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+++ dyld/dyld-640.2/src/ImageLoader.cpp
@@ -0,0 +1,1484 @@
+/* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*-
+ *
+ * Copyright (c) 2004-2010 Apple Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <mach/mach.h>
+#include <mach-o/fat.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/mman.h>
+#include <sys/param.h>
+#include <sys/mount.h>
+#include <sys/sysctl.h>
+#include <libkern/OSAtomic.h>
+
+#include "Tracing.h"
+
+#include "ImageLoader.h"
+
+
+uint32_t ImageLoader::fgImagesUsedFromSharedCache = 0;
+uint32_t ImageLoader::fgImagesWithUsedPrebinding = 0;
+uint32_t ImageLoader::fgImagesRequiringCoalescing = 0;
+uint32_t ImageLoader::fgImagesHasWeakDefinitions = 0;
+uint32_t ImageLoader::fgTotalRebaseFixups = 0;
+uint32_t ImageLoader::fgTotalBindFixups = 0;
+uint32_t ImageLoader::fgTotalBindSymbolsResolved = 0;
+uint32_t ImageLoader::fgTotalBindImageSearches = 0;
+uint32_t ImageLoader::fgTotalLazyBindFixups = 0;
+uint32_t ImageLoader::fgTotalPossibleLazyBindFixups = 0;
+uint32_t ImageLoader::fgTotalSegmentsMapped = 0;
+uint64_t ImageLoader::fgTotalBytesMapped = 0;
+uint64_t ImageLoader::fgTotalBytesPreFetched = 0;
+uint64_t ImageLoader::fgTotalLoadLibrariesTime;
+uint64_t ImageLoader::fgTotalObjCSetupTime = 0;
+uint64_t ImageLoader::fgTotalDebuggerPausedTime = 0;
+uint64_t ImageLoader::fgTotalRebindCacheTime = 0;
+uint64_t ImageLoader::fgTotalRebaseTime;
+uint64_t ImageLoader::fgTotalBindTime;
+uint64_t ImageLoader::fgTotalWeakBindTime;
+uint64_t ImageLoader::fgTotalDOF;
+uint64_t ImageLoader::fgTotalInitTime;
+uint16_t ImageLoader::fgLoadOrdinal = 0;
+uint32_t ImageLoader::fgSymbolTrieSearchs = 0;
+std::vector<ImageLoader::InterposeTuple>ImageLoader::fgInterposingTuples;
+uintptr_t ImageLoader::fgNextPIEDylibAddress = 0;
+
+
+
+ImageLoader::ImageLoader(const char* path, unsigned int libCount)
+ : fPath(path), fRealPath(NULL), fDevice(0), fInode(0), fLastModified(0),
+ fPathHash(0), fDlopenReferenceCount(0), fInitializerRecursiveLock(NULL),
+ fDepth(0), fLoadOrder(fgLoadOrdinal++), fState(0), fLibraryCount(libCount),
+ fAllLibraryChecksumsAndLoadAddressesMatch(false), fLeaveMapped(false), fNeverUnload(false),
+ fHideSymbols(false), fMatchByInstallName(false),
+ fInterposed(false), fRegisteredDOF(false), fAllLazyPointersBound(false),
+ fBeingRemoved(false), fAddFuncNotified(false),
+ fPathOwnedByImage(false), fIsReferencedDownward(false),
+ fWeakSymbolsBound(false)
+{
+ if ( fPath != NULL )
+ fPathHash = hash(fPath);
+ if ( libCount > 512 )
+ dyld::throwf("too many dependent dylibs in %s", path);
+}
+
+
+void ImageLoader::deleteImage(ImageLoader* image)
+{
+ delete image;
+}
+
+
+ImageLoader::~ImageLoader()
+{
+ if ( fRealPath != NULL )
+ delete [] fRealPath;
+ if ( fPathOwnedByImage && (fPath != NULL) )
+ delete [] fPath;
+}
+
+void ImageLoader::setFileInfo(dev_t device, ino_t inode, time_t modDate)
+{
+ fDevice = device;
+ fInode = inode;
+ fLastModified = modDate;
+}
+
+void ImageLoader::setMapped(const LinkContext& context)
+{
+ fState = dyld_image_state_mapped;
+ context.notifySingle(dyld_image_state_mapped, this, NULL); // note: can throw exception
+}
+
+int ImageLoader::compare(const ImageLoader* right) const
