoryMethodListsToSetUniqued = hasPointerBasedMethodList; } if ( image.binaryInfo.protocolListCount != 0 ) { __block bool hasPointerBasedMethodList = false; objcVisitor.forEachProtocol(^(const objc_visitor::Protocol& objcProtocol, bool& stopProtocol) { objc_visitor::MethodList instanceMethodList = objcProtocol.getInstanceMethods(objcVisitor); objc_visitor::MethodList classMethodList = objcProtocol.getClassMethods(objcVisitor); objc_visitor::MethodList optionalInstanceMethodList = objcProtocol.getOptionalInstanceMethods(objcVisitor); objc_visitor::MethodList optionalClassMethodList = objcProtocol.getOptionalClassMethods(objcVisitor); visitMethodList(instanceMethodList, hasPointerBasedMethodList, stopProtocol); if ( stopProtocol ) return; visitMethodList(classMethodList, hasPointerBasedMethodList, stopProtocol); if ( stopProtocol ) return; visitMethodList(optionalInstanceMethodList, hasPointerBasedMethodList, stopProtocol); if ( stopProtocol ) return; visitMethodList(optionalClassMethodList, hasPointerBasedMethodList, stopProtocol); }); image.binaryInfo.hasProtocolMethodListsToUnique = hasPointerBasedMethodList; image.binaryInfo.hasProtocolMethodListsToSetUniqued = hasPointerBasedMethodList; } auto visitSelRef = ^(uint64_t selectorReferenceRuntimeOffset, uint64_t selectorStringRuntimeOffset, const char* selectorString) { // Note we don't check if the string is printable. We already checked earlier that this image doesn't have // Fairplay or protected segments, which would prevent seeing the strings. image.visitReferenceToObjCSelector(objcSelOpt, appSelectorMap, VMOffset(selectorReferenceRuntimeOffset), VMOffset(selectorStringRuntimeOffset), selectorString); }; PrebuiltObjC::forEachSelectorReferenceToUnique(state, image.jitLoader, image.loadAddress.rawValue(), image.binaryInfo, visitSelRef); } static void optimizeObjCClasses(RuntimeState& state, const objc::ClassHashTable* objcClassOpt, PrebuiltObjC::SharedCacheImagesMapTy& sharedCacheImagesMap, PrebuiltObjC::DuplicateClassesMapTy& duplicateSharedCacheClasses, ObjCOptimizerImage& image) { if ( image.binaryInfo.classListCount == 0 ) return; #if BUILDING_CACHE_BUILDER || BUILDING_CLOSURE_UTIL image.calculateMissingWeakImports(state); if ( image.diag.hasError() ) return; #endif // FIXME: Don't make a duplicate one of these if we can pass one in instead __block objc_visitor::Visitor objcVisitor = makeObjCVisitor(image.diag, state, image.jitLoader); if ( image.diag.hasError() ) return; VMAddress dyldCacheBaseAddress(state.config.dyldCache.unslidLoadAddress); // Note we skip metaclasses objcVisitor.forEachClass(^(const objc_visitor::Class& objcClass, bool &stopClass) { // Make sure the superclass pointer is not nil. Unless we are a root class as those don't have a superclass if ( !objcClass.isRootClass(objcVisitor) ) { metadata_visitor::ResolvedValue classSuperclassField = objcClass.getSuperclassField(objcVisitor); InputDylibVMAddress superclassFieldVMAddr(classSuperclassField.vmAddress().rawValue()); if ( image.isNull(superclassFieldVMAddr, classSuperclassField.value()) ) { const char* className = objcClass.getName(objcVisitor); image.diag.error("Missing weak superclass of class %s in %s", className, image.jitLoader->path(state)); return; } } // Does this class need to be fixed up for stable Swift ABI. // Note the order matches the objc runtime in that we always do this fix before checking for dupes, // but after excluding classes with missing weak superclasses. if ( objcClass.isUnfixedBackwardDeployingStableSwift(objcVisitor) ) { // Class really is stable Swift, pretending to be pre-stable. image.binaryInfo.hasClassStableSwiftFixups = true; } VMAddress classVMAddr = objcClass.getVMAddress(); VMAddress classNameVMAddr = objcClass.getNameVMAddr(objcVisitor); // Note we don't check if the string is printable. We already checked earlier that this image doesn't have // Fairplay or protected segments, which would prevent seeing the strings. const char* className = objcClass.getName(objcVisitor); image.visitClass(dyldCacheBaseAddress, objcClassOpt, sharedCacheImagesMap, duplicateSharedCacheClasses, InputDylibVMAddress(classVMAddr.rawValue()), InputDylibVMAddress(classNameVMAddr.rawValue()), className); }); } static void optimizeObjCProtocols(RuntimeState& state, const objc::ProtocolHashTable* objcProtocolOpt, PrebuiltObjC::SharedCacheImagesMapTy& sharedCacheImagesMap, ObjCOptimizerImage& image) { if ( image.binaryInfo.protocolListCount == 0 ) return; image.protocolISAFixups.reserve(image.binaryInfo.protocolListCount); // FIXME: Don't make a duplicate one of these if we can pass one in instead __block objc_visitor::Visitor