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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 | /* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*- * * Copyright (c) 2004 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #ifndef __IMAGELOADER__ #define __IMAGELOADER__ #include <sys/types.h> #include <mach/mach_time.h> // struct mach_timebase_info #include <stdint.h> #include <vector> #include <set> #include "mach-o/dyld_gdb.h" // utility __attribute__((noreturn)) void throwf(const char* format, ...); // // ImageLoader is an abstract base class. To support loading a particular executable // file format, you make a concrete subclass of ImageLoader. // // For each executable file (dynamic shared object) in use, an ImageLoader is instantiated. // // The ImageLoader base class does the work of linking together images, but it knows nothing // about any particular file format. // // class ImageLoader { public: typedef uint32_t DefinitionFlags; static const DefinitionFlags kNoDefinitionOptions = 0; static const DefinitionFlags kWeakDefinition = 1; typedef uint32_t ReferenceFlags; static const ReferenceFlags kNoReferenceOptions = 0; static const ReferenceFlags kWeakReference = 1; static const ReferenceFlags kTentativeDefinition = 2; enum BindingLaziness { kNonLazyOnly, kLazyAndNonLazy, kLazyOnly, kLazyOnlyNoDependents }; enum InitializerRunning { kDontRunInitializers, kRunInitializers, kDontRunInitializersButTellObjc }; enum PrebindMode { kUseAllPrebinding, kUseSplitSegPrebinding, kUseAllButAppPredbinding, kUseNoPrebinding }; enum BindingOptions { kBindingNone, kBindingLazyPointers, kBindingNeverSetLazyPointers }; enum SharedRegionMode { kUseSharedRegion, kUsePrivateSharedRegion, kDontUseSharedRegion }; struct Symbol; // abstact symbol struct MappedRegion { uintptr_t address; size_t size; }; typedef std::vector<MappedRegion> RegionsVector; struct LinkContext { ImageLoader* (*loadLibrary)(const char* libraryName, bool search, const char* origin, const char* rpath[]); uint32_t (*imageNotification)(ImageLoader* image, uint32_t startIndex); void (*terminationRecorder)(ImageLoader* image); bool (*flatExportFinder)(const char* name, const Symbol** sym, ImageLoader** image); bool (*coalescedExportFinder)(const char* name, const Symbol** sym, ImageLoader** image); void (*undefinedHandler)(const char* name); void (*addImageNeedingNotification)(ImageLoader* image); void (*notifyAdding)(std::vector<ImageLoader*>& images); void (*getAllMappedRegions)(RegionsVector&); void * (*bindingHandler)(const char *, const char *, void *); BindingOptions bindingOptions; int argc; const char** argv; const char** envp; const char** apple; ImageLoader* mainExecutable; const char* imageSuffix; PrebindMode prebindUsage; SharedRegionMode sharedRegionMode; bool prebinding; bool bindFlat; bool slideAndPackDylibs; bool verboseOpts; bool verboseEnv; bool verboseMapping; bool verboseRebase; bool verboseBind; bool verboseInit; bool verbosePrebinding; bool verboseWarnings; }; // constructor is protected, but anyone can delete an image virtual ~ImageLoader(); // link() takes a newly instantiated ImageLoader and does all // fixups needed to make it usable by the process void link(const LinkContext& context, BindingLaziness mode, InitializerRunning inits, uint32_t notifyCount); // runInitializers() is normally called in link() but the main executable must // run crt code before initializers void runInitializers(const LinkContext& context); // runNotification() is normally called in link() but the main executable must // run crt code before initializers void runNotification(const LinkContext& context, uint32_t notifyCount); // used by dyld to see if a requested library is already loaded (might be symlink) bool statMatch(const struct stat& stat_buf) const; // get short name of this image const char* getShortName() const; // get path used to load this image, not necessarily the "real" path const char* getPath() const { return fPath; } uint32_t getPathHash() const { return fPathHash; } // get path used to load this image represents (ZeroLink only) which image this .o is part of const char* getLogicalPath() const; // get path this image is