+{
+ if ( this->fDepth == right->fDepth ) {
+ if ( this->fLoadOrder == right->fLoadOrder )
+ return 0;
+ else if ( this->fLoadOrder < right->fLoadOrder )
+ return -1;
+ else
+ return 1;
+ }
+ else {
+ if ( this->fDepth < right->fDepth )
+ return -1;
+ else
+ return 1;
+ }
+}
+
+void ImageLoader::setPath(const char* path)
+{
+ if ( fPathOwnedByImage && (fPath != NULL) )
+ delete [] fPath;
+ fPath = new char[strlen(path)+1];
+ strcpy((char*)fPath, path);
+ fPathOwnedByImage = true; // delete fPath when this image is destructed
+ fPathHash = hash(fPath);
+ fRealPath = NULL;
+}
+
+void ImageLoader::setPathUnowned(const char* path)
+{
+ if ( fPathOwnedByImage && (fPath != NULL) ) {
+ delete [] fPath;
+ }
+ fPath = path;
+ fPathOwnedByImage = false;
+ fPathHash = hash(fPath);
+}
+
+void ImageLoader::setPaths(const char* path, const char* realPath)
+{
+ this->setPath(path);
+ fRealPath = new char[strlen(realPath)+1];
+ strcpy((char*)fRealPath, realPath);
+}
+
+const char* ImageLoader::getRealPath() const
+{
+ if ( fRealPath != NULL )
+ return fRealPath;
+ else
+ return fPath;
+}
+
+
+uint32_t ImageLoader::hash(const char* path)
+{
+ // this does not need to be a great hash
+ // it is just used to reduce the number of strcmp() calls
+ // of existing images when loading a new image
+ uint32_t h = 0;
+ for (const char* s=path; *s != '\0'; ++s)
+ h = h*5 + *s;
+ return h;
+}
+
+bool ImageLoader::matchInstallPath() const
+{
+ return fMatchByInstallName;
+}
+
+void ImageLoader::setMatchInstallPath(bool match)
+{
+ fMatchByInstallName = match;
+}
+
+bool ImageLoader::statMatch(const struct stat& stat_buf) const
+{
+ return ( (this->fDevice == stat_buf.st_dev) && (this->fInode == stat_buf.st_ino) );
+}
+
+const char* ImageLoader::shortName(const char* fullName)
+{
+ // try to return leaf name
+ if ( fullName != NULL ) {
+ const char* s = strrchr(fullName, '/');
+ if ( s != NULL )
+ return &s[1];
+ }
+ return fullName;
+}
+
+const char* ImageLoader::getShortName() const
+{
+ return shortName(fPath);
+}
+
+void ImageLoader::setLeaveMapped()
+{
+ fLeaveMapped = true;
+}
+
+void ImageLoader::setHideExports(bool hide)
+{
+ fHideSymbols = hide;
+}
+
+bool ImageLoader::hasHiddenExports() const
+{
+ return fHideSymbols;
+}
+
+bool ImageLoader::isLinked() const
+{
+ return (fState >= dyld_image_state_bound);
+}
+
+time_t ImageLoader::lastModified() const
+{
+ return fLastModified;
+}
+
+bool ImageLoader::containsAddress(const void* addr) const
+{
+ for(unsigned int i=0, e=segmentCount(); i < e; ++i) {
+ const uint8_t* start = (const uint8_t*)segActualLoadAddress(i);
+ const uint8_t* end = (const uint8_t*)segActualEndAddress(i);
+ if ( (start <= addr) && (addr < end) && !segUnaccessible(i) )
+ return true;
+ }
+ return false;
+}
+
+bool ImageLoader::overlapsWithAddressRange(const void* start, const void* end) const
+{
+ for(unsigned int i=0, e=segmentCount(); i < e; ++i) {
+ const uint8_t* segStart = (const uint8_t*)segActualLoadAddress(i);
+ const uint8_t* segEnd = (const uint8_t*)segActualEndAddress(i);
+ if ( strcmp(segName(i), "__UNIXSTACK") == 0 ) {
+ // __UNIXSTACK never slides. This is the only place that cares
+ // and checking for that segment name in segActualLoadAddress()
+ // is too expensive.