objcVisitor = makeObjCVisitor(image.diag, state, image.jitLoader); if ( image.diag.hasError() ) return; objcVisitor.forEachProtocol(^(const objc_visitor::Protocol& objcProtocol, bool& stopProtocol) { std::optional<VMAddress> isaVMAddr = objcProtocol.getISAVMAddr(objcVisitor); if ( isaVMAddr.has_value() ) { // We can't optimize this protocol if it has an ISA as we want to override it image.diag.error("Protocol ISA must be null"); stopProtocol = true; return; } VMAddress protocolVMAddr = objcProtocol.getVMAddress(); VMAddress protocolNameVMAddr = objcProtocol.getNameVMAddr(objcVisitor); // Note we don't check if the string is printable. We already checked earlier that this image doesn't have // Fairplay or protected segments, which would prevent seeing the strings. const char* protocolName = objcProtocol.getName(objcVisitor); image.visitProtocol(objcProtocolOpt, sharedCacheImagesMap, InputDylibVMAddress(protocolVMAddr.rawValue()), InputDylibVMAddress(protocolNameVMAddr.rawValue()), protocolName); }); } static void optimizeObjCProtocolReferences(RuntimeState& state, const objc::ProtocolHashTable* objcProtocolOpt, PrebuiltObjC::SharedCacheImagesMapTy& sharedCacheImagesMap, PrebuiltObjC::ProtocolMapTy& protocolMap, ObjCOptimizerImage& image) { if ( image.binaryInfo.protocolRefsCount == 0 ) return; image.protocolFixups.reserve(image.binaryInfo.protocolRefsCount); // FIXME: Don't make a duplicate one of these if we can pass one in instead __block objc_visitor::Visitor objcVisitor = makeObjCVisitor(image.diag, state, image.jitLoader); if ( image.diag.hasError() ) return; objcVisitor.forEachProtocolReference(^(metadata_visitor::ResolvedValue& protocolRefValue) { if ( image.diag.hasError() ) return; // Follow the protocol reference to get to the actual protocol metadata_visitor::ResolvedValue protocolValue = objcVisitor.resolveRebase(protocolRefValue); objc_visitor::Protocol objcProtocol(protocolValue); const char* protocolName = objcProtocol.getName(objcVisitor); // Check if this protocol is in the map in the shared cache. If so use that one __block std::optional<uint64_t> protocolCacheOffset; objcProtocolOpt->forEachProtocol(protocolName, ^(uint64_t classCacheOffset, uint16_t dylibObjCIndex, bool& stopObjects) { // Check if this image is loaded if ( auto cacheIt = sharedCacheImagesMap.find(dylibObjCIndex); cacheIt != sharedCacheImagesMap.end() ) { protocolCacheOffset = classCacheOffset; stopObjects = true; } }); if ( protocolCacheOffset.has_value() ) { // We use an absolute bind to point in to the shared cache protocols PrebuiltLoader::BindTargetRef bindTarget = PrebuiltLoader::BindTargetRef::makeAbsolute(protocolCacheOffset.value()); image.protocolFixups.push_back(bindTarget); return; } // Not using the shared cache, so we should find the protocol in the map in the closure prebuilt_objc::ObjCStringKey key = { protocolName }; auto nameIt = protocolMap.find(key); if ( nameIt == protocolMap.end() ) { // FIXME: What do we do here? The protocols are wrong? Skip this image for now. image.diag.error("Could not find protocol '%s'", protocolName); return; } const prebuilt_objc::ObjCObjectLocation& protocolLocation = nameIt->value; image.protocolFixups.push_back(protocolLocation.objectLocation); }); } static void generateClassOrProtocolHashTable(PrebuiltObjC::ObjCStructKind objcKind, Array<ObjCOptimizerImage>& objcImages, const PrebuiltObjC::DuplicateClassesMapTy& duplicateSharedCacheClassMap, PrebuiltObjC::ObjectMapTy& objectMap, bool& hasDuplicates) { // Note we walk the images backwards as we want them in load order to match the order they are registered with objc for ( uint64_t imageIndex = 0, reverseIndex = (objcImages.count() - 1); imageIndex != objcImages.count(); ++imageIndex, --reverseIndex ) { if ( objcImages[reverseIndex].diag.hasError() ) continue; ObjCOptimizerImage& image = objcImages[reverseIndex]; if ( objcKind == PrebuiltObjC::ObjCStructKind::classes ) { for ( const ObjCOptimizerImage::ObjCObject& classLocation : image.classLocations ) { //uint64_t nameVMAddr = ma->preferredLoadAddress() + classImage.offsetOfClassNames + classNameTarget.classNameImageOffset; //printf("%s: 0x%08llx = '%s'\n", li.path(), nameVMAddr, className); // Also track the name PrebuiltLoader::BindTarget nameTarget = { image.jitLoader, classLocation.nameRuntimeOffset.rawValue() }; PrebuiltLoader::BindTarget valueTarget = { image.jitLoader, classLocation.valueRuntimeOffset.rawValue() }; prebuilt_objc::ObjCStringKey key = { classLocation.name }; prebuilt_objc::ObjCObjectLocation value = { nameTarget, valueTarget }; bool alreadyHaveNodeWithKey = false; auto objectIt = objectMap.insert({ key, value }, alreadyHaveNodeWithKey); if ( !alreadyHaveNodeWithKey ) { // Check if we have a duplicate. If we do, it will be on the last image which had a duplicate class name, // but as we walk images backwards, we'll see this before all other images with duplicates. // Note we only check for duplicates when we know we just inserted the object name in to the map, as this // ensure's that we only insert each duplicate once auto duplicateClassIt = duplicateSharedCacheClassMap.find(classLocation.name); if ( duplicateClassIt != duplicateSharedCacheClassMap.end() ) { // This is gross. Change this entry to the duplicate, and add a new one objectIt->value = { nameTarget, duplicateClassIt->second }; bool unusedAlreadyHaveNodeWithKey; objectMap.insert({ key, value }, unusedAlreadyHaveNodeWithKey); hasDuplicates = true; } } else { // We didn't add the node, so we have duplicates hasDuplicates = true; } } } if ( objcKind == PrebuiltObjC::ObjCStructKind::protocols ) { for ( const ObjCOptimizerImage::ObjCObject& protocolLocation : image.protocolLocations ) { // Also track the name PrebuiltLoader::BindTarget nameTarget = { image.jitLoader, protocolLocation.nameRuntimeOffset.rawValue() }; PrebuiltLoader::BindTarget valueTarget = { image.jitLoader, protocolLocation.valueRuntimeOffset.rawValue() }; prebuilt_objc::ObjCStringKey key = { protocolLocation.name }; prebuilt_objc::ObjCObjectLocation value = { nameTarget, valueTarget }; bool alreadyHaveNodeWithKey = false; objectMap.insert({ key, value }, alreadyHaveNodeWithKey); if ( !alreadyHaveNodeWithKey ) { // We are processing protocols, and this is the first one we've seen, so track its ISA to be fixed up auto protocolIndexIt = image.protocolIndexMap.find(protocolLocation.valueRuntimeOffset); assert(protocolIndexIt != image.protocolIndexMap.end()); image.protocolISAFixups[protocolIndexIt->second] = true; } } } } } //////////////////////// PrebuiltObjC ///////////////////////////////// void PrebuiltObjC::commitImage(const ObjCOptimizerImage& image) { // As this image is still valid, then add its intermediate results to the main tables for ( const auto& stringAndDuplicate : image.duplicateSharedCacheClassMap ) { // Note we want to overwrite any existing entries here. We want the last seen // class with a duplicate to be in the map as writeClassOrProtocolHashTable walks the images // from back to front. duplicateSharedCacheClassMap[stringAndDuplicate.first] = stringAndDuplicate.second; } // Selector results // Note we don't need to add the selector binds here. Its easier just to process them later from each image for ( const auto& stringAndTarget : image.selectorMap ) { this->selectorMap[stringAndTarget.first] = stringAndTarget.second; } } uint32_t PrebuiltObjC::serializeSelectorMap(dyld4::BumpAllocator& alloc) const { // The key on the new map is the name bind target typedef prebuilt_objc::ObjCSelectorMapOnDisk::KeyType (^KeyFuncTy)(const SelectorMapTy::KeyType&, const SelectorMapTy::ValueType&); KeyFuncTy convertKey = ^(const SelectorMapTy::KeyType& key, const SelectorMapTy::ValueType& value) { return (prebuilt_objc::ObjCSelectorMapOnDisk::KeyType){ PrebuiltLoader::BindTargetRef(value.nameLocation) }; }; // The value on the new map is unused typedef prebuilt_objc::ObjCSelectorMapOnDisk::ValueType (^ValueFuncTy)(const SelectorMapTy::KeyType&, const SelectorMapTy::ValueType&); ValueFuncTy convertValue = ^(const SelectorMapTy::KeyType& key, const SelectorMapTy::ValueType& value) { return (prebuilt_objc::ObjCSelectorMapOnDisk::ValueType)0; }; uint32_t offset = (uint32_t)alloc.size(); this->selectorMap.serialize(alloc, convertKey, convertValue); return offset; } uint32_t PrebuiltObjC::serializeClassMap(dyld4::BumpAllocator& alloc) const { // The key on the new map is the name bind taret typedef prebuilt_objc::ObjCClassMapOnDisk::KeyType (^KeyFuncTy)(const ClassMapTy::KeyType&, const ClassMapTy::ValueType&); KeyFuncTy convertKey = ^(const ClassMapTy::KeyType& key, const ClassMapTy::ValueType& value) { return (prebuilt_objc::ObjCClassMapOnDisk::KeyType){ PrebuiltLoader::BindTargetRef(value.nameLocation) }; }; // The value on the new map is just the class impl typedef prebuilt_objc::ObjCClassMapOnDisk::ValueType (^ValueFuncTy)(const ClassMapTy::KeyType&, const ClassMapTy::ValueType&); ValueFuncTy convertValue = ^(const ClassMapTy::KeyType& key, const ClassMapTy::ValueType& value) { return (prebuilt_objc::ObjCClassMapOnDisk::ValueType){ PrebuiltLoader::BindTargetRef(value.objectLocation) }; }; uint32_t offset = (uint32_t)alloc.size(); this->classMap.serialize(alloc, convertKey, convertValue); return