intended to be placed on disk or NULL if no preferred install location virtual const char* getInstallPath() const = 0; // image was loaded with NSADDIMAGE_OPTION_MATCH_FILENAME_BY_INSTALLNAME and all clients are looking for install path bool matchInstallPath() const; void setMatchInstallPath(bool); // if path was a fat file, offset of image loaded in that fat file uint64_t getOffsetInFatFile() const; // mark that this image's exported symbols should be ignored when linking other images (e.g. RTLD_LOCAL) void setHideExports(bool hide = true); // check if this image's exported symbols should be ignored when linking other images bool hasHiddenExports() const; // checks if this image is already linked into the process bool isLinked() const; // even if image is deleted, leave segments mapped in void setLeaveMapped(); // checks if the specifed address is within one of this image's segments virtual bool containsAddress(const void* addr) const; // adds to list of ranges of memory mapped in void addMappedRegions(RegionsVector& regions) const; // st_mtime from stat() on file time_t lastModified(); // image should create prebound version of itself and return freespace remaining on disk uint64_t reprebind(const LinkContext& context, time_t timestamp); // if 'commit', the prebound version should be swapped in, otherwise deleted void reprebindCommit(const LinkContext& context, bool commit, bool unmapOld); // only valid for main executables, returns a pointer its entry point virtual void* getMain() const = 0; // dyld API's require each image to have an associated mach_header virtual const struct mach_header* machHeader() const = 0; // dyld API's require each image to have a slide (actual load address minus preferred load address) virtual uintptr_t getSlide() const = 0; // dyld API's require each image to have a slide (actual load address minus preferred load address) virtual const void* getBaseAddress() const = 0; // image has exports that participate in runtime coalescing virtual bool hasCoalescedExports() const = 0; // search symbol table of definitions in this image for requested name virtual const Symbol* findExportedSymbol(const char* name, const void* hint, bool searchReExports, ImageLoader** foundIn) const = 0; // gets address of implementation (code) of the specified exported symbol virtual uintptr_t getExportedSymbolAddress(const Symbol* sym) const = 0; // gets attributes of the specified exported symbol virtual DefinitionFlags getExportedSymbolInfo(const Symbol* sym) const = 0; // gets name of the specified exported symbol virtual const char* getExportedSymbolName(const Symbol* sym) const = 0; // gets how many symbols are exported by this image virtual uint32_t getExportedSymbolCount() const = 0; // gets the i'th exported symbol virtual const Symbol* getIndexedExportedSymbol(uint32_t index) const = 0; // find exported symbol as if imported by this image // used by RTLD_NEXT virtual const Symbol* findExportedSymbolInDependentImages(const char* name, ImageLoader** foundIn) const; // find exported symbol as if imported by this image // used by RTLD_SELF virtual const Symbol* findExportedSymbolInImageOrDependentImages(const char* name, ImageLoader** foundIn) const; // gets how many symbols are imported by this image virtual uint32_t getImportedSymbolCount() const = 0; // gets the i'th imported symbol virtual const Symbol* getIndexedImportedSymbol(uint32_t index) const = 0; // gets attributes of the specified imported symbol virtual ReferenceFlags geImportedSymbolInfo(const Symbol* sym) const = 0; // gets name of the specified imported symbol virtual const char* getImportedSymbolName(const Symbol* sym) const = 0; // checks if this image is a bundle and can be loaded but not linked virtual bool isBundle() const = 0; // checks if this image is a dylib virtual bool isDylib() const = 0; // only for main executable virtual bool forceFlat() const = 0; // called at runtime when a lazily bound function is first called virtual uintptr_t doBindLazySymbol(uintptr_t* lazyPointer, const LinkContext& context) = 0; // calls termination routines (e.g. C++ static destructors for image) virtual void doTermination(const LinkContext& context) = 