+ segStart -= getSlide();
+ segEnd -= getSlide();
+ }
+ if ( (start <= segStart) && (segStart < end) )
+ return true;
+ if ( (start <= segEnd) && (segEnd < end) )
+ return true;
+ if ( (segStart < start) && (end < segEnd) )
+ return true;
+ }
+ return false;
+}
+
+void ImageLoader::getMappedRegions(MappedRegion*& regions) const
+{
+ for(unsigned int i=0, e=segmentCount(); i < e; ++i) {
+ MappedRegion region;
+ region.address = segActualLoadAddress(i);
+ region.size = segSize(i);
+ *regions++ = region;
+ }
+}
+
+
+
+bool ImageLoader::dependsOn(ImageLoader* image) {
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ if ( libImage(i) == image )
+ return true;
+ }
+ return false;
+}
+
+
+static bool notInImgageList(const ImageLoader* image, const ImageLoader** dsiStart, const ImageLoader** dsiCur)
+{
+ for (const ImageLoader** p = dsiStart; p < dsiCur; ++p)
+ if ( *p == image )
+ return false;
+ return true;
+}
+
+bool ImageLoader::findExportedSymbolAddress(const LinkContext& context, const char* symbolName,
+ const ImageLoader* requestorImage, int requestorOrdinalOfDef,
+ bool runResolver, const ImageLoader** foundIn, uintptr_t* address) const
+{
+ const Symbol* sym = this->findExportedSymbol(symbolName, true, foundIn);
+ if ( sym != NULL ) {
+ *address = (*foundIn)->getExportedSymbolAddress(sym, context, requestorImage, runResolver);
+ return true;
+ }
+ return false;
+}
+
+
+// private method that handles circular dependencies by only search any image once
+const ImageLoader::Symbol* ImageLoader::findExportedSymbolInDependentImagesExcept(const char* name,
+ const ImageLoader** dsiStart, const ImageLoader**& dsiCur, const ImageLoader** dsiEnd, const ImageLoader** foundIn) const
+{
+ const ImageLoader::Symbol* sym;
+ // search self
+ if ( notInImgageList(this, dsiStart, dsiCur) ) {
+ sym = this->findExportedSymbol(name, false, this->getPath(), foundIn);
+ if ( sym != NULL )
+ return sym;
+ *dsiCur++ = this;
+ }
+
+ // search directly dependent libraries
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( (dependentImage != NULL) && notInImgageList(dependentImage, dsiStart, dsiCur) ) {
+ sym = dependentImage->findExportedSymbol(name, false, libPath(i), foundIn);
+ if ( sym != NULL )
+ return sym;
+ }
+ }
+
+ // search indirectly dependent libraries
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( (dependentImage != NULL) && notInImgageList(dependentImage, dsiStart, dsiCur) ) {
+ *dsiCur++ = dependentImage;
+ sym = dependentImage->findExportedSymbolInDependentImagesExcept(name, dsiStart, dsiCur, dsiEnd, foundIn);
+ if ( sym != NULL )
+ return sym;
+ }
+ }
+
+ return NULL;
+}
+
+
+const ImageLoader::Symbol* ImageLoader::findExportedSymbolInDependentImages(const char* name, const LinkContext& context, const ImageLoader** foundIn) const
+{
+ unsigned int imageCount = context.imageCount()+2;
+ const ImageLoader* dontSearchImages[imageCount];
+ dontSearchImages[0] = this; // don't search this image
+ const ImageLoader** cur = &dontSearchImages[1];
+ return this->findExportedSymbolInDependentImagesExcept(name, &dontSearchImages[0], cur, &dontSearchImages[imageCount], foundIn);
+}
+
+const ImageLoader::Symbol* ImageLoader::findExportedSymbolInImageOrDependentImages(const char* name, const LinkContext& context, const ImageLoader** foundIn) const