offset; } uint32_t PrebuiltObjC::serializeProtocolMap(dyld4::BumpAllocator& alloc) const { // The key on the new map is the name bind taret typedef prebuilt_objc::ObjCProtocolMapOnDisk::KeyType (^KeyFuncTy)(const ProtocolMapTy::KeyType&, const ProtocolMapTy::ValueType&); KeyFuncTy convertKey = ^(const ProtocolMapTy::KeyType& key, const ProtocolMapTy::ValueType& value) { return (prebuilt_objc::ObjCProtocolMapOnDisk::KeyType){ PrebuiltLoader::BindTargetRef(value.nameLocation) }; }; // The value on the new map is just the protocol impl typedef prebuilt_objc::ObjCProtocolMapOnDisk::ValueType (^ValueFuncTy)(const ProtocolMapTy::KeyType&, const ProtocolMapTy::ValueType&); ValueFuncTy convertValue = ^(const ProtocolMapTy::KeyType& key, const ProtocolMapTy::ValueType& value) { return (prebuilt_objc::ObjCProtocolMapOnDisk::ValueType){ PrebuiltLoader::BindTargetRef(value.objectLocation) }; }; uint32_t offset = (uint32_t)alloc.size(); this->protocolMap.serialize(alloc, convertKey, convertValue); return offset; } void PrebuiltObjC::generateHashTables() { generateClassOrProtocolHashTable(PrebuiltObjC::ObjCStructKind::classes, objcImages, duplicateSharedCacheClassMap, classMap, this->hasClassDuplicates); bool unusedHasProtocolDuplicates = false; generateClassOrProtocolHashTable(PrebuiltObjC::ObjCStructKind::protocols, objcImages, duplicateSharedCacheClassMap, protocolMap, unusedHasProtocolDuplicates); } void PrebuiltObjC::generatePerImageFixups(RuntimeState& state, uint32_t pointerSize) { // Find the largest JIT loader index so that we know how many images we might serialize uint16_t largestLoaderIndex = 0; for ( const Loader* l : state.loaded ) { if ( !l->isPrebuilt ) { JustInTimeLoader* jl = (JustInTimeLoader*)l; assert(jl->ref.app); largestLoaderIndex = std::max(largestLoaderIndex, jl->ref.index); } } ++largestLoaderIndex; imageFixups.reserve(largestLoaderIndex); for ( uint16_t i = 0; i != largestLoaderIndex; ++i ) { imageFixups.default_constuct_back(); } // Add per-image fixups for ( ObjCOptimizerImage& image : objcImages ) { if ( image.diag.hasError() ) continue; ObjCImageFixups& fixups = imageFixups[image.jitLoader->ref.index]; // Copy all the binary info for use later when applying fixups fixups.binaryInfo = image.binaryInfo; // Protocol ISA references // These are a single boolean value for each protocol to identify if it is canonical or not // We convert from bool to uint8_t as that seems better for saving to disk. if ( !image.protocolISAFixups.empty() ) { fixups.protocolISAFixups.reserve(image.protocolISAFixups.count()); for ( bool isCanonical : image.protocolISAFixups ) fixups.protocolISAFixups.push_back(isCanonical ? 1 : 0); } // Selector references. // These are a BindTargetRef for every selector reference to fixup if ( !image.selectorFixups.empty() ) { fixups.selectorReferenceFixups.reserve(image.selectorFixups.count()); for ( const PrebuiltLoader::BindTargetRef& target : image.selectorFixups ) { fixups.selectorReferenceFixups.push_back(target); } } // Protocol references. // These are a BindTargetRef for every protocol reference to fixup if ( !image.protocolFixups.empty() ) { fixups.protocolReferenceFixups.reserve(image.protocolFixups.count()); for ( const PrebuiltLoader::BindTargetRef& target : image.protocolFixups ) { fixups.protocolReferenceFixups.push_back(target); } } } } __attribute__((noinline)) static void forEachSelectorReferenceToUnique(objc_visitor::Visitor& objcVisitor, uint64_t loadAddress, const ObjCBinaryInfo& binaryInfo, void (^callback)(uint64_t selectorReferenceRuntimeOffset, uint64_t selectorStringRuntimeOffset, const char* selectorString)) { if ( binaryInfo.selRefsCount != 0 ) { objcVisitor.forEachSelectorReference(^(VMAddress selRefVMAddr, VMAddress selRefTargetVMAddr, const char* selectorString) { VMOffset selectorReferenceRuntimeOffset = selRefVMAddr - VMAddress(loadAddress); VMOffset selectorStringRuntimeOffset = selRefTargetVMAddr - VMAddress(loadAddress); callback(selectorReferenceRuntimeOffset.rawValue(), selectorStringRuntimeOffset.rawValue(), selectorString); }); } } __attribute__((noinline)) static void forEachClassSelectorReferenceToUnique(objc_visitor::Visitor& objcVisitor, uint64_t loadAddress, const ObjCBinaryInfo& binaryInfo, void (^callback)(uint64_t selectorReferenceRuntimeOffset, uint64_t selectorStringRuntimeOffset, const char* selectorString)) { // We only make the callback for method list selrefs which are not already covered by the __objc_selrefs section. // For pointer based method lists, this is all sel ref pointers. // For relative method lists, we should always point to the __objc_selrefs section. This was checked