0; // tell this image about other images virtual void doNotification(enum dyld_image_mode mode, uint32_t infoCount, const struct dyld_image_info info[]) = 0; // return if this image has initialization routines virtual bool needsInitialization() = 0; // return if this image has a routine to be called when any image is loaded or unloaded virtual bool hasImageNotification() = 0; // return if this image has specified section and set start and length virtual bool getSectionContent(const char* segmentName, const char* sectionName, void** start, size_t* length) = 0; // given a pointer into an image, find which segment and section it is in virtual bool findSection(const void* imageInterior, const char** segmentName, const char** sectionName, size_t* sectionOffset) = 0; // the image supports being prebound virtual bool isPrebindable() const = 0; // the image is prebindable and its prebinding is valid virtual bool usablePrebinding(const LinkContext& context) const = 0; // used to implement refernce counting of images void incrementReferenceCount(); bool decrementReferenceCount(); // triggered by DYLD_PRINT_STATISTICS to write info on work done and how fast static void printStatistics(unsigned int imageCount); // used with DYLD_IMAGE_SUFFIX static void addSuffix(const char* path, const char* suffix, char* result); static uint32_t hash(const char*); void setPath(const char* path); // only called for images created from memory void setLogicalPath(const char* path); protected: // abstract base class so all constructors protected ImageLoader(const char* path, uint64_t offsetInFat, const struct stat& info); ImageLoader(const char* moduleName); ImageLoader(const ImageLoader&); void operator=(const ImageLoader&); struct LibraryInfo { uint64_t checksum; uint32_t minVersion; uint32_t maxVersion; }; struct DependentLibrary { const char* name; ImageLoader* image; LibraryInfo info; bool required; bool checksumMatches; bool isReExported; bool isSubFramework; }; typedef void (*Initializer)(int argc, const char* argv[], const char* envp[],const char* apple[]); typedef void (*Terminator)(void); // To link() an image, its dependent libraries are loaded, it is rebased, bound, and initialized. // These methods do the above, exactly once, and it the right order void recursiveLoadLibraries(const LinkContext& context); void recursiveRebase(const LinkContext& context); void recursiveBind(const LinkContext& context, BindingLaziness bindness); void recursiveImageAnnouncement(const LinkContext& context, std::vector<ImageLoader*>& newImages); void recursiveImageNotification(const LinkContext& context, uint32_t addImageCount); void recursiveInitialization(const LinkContext& context); // map any segments this image has into memory and build fSegments // this is called before doGetDependentLibraryCount so if metadata is in segments it is mapped in virtual void instantiateSegments(const uint8_t* fileData) = 0; // return how many libraries this image depends on virtual uint32_t doGetDependentLibraryCount() = 0; // fill in information about dependent libraries (array length is doGetDependentLibraryCount()) virtual void doGetDependentLibraries(DependentLibrary libs[]) = 0; // called on images that are libraries, returns info about itself virtual LibraryInfo doGetLibraryInfo() = 0; // do any fix ups in this image that depend only on the load address of the image virtual void doRebase(const LinkContext& context) = 0; // do any symbolic fix ups in this image virtual void doBind(const LinkContext& context, BindingLaziness bindness) = 0; // run any initialization routines in this image virtual void doInitialization(const LinkContext& context) = 0; // write prebinding updates to mapped file fileToPrebind virtual void doPrebinding(const LinkContext& context, time_t timestamp, uint8_t* fileToPrebind) = 0; // return if this image has termination routines virtual bool needsTermination() = 0; // support for runtimes in which segments don't have to maintain their relative positions virtual bool segmentsMustSlideTogether() const = 0; // built with PIC code and can load at any address virtual bool segmentsCanSlide() const = 0; // set how much all segments slide