+{
+ unsigned int imageCount = context.imageCount()+2;
+ const ImageLoader* dontSearchImages[imageCount];
+ const ImageLoader** cur = &dontSearchImages[0];
+ return this->findExportedSymbolInDependentImagesExcept(name, &dontSearchImages[0], cur, &dontSearchImages[imageCount], foundIn);
+}
+
+// this is called by initializeMainExecutable() to interpose on the initial set of images
+void ImageLoader::applyInterposing(const LinkContext& context)
+{
+ dyld3::ScopedTimer timer(DBG_DYLD_TIMING_APPLY_INTERPOSING, 0, 0, 0);
+ if ( fgInterposingTuples.size() != 0 )
+ this->recursiveApplyInterposing(context);
+}
+
+
+uintptr_t ImageLoader::interposedAddress(const LinkContext& context, uintptr_t address, const ImageLoader* inImage, const ImageLoader* onlyInImage)
+{
+ //dyld::log("interposedAddress(0x%08llX), tupleCount=%lu\n", (uint64_t)address, fgInterposingTuples.size());
+ for (std::vector<InterposeTuple>::iterator it=fgInterposingTuples.begin(); it != fgInterposingTuples.end(); it++) {
+ //dyld::log(" interposedAddress: replacee=0x%08llX, replacement=0x%08llX, neverImage=%p, onlyImage=%p, inImage=%p\n",
+ // (uint64_t)it->replacee, (uint64_t)it->replacement, it->neverImage, it->onlyImage, inImage);
+ // replace all references to 'replacee' with 'replacement'
+ if ( (address == it->replacee) && (inImage != it->neverImage) && ((it->onlyImage == NULL) || (inImage == it->onlyImage)) ) {
+ if ( context.verboseInterposing ) {
+ dyld::log("dyld interposing: replace 0x%lX with 0x%lX\n", it->replacee, it->replacement);
+ }
+ return it->replacement;
+ }
+ }
+ return address;
+}
+
+void ImageLoader::applyInterposingToDyldCache(const LinkContext& context) {
+#if USES_CHAINED_BINDS
+ if (!context.dyldCache)
+ return;
+ if (fgInterposingTuples.empty())
+ return;
+ // For each of the interposed addresses, see if any of them are in the shared cache. If so, find
+ // that image and apply its patch table to all uses.
+ uintptr_t cacheStart = (uintptr_t)context.dyldCache;
+ for (std::vector<InterposeTuple>::iterator it=fgInterposingTuples.begin(); it != fgInterposingTuples.end(); it++) {
+ if ( context.verboseInterposing )
+ dyld::log("dyld: interpose: Trying to interpose address 0x%08llx\n", (uint64_t)it->replacee);
+ uint32_t imageIndex;
+ uint32_t cacheOffsetOfReplacee = (uint32_t)(it->replacee - cacheStart);
+ if (!context.dyldCache->addressInText(cacheOffsetOfReplacee, &imageIndex))
+ continue;
+ dyld3::closure::ImageNum imageInCache = imageIndex+1;
+ if ( context.verboseInterposing )
+ dyld::log("dyld: interpose: Found shared cache image %d for 0x%08llx\n", imageInCache, (uint64_t)it->replacee);
+ const dyld3::closure::Image* image = context.dyldCache->cachedDylibsImageArray()->imageForNum(imageInCache);
+ image->forEachPatchableExport(^(uint32_t cacheOffsetOfImpl, const char* exportName) {
+ // Skip patching anything other than this symbol
+ if (cacheOffsetOfImpl != cacheOffsetOfReplacee)
+ return;
+ if ( context.verboseInterposing )
+ dyld::log("dyld: interpose: Patching uses of symbol %s in shared cache binary at %s\n", exportName, image->path());
+ uintptr_t newLoc = it->replacement;