earlier, so // we skip this callback on relative method lists as we know here they must point to the (already uniqied) __objc_selrefs. auto visitPointerBasedMethod = ^(const objc_visitor::Method& method) { VMAddress nameVMAddr = method.getNameVMAddr(objcVisitor); VMAddress nameLocationVMAddr = method.getNameField(objcVisitor).vmAddress(); const char* selectorString = method.getName(objcVisitor); VMOffset selectorStringRuntimeOffset = nameVMAddr - VMAddress(loadAddress); VMOffset selectorReferenceRuntimeOffset = nameLocationVMAddr - VMAddress(loadAddress); callback(selectorReferenceRuntimeOffset.rawValue(), selectorStringRuntimeOffset.rawValue(), selectorString); }; auto visitMethodList = ^(const objc_visitor::MethodList& methodList) { if ( methodList.numMethods() == 0 ) return; if ( methodList.usesRelativeOffsets() ) return; // Check pointer based method lists uint32_t numMethods = methodList.numMethods(); for ( uint32_t i = 0; i != numMethods; ++i ) { const objc_visitor::Method& method = methodList.getMethod(objcVisitor, i); visitPointerBasedMethod(method); } }; if ( binaryInfo.hasClassMethodListsToUnique && (binaryInfo.classListCount != 0) ) { // FIXME: Use binaryInfo.classListRuntimeOffset and binaryInfo.classListCount objcVisitor.forEachClassAndMetaClass(^(const objc_visitor::Class &objcClass, bool &stopClass) { objc_visitor::MethodList methodList = objcClass.getBaseMethods(objcVisitor); visitMethodList(methodList); }); } } __attribute__((noinline)) static void forEachCategorySelectorReferenceToUnique(objc_visitor::Visitor& objcVisitor, uint64_t loadAddress, const ObjCBinaryInfo& binaryInfo, void (^callback)(uint64_t selectorReferenceRuntimeOffset, uint64_t selectorStringRuntimeOffset, const char* selectorString)) { // We only make the callback for method list selrefs which are not already covered by the __objc_selrefs section. // For pointer based method lists, this is all sel ref pointers. // For relative method lists, we should always point to the __objc_selrefs section. This was checked earlier, so // we skip this callback on relative method lists as we know here they must point to the (already uniqied) __objc_selrefs. auto visitPointerBasedMethod = ^(const objc_visitor::Method& method) { VMAddress nameVMAddr = method.getNameVMAddr(objcVisitor); VMAddress nameLocationVMAddr = method.getNameField(objcVisitor).vmAddress(); const char* selectorString = method.getName(objcVisitor); VMOffset selectorStringRuntimeOffset = nameVMAddr - VMAddress(loadAddress); VMOffset selectorReferenceRuntimeOffset = nameLocationVMAddr - VMAddress(loadAddress); callback(selectorReferenceRuntimeOffset.rawValue(), selectorStringRuntimeOffset.rawValue(), selectorString); }; auto visitMethodList = ^(const objc_visitor::MethodList& methodList) { if ( methodList.numMethods() == 0 ) return; if ( methodList.usesRelativeOffsets() ) return; // Check pointer based method lists uint32_t numMethods = methodList.numMethods(); for ( uint32_t i = 0; i != numMethods; ++i ) { const objc_visitor::Method& method = methodList.getMethod(objcVisitor, i); visitPointerBasedMethod(method); } }; if ( binaryInfo.hasCategoryMethodListsToUnique && (binaryInfo.categoryCount != 0) ) { // FIXME: Use binaryInfo.categoryListRuntimeOffset and binaryInfo.categoryCount objcVisitor.forEachCategory(^(const objc_visitor::Category& objcCategory, bool &stopCategory) { objc_visitor::MethodList instanceMethodList = objcCategory.getInstanceMethods(objcVisitor); objc_visitor::MethodList classMethodList = objcCategory.getClassMethods(objcVisitor); visitMethodList(instanceMethodList); visitMethodList(classMethodList); }); } } __attribute__((noinline)) static void forEachProtocolSelectorReferenceToUnique(objc_visitor::Visitor& objcVisitor, uint64_t loadAddress, const ObjCBinaryInfo& binaryInfo, void (^callback)(uint64_t selectorReferenceRuntimeOffset, uint64_t selectorStringRuntimeOffset, const char* selectorString)) { // We only make the callback for method list selrefs which are not already covered by the __objc_selrefs section. // For pointer based method lists, this is all sel ref pointers. // For relative method lists, we should always point to the __objc_selrefs section. This was checked earlier, so // we skip this callback on relative method lists as we know here they must point to the (already uniqied) __objc_selrefs. auto visitPointerBasedMethod = ^(const objc_visitor::Method& method) { VMAddress nameVMAddr = method.getNameVMAddr(objcVisitor); VMAddress nameLocationVMAddr = method.getNameField(objcVisitor).vmAddress(); const char* selectorString = method.getName(objcVisitor); VMOffset selectorStringRuntimeOffset = nameVMAddr - VMAddress(loadAddress); VMOffset selectorReferenceRuntimeOffset = nameLocationVMAddr - VMAddress(loadAddress); callback(selectorReferenceRuntimeOffset.rawValue(), selectorStringRuntimeOffset.rawValue(), selectorString); }; auto visitMethodList = ^(const objc_visitor::MethodList& methodList) { if ( methodList.numMethods() == 0 ) return; if ( methodList.usesRelativeOffsets() ) return; // Check pointer based method lists uint32_t numMethods = methodList.numMethods(); for ( uint32_t i = 0; i != numMethods; ++i ) { const objc_visitor::Method& method = methodList.getMethod(objcVisitor, i); visitPointerBasedMethod(method); } }; if ( binaryInfo.hasProtocolMethodListsToUnique && (binaryInfo.protocolListCount != 0) ) { // FIXME: Use binaryInfo.protocolListRuntimeOffset and binaryInfo.protocolListCount objcVisitor.forEachProtocol(^(const objc_visitor::Protocol& objcProtocol, bool& stopProtocol) { objc_visitor::MethodList instanceMethodList = objcProtocol.getInstanceMethods(objcVisitor); objc_visitor::MethodList classMethodList = objcProtocol.getClassMethods(objcVisitor); objc_visitor::MethodList optionalInstanceMethodList = objcProtocol.getOptionalInstanceMethods(objcVisitor); objc_visitor::MethodList optionalClassMethodList = objcProtocol.getOptionalClassMethods(objcVisitor); visitMethodList(instanceMethodList); visitMethodList(classMethodList); visitMethodList(optionalInstanceMethodList); visitMethodList(optionalClassMethodList); }); } } // Visits each selector reference once, in order. Note the order this visits selector references has to // match for serializing/deserializing the PrebuiltLoader. void PrebuiltObjC::forEachSelectorReferenceToUnique(RuntimeState& state, const Loader* ldr, uint64_t loadAddress, const ObjCBinaryInfo& binaryInfo, void (^callback)(uint64_t selectorReferenceRuntimeOffset, uint64_t selectorStringRuntimeOffset, const char* selectorString)) { // FIXME: Don't make a duplicate one of these if we can pass one in instead Diagnostics diag; __block objc_visitor::Visitor objcVisitor = makeObjCVisitor(diag, state, ldr); assert(!diag.hasError()); dyld4::forEachSelectorReferenceToUnique(objcVisitor, loadAddress, binaryInfo, callback); dyld4::forEachClassSelectorReferenceToUnique(objcVisitor, loadAddress, binaryInfo, callback); dyld4::forEachCategorySelectorReferenceToUnique(objcVisitor, loadAddress, binaryInfo, callback); dyld4::forEachProtocolSelectorReferenceToUnique(objcVisitor, loadAddress, binaryInfo, callback); } static std::optional<VMOffset> getImageInfo(Diagnostics& diag, RuntimeState& state, const Loader* ldr, const Header* hdr) { __block std::optional<VMOffset> objcImageInfoRuntimeOffset; hdr->forEachSection(^(const Header::SectionInfo& sectionInfo, bool& stop) { if ( !sectionInfo.segmentName.starts_with("__DATA") ) return; if ( sectionInfo.sectionName != "__objc_imageinfo" ) return; if ( sectionInfo.size != 8 ) { stop = true; return; } // We can't just access the image info directly from the MachOFile. Instead we have to // use the layout to find the actual location of the segment, as we might be in the cache builder ldr->withLayout(diag, state, ^(const mach_o::Layout& layout) { const mach_o::SegmentLayout& segment = layout.segments[sectionInfo.segIndex]; uint64_t offsetInSegment = sectionInfo.address - segment.vmAddr; const auto* imageInfo = (MachOAnalyzer::ObjCImageInfo*)(segment.buffer + offsetInSegment); if ( (imageInfo->flags & MachOAnalyzer::ObjCImageInfo::dyldPreoptimized) != 0 ) return; objcImageInfoRuntimeOffset = VMOffset(sectionInfo.address - layout.textUnslidVMAddr()); }); stop = true; }); return objcImageInfoRuntimeOffset; } static std::optional<VMOffset> getProtocolClassCacheOffset(RuntimeState& state) { #if BUILDING_CACHE_BUILDER || BUILDING_CACHE_BUILDER_UNIT_TESTS assert(state.config.dyldCache.objcProtocolClassCacheOffset != 0); return VMOffset(state.config.dyldCache.objcProtocolClassCacheOffset); #else // Make sure we have the pointers section with the pointer to the protocol class const void* objcOptPtrs = state.config.dyldCache.addr->objcOptPtrs(); if ( objcOptPtrs == nullptr ) return { }; uint32_t pointerSize = state.mainExecutableLoader->loadAddress(state)->pointerSize(); uint64_t classProtocolVMAddr = (pointerSize == 8) ? *(uint64_t*)objcOptPtrs : *(uint32_t*)objcOptPtrs; #if BUILDING_DYLD || BUILDING_UNIT_TESTS // As we are running in dyld/tests, the cache is live #if __has_feature(ptrauth_calls) // If we are on arm64e, the protocol ISA in the shared cache was signed. We don't // want the signature bits in the encoded value classProtocolVMAddr = (uint64_t)__builtin_ptrauth_strip((void*)classProtocolVMAddr, ptrauth_key_asda); #endif // __has_feature(ptrauth_calls) return VMOffset(classProtocolVMAddr - (uint64_t)state.config.dyldCache.addr); #elif BUILDING_CLOSURE_UTIL // FIXME: This assumes an on-disk cache classProtocolVMAddr = state.config.dyldCache.addr->makeVMAddrConverter(false).convertToVMAddr(classProtocolVMAddr); return VMOffset(classProtocolVMAddr - state.config.dyldCache.addr->unslidLoadAddress()); #else // Running offline so the cache is not live //objcProtocolClassCacheOffset = classProtocolVMAddr - dyldCache->unslidLoadAddress(); #error Unknown tool #endif // BUILDING_DYLD #endif // BUILDING_CACHE_BUILDER } void PrebuiltObjC::make(Diagnostics& diag, RuntimeState& state) { // If we have the read only data, make sure it has a valid selector table inside. const objc::ClassHashTable* objcClassOpt = state.config.dyldCache.objcClassHashTable; const objc::SelectorHashTable* objcSelOpt = state.config.dyldCache.objcSelectorHashTable; const objc::ProtocolHashTable* objcProtocolOpt = state.config.dyldCache.objcProtocolHashTable; const void* headerInfoRO = state.config.dyldCache.objcHeaderInfoRO; const void* headerInfoRW = state.config.dyldCache.objcHeaderInfoRW; VMAddress headerInfoROUnslidVMAddr(state.config.dyldCache.objcHeaderInfoROUnslidVMAddr); if ( !objcClassOpt || !objcSelOpt || !objcProtocolOpt) return; if ( std::optional<VMOffset> offset = getProtocolClassCacheOffset(state); offset.has_value() ) objcProtocolClassCacheOffset = offset.value(); for ( const Loader* ldr : state.delayLoaded ) { if ( ldr->isJustInTimeLoader() ) { // TODO: Handle apps which delay-init on-disk dylibs // This will lead to the closure not optimizing the objc, and libobjc will do it instead // in map_images(). This is safe as we tell objc (via dyldDoesObjCFixups()) whether we optimized or not return; } } // Find all the images with valid objc info SharedCacheImagesMapTy sharedCacheImagesMap; // Note we have done the delay-init partitioning by this point, so state.loaded is just the loaders // we known we need at launch. This is important for the shared cache in particular as the shared cache // classes/protocols are always preferred over the app ones, so a shared cache image being delayed or not // impacts the choice of classes/protocols. See protocolIsInSharedCache() for example. for ( const Loader* ldr : state.loaded ) { const Header* hdr = (const Header*)ldr->mf(state); uint32_t pointerSize = hdr->pointerSize(); std::optional<VMOffset> objcImageInfoRuntimeOffset = getImageInfo(diag, state, ldr, hdr); if ( !objcImageInfoRuntimeOffset.has_value() ) continue; if ( ldr->dylibInDyldCache ) { // Add shared cache images to a map so that we can see them later for looking up classes uint64_t dylibUnslidVMAddr = hdr->preferredLoadAddress(); std::optional<uint16_t> objcIndex; objcIndex = objc::getPreoptimizedHeaderROIndex(headerInfoRO, headerInfoRW, headerInfoROUnslidVMAddr.rawValue(), dylibUnslidVMAddr, hdr->is64()); if ( !objcIndex.has_value() ) return; sharedCacheImagesMap.insert({ *objcIndex, { VMAddress(dylibUnslidVMAddr), ldr } }); continue; } // If we have a root of libobjc, just give up for now if ( ldr->matchesPath(state, "/usr/lib/libobjc.A.dylib") ) return; // dyld can see the strings in Fairplay binaries and protected segments, but other tools cannot. // Skip generating the PrebuiltObjC in these other cases #if !BUILDING_DYLD // Find FairPlay encryption range if encrypted uint32_t fairPlayFileOffset; uint32_t fairPlaySize; if ( hdr->isFairPlayEncrypted(fairPlayFileOffset, fairPlaySize) ) return; __block bool hasProtectedSegment = false; hdr->forEachSegment(^(const Header::SegmentInfo& segInfo, bool& stop) { if ( segInfo.isProtected() ) { hasProtectedSegment = true; stop = true; } }); if ( hasProtectedSegment ) return; #endif #if BUILDING_CACHE_BUILDER // The cache builder will crash if it gets a binary with cheaper roots and bind opcodes // Given up if we see this case if ( hdr->hasOpcodeFixups() ) return; #endif // This image is good so record it for use later. objcImages.emplace_back((const JustInTimeLoader*)ldr, hdr->preferredLoadAddress(), pointerSize); ObjCOptimizerImage& image = objcImages.back(); image.jitLoader = (const JustInTimeLoader*)ldr; // Set the offset to the objc image info image.binaryInfo.imageInfoRuntimeOffset = objcImageInfoRuntimeOffset->rawValue(); // Get the range of a section which is required to contain pointers, i.e., be pointer sized. auto getPointerBasedSection = ^(const char* name, uint64_t& runtimeOffset, uint32_t& pointerCount) { uint64_t offset; uint64_t count; if ( hdr->findObjCDataSection(name, offset, count) ) { if ( (count % pointerSize) != 0 ) { image.diag.error("Invalid objc pointer section size"); return; } runtimeOffset = offset; pointerCount = (uint32_t)count / pointerSize; } else { runtimeOffset = 0; pointerCount = 0; } }; // Find the offsets to all other sections we need for the later optimizations getPointerBasedSection("__objc_selrefs", image.binaryInfo.selRefsRuntimeOffset, image.binaryInfo.selRefsCount); getPointerBasedSection("__objc_classlist", image.binaryInfo.classListRuntimeOffset, image.binaryInfo.classListCount); getPointerBasedSection("__objc_catlist", image.binaryInfo.categoryListRuntimeOffset, image.binaryInfo.categoryCount); getPointerBasedSection("__objc_protolist", image.binaryInfo.protocolListRuntimeOffset, image.binaryInfo.protocolListCount); getPointerBasedSection("__objc_protorefs", image.binaryInfo.protocolRefsRuntimeOffset, image.binaryInfo.protocolRefsCount); } for ( ObjCOptimizerImage& image : objcImages ) { if ( image.diag.hasError() ) continue; optimizeObjCClasses(state, objcClassOpt, sharedCacheImagesMap, duplicateSharedCacheClassMap, image); if ( image.diag.hasError() ) continue; optimizeObjCProtocols(state, objcProtocolOpt, sharedCacheImagesMap, image); if ( image.diag.hasError() ) continue; optimizeObjCSelectors(state, objcSelOpt, selectorMap, image); if ( image.diag.hasError() ) continue; commitImage(image); } // If we successfully analyzed the classes and selectors, we can now make the maps generateHashTables(); // Once we have the hash tables with the canonical protocols, we can generate the fixups // for the protorefs, which need to point to the canonical protocol for ( ObjCOptimizerImage& image : objcImages ) { if ( image.diag.hasError() ) continue; optimizeObjCProtocolReferences(state, objcProtocolOpt, sharedCacheImagesMap, protocolMap, image); } uint32_t pointerSize = state.mainExecutableLoader->mf(state)->pointerSize(); generatePerImageFixups(state, pointerSize); builtObjC = true; } uint32_t PrebuiltObjC::serializeFixups(const Loader& jitLoader, BumpAllocator& allocator) { if ( !builtObjC ) return 0; assert(jitLoader.ref.app); uint16_t index = jitLoader.ref.index; const ObjCImageFixups& fixups = imageFixups[index]; if ( fixups.binaryInfo.imageInfoRuntimeOffset == 0 ) { // No fixups to apply return 0; } uint32_t serializationStart = (uint32_t)allocator.size(); BumpAllocatorPtr<ObjCBinaryInfo> fixupInfo(allocator, serializationStart); allocator.append(&fixups.binaryInfo, sizeof(fixups.binaryInfo)); // Protocols if ( !fixups.protocolISAFixups.empty() ) { // If we have protocol fixups, then we must have 1 for every protocol in this image. assert(fixups.protocolISAFixups.count() == fixups.binaryInfo.protocolListCount); uint16_t protocolArrayOff = allocator.size() - serializationStart; fixupInfo->protocolFixupsOffset = protocolArrayOff; allocator.zeroFill(fixups.protocolISAFixups.count() * sizeof(uint8_t)); allocator.align(8); BumpAllocatorPtr<uint8_t> protocolArray(allocator, serializationStart + protocolArrayOff); memcpy(protocolArray.get(), fixups.protocolISAFixups.data(), (size_t)(fixups.protocolISAFixups.count() * sizeof(uint8_t))); } // Selector references if ( !fixups.selectorReferenceFixups.empty() ) { uint64_t selectorsArrayOff = allocator.size() - serializationStart; fixupInfo->selectorReferencesFixupsOffset = (uint32_t)selectorsArrayOff; fixupInfo->selectorReferencesFixupsCount = (uint32_t)fixups.selectorReferenceFixups.count(); allocator.zeroFill(fixups.selectorReferenceFixups.count() * sizeof(PrebuiltLoader::BindTargetRef)); BumpAllocatorPtr<uint8_t> selectorsArray(allocator, serializationStart + selectorsArrayOff); memcpy(selectorsArray.get(), fixups.selectorReferenceFixups.data(), (size_t)(fixups.selectorReferenceFixups.count() * sizeof(PrebuiltLoader::BindTargetRef))); } // Protocol references if ( !fixups.protocolReferenceFixups.empty() ) { uint64_t protocolsArrayOff = allocator.size() - serializationStart; fixupInfo->protocolReferencesFixupsOffset = (uint32_t)protocolsArrayOff; fixupInfo->protocolReferencesFixupsCount = (uint32_t)fixups.protocolReferenceFixups.count(); allocator.zeroFill(fixups.protocolReferenceFixups.count() * sizeof(PrebuiltLoader::BindTargetRef)); BumpAllocatorPtr<uint8_t> protocolsArray(allocator, serializationStart + protocolsArrayOff); memcpy(protocolsArray.get(), fixups.protocolReferenceFixups.data(), (size_t)(fixups.protocolReferenceFixups.count() * sizeof(PrebuiltLoader::BindTargetRef))); } return serializationStart; } } // namespace dyld4 #endif // SUPPORT_PREBUILTLOADERS || BUILDING_UNIT_TESTS || BUILDING_CACHE_BUILDER_UNIT_TESTS #endif // !TARGET_OS_EXCLAVEKIT |