virtual void setSlide(intptr_t slide) = 0; // utility routine to map in all segements in fSegments from a file virtual void mapSegments(int fd, uint64_t offsetInFat, uint64_t lenInFat, uint64_t fileLen, const LinkContext& context); // utility routine to map in all segements in fSegments from a memory image virtual void mapSegments(const void* memoryImage, uint64_t imageLen, const LinkContext& context); // returns if all dependent libraries checksum's were as expected and none slide bool allDependentLibrariesAsWhenPreBound() const; // in mach-o a child tells it parent to re-export, instead of the other way around... virtual bool isSubframeworkOf(const LinkContext& context, const ImageLoader* image) const = 0; // in mach-o a parent library knows name of sub libraries it re-exports.. virtual bool hasSubLibrary(const LinkContext& context, const ImageLoader* child) const = 0; // file has been reprebound on disk, unmap this file so original file is released virtual void prebindUnmap(const LinkContext& context) = 0; static uint32_t fgImagesWithUsedPrebinding; static uint32_t fgTotalRebaseFixups; static uint32_t fgTotalBindFixups; static uint32_t fgTotalLazyBindFixups; static uint32_t fgTotalPossibleLazyBindFixups; static uint64_t fgTotalLoadLibrariesTime; static uint64_t fgTotalRebaseTime; static uint64_t fgTotalBindTime; static uint64_t fgTotalNotifyTime; static uint64_t fgTotalInitTime; static uintptr_t fgNextSplitSegAddress; const char* fPath; const char* fLogicalPath; // for ZeroLink - the image which this bundle is part of dev_t fDevice; ino_t fInode; time_t fLastModified; uint64_t fOffsetInFatFile; std::vector<class Segment*> fSegments; DependentLibrary* fLibraries; uint32_t fLibrariesCount; uint32_t fPathHash; uint32_t fReferenceCount; bool fAllLibraryChecksumsAndLoadAddressesMatch; bool fLeaveMapped; // when unloaded, leave image mapped in cause some other code may have pointers into it private: void init(const char* path, uint64_t offsetInFat, dev_t device, ino_t inode, time_t modDate); intptr_t assignSegmentAddresses(const LinkContext& context); uint64_t copyAndMap(const char* tempFile, uint8_t** fileToPrebind, uint64_t* fileToPrebindSize); const ImageLoader::Symbol* findExportedSymbolInDependentImagesExcept(const char* name, std::set<const ImageLoader*>& dontSearchImages, ImageLoader** foundIn) const; bool fHideSymbols; // ignore this image's exported symbols when linking other images bool fMatchByInstallName;// look at image's install-path not its load path bool fLibrariesLoaded; bool fBased; bool fBoundAllNonLazy; bool fBoundAllLazy; bool fAnnounced; bool fInitialized; uint16_t fNextAddImageIndex; }; // // Segment is an abstract base class. A segment is a chunk of an executable // file that is mapped into memory. Each subclass of ImageLoader typically // implements its own concrete subclass of Segment. // // class Segment { public: virtual ~Segment() {} virtual const ImageLoader* getImage() = 0; virtual const char* getName() = 0; virtual uintptr_t getSize() = 0; virtual uintptr_t getFileSize() = 0; virtual bool hasTrailingZeroFill(); virtual uintptr_t getFileOffset() = 0; virtual bool readable() = 0; virtual bool writeable() = 0; virtual bool executable() = 0; virtual bool unaccessible() = 0; virtual bool hasFixUps() = 0; virtual uintptr_t getActualLoadAddress() = 0; virtual uintptr_t getPreferredLoadAddress() = 0; virtual void setUnMapWhenDestructed(bool unmap) = 0; protected: // abstract base class so all constructors protected Segment() {} Segment(const Segment&); void operator=(const Segment&); virtual bool hasPreferredLoadAddress() = 0; //virtual void setActualLoadAddress(uint64_t addr) = 0; static bool reserveAddressRange(uintptr_t start, size_t length); static uintptr_t reserveAnAddressRange(size_t length, const ImageLoader::LinkContext& context); static uintptr_t fgNextNonSplitSegAddress; private: void map(int fd, uint64_t offsetInFatWrapper, intptr_t slide, const ImageLoader::LinkContext& context); void map(const void* memoryImage, intptr_t slide, const ImageLoader::LinkContext& context); void setPermissions(); void tempWritable(); friend class ImageLoader; friend class ImageLoaderMachO; }; #endif |