+ image->forEachPatchableUseOfExport(cacheOffsetOfImpl, ^(dyld3::closure::Image::PatchableExport::PatchLocation patchLocation) {
+ uintptr_t* loc = (uintptr_t*)(cacheStart+patchLocation.cacheOffset);
+#if __has_feature(ptrauth_calls)
+ if ( patchLocation.authenticated ) {
+ dyld3::MachOLoaded::ChainedFixupPointerOnDisk fixupInfo;
+ fixupInfo.authRebase.auth = true;
+ fixupInfo.authRebase.addrDiv = patchLocation.usesAddressDiversity;
+ fixupInfo.authRebase.diversity = patchLocation.discriminator;
+ fixupInfo.authRebase.key = patchLocation.key;
+ *loc = fixupInfo.signPointer(loc, newLoc + patchLocation.getAddend());
+ if ( context.verboseInterposing )
+ dyld::log("dyld: interpose: *%p = %p (JOP: diversity 0x%04X, addr-div=%d, key=%s)\n",
+ loc, (void*)*loc, patchLocation.discriminator, patchLocation.usesAddressDiversity, patchLocation.keyName());
+ return;
+ }
+#endif
+ if ( context.verboseInterposing )
+ dyld::log("dyld: interpose: *%p = 0x%0llX (dyld cache patch) to %s\n", loc, newLoc + patchLocation.getAddend(), exportName);
+ *loc = newLoc + patchLocation.getAddend();
+ });
+ });
+ }
+#endif
+}
+
+void ImageLoader::addDynamicInterposingTuples(const struct dyld_interpose_tuple array[], size_t count)
+{
+ for(size_t i=0; i < count; ++i) {
+ ImageLoader::InterposeTuple tuple;
+ tuple.replacement = (uintptr_t)array[i].replacement;
+ tuple.neverImage = NULL;
+ tuple.onlyImage = this;
+ tuple.replacee = (uintptr_t)array[i].replacee;
+ // chain to any existing interpositions
+ for (std::vector<InterposeTuple>::iterator it=fgInterposingTuples.begin(); it != fgInterposingTuples.end(); it++) {
+ if ( (it->replacee == tuple.replacee) && (it->onlyImage == this) ) {
+ tuple.replacee = it->replacement;
+ }
+ }
+ ImageLoader::fgInterposingTuples.push_back(tuple);
+ }
+}
+
+// <rdar://problem/29099600> dyld should tell the kernel when it is doing root fix-ups
+void ImageLoader::vmAccountingSetSuspended(const LinkContext& context, bool suspend)
+{
+#if __arm__ || __arm64__
+ static bool sVmAccountingSuspended = false;
+ if ( suspend == sVmAccountingSuspended )
+ return;
+ if ( context.verboseBind )
+ dyld::log("set vm.footprint_suspend=%d\n", suspend);
+ int newValue = suspend ? 1 : 0;
+ int oldValue = 0;
+ size_t newlen = sizeof(newValue);
+ size_t oldlen = sizeof(oldValue);
+ int ret = sysctlbyname("vm.footprint_suspend", &oldValue, &oldlen, &newValue, newlen);
+ if ( context.verboseBind && (ret != 0) )
+ dyld::log("vm.footprint_suspend => %d, errno=%d\n", ret, errno);
+ sVmAccountingSuspended = suspend;
+#endif
+}
+
+
+void ImageLoader::link(const LinkContext& context, bool forceLazysBound, bool preflightOnly, bool neverUnload, const RPathChain& loaderRPaths, const char* imagePath)
+{
+ //dyld::log("ImageLoader::link(%s) refCount=%d, neverUnload=%d\n", imagePath, fDlopenReferenceCount, fNeverUnload);
+
+ // clear error strings
+ (*context.setErrorStrings)(0, NULL, NULL, NULL);
+
+ uint64_t t0 = mach_absolute_time();
+ this->recursiveLoadLibraries(context, preflightOnly, loaderRPaths, imagePath);
+ context.notifyBatch(dyld_image_state_dependents_mapped, preflightOnly);
+
+ // we only do the loading step for preflights
+ if ( preflightOnly )
+ return;
+
+ uint64_t t1 = mach_absolute_time();
+ context.clearAllDepths();
+ this->recursiveUpdateDepth(context.imageCount());
+
+ __block uint64_t t2, t3, t4, t5;
+ {
+ dyld3::ScopedTimer(DBG_DYLD_TIMING_APPLY_FIXUPS, 0, 0, 0);
+ t2 = mach_absolute_time();
+ this->recursiveRebase(context);
+ context.notifyBatch(dyld_image_state_rebased, false);
+
+ t3 = mach_absolute_time();
+ if ( !context.linkingMainExecutable )
+ this->recursiveBindWithAccounting(context, forceLazysBound, neverUnload);
+
+ t4 = mach_absolute_time();
+ if ( !context.linkingMainExecutable )
+ this->weakBind(context);
+ t5 = mach_absolute_time();
+ }
+
+ if ( !context.linkingMainExecutable )
+ context.notifyBatch(dyld_image_state_bound, false);
+ uint64_t t6 = mach_absolute_time();
+
+ std::vector<DOFInfo> dofs;
+ this->recursiveGetDOFSections(context, dofs);
+ context.registerDOFs(dofs);
+ uint64_t t7 = mach_absolute_time();
+
+ // interpose any dynamically loaded images
+ if ( !context.linkingMainExecutable && (fgInterposingTuples.size() != 0) ) {
+ dyld3::ScopedTimer timer(DBG_DYLD_TIMING_APPLY_INTERPOSING, 0, 0, 0);
+ this->recursiveApplyInterposing(context);
+ }
+
+ // clear error strings
+ (*context.setErrorStrings)(0, NULL, NULL, NULL);
+
+ fgTotalLoadLibrariesTime += t1 - t0;
+ fgTotalRebaseTime += t3 - t2;
+ fgTotalBindTime += t4 - t3;
+ fgTotalWeakBindTime += t5 - t4;
+ fgTotalDOF += t7 - t6;
+
+ // done with initial dylib loads
+ fgNextPIEDylibAddress = 0;
+}
+
+
+void ImageLoader::printReferenceCounts()
+{
+ dyld::log(" dlopen=%d for %s\n", fDlopenReferenceCount, getPath() );
+}
+
+
+bool ImageLoader::decrementDlopenReferenceCount()
+{
+ if ( fDlopenReferenceCount == 0 )
+ return true;
+ --fDlopenReferenceCount;
+ return false;
+}
+
+
+// <rdar://problem/14412057> upward dylib initializers can be run too soon
+// To handle dangling dylibs which are upward linked but not downward, all upward linked dylibs
+// have their initialization postponed until after the recursion through downward dylibs
+// has completed.
+void ImageLoader::processInitializers(const LinkContext& context, mach_port_t thisThread,
+ InitializerTimingList& timingInfo, ImageLoader::UninitedUpwards& images)
+{
+ uint32_t maxImageCount = context.imageCount()+2;
+ ImageLoader::UninitedUpwards upsBuffer[maxImageCount];
+ ImageLoader::UninitedUpwards& ups = upsBuffer[0];
+ ups.count = 0;
+ // Calling recursive init on all images in images list, building a new list of
+ // uninitialized upward dependencies.
+ for (uintptr_t i=0; i < images.count; ++i) {
+ images.images[i]->recursiveInitialization(context, thisThread, images.images[i]->getPath(), timingInfo, ups);
+ }
+ // If any upward dependencies remain, init them.
+ if ( ups.count > 0 )
+ processInitializers(context, thisThread, timingInfo, ups);
+}
+
+
+void ImageLoader::runInitializers(const LinkContext& context, InitializerTimingList& timingInfo)
+{
+ uint64_t t1 = mach_absolute_time();
+ mach_port_t thisThread = mach_thread_self();
+ ImageLoader::UninitedUpwards up;
+ up.count = 1;
+ up.images[0] = this;
+ processInitializers(context, thisThread, timingInfo, up);
+ context.notifyBatch(dyld_image_state_initialized, false);
+ mach_port_deallocate(mach_task_self(), thisThread);
+ uint64_t t2 = mach_absolute_time();
+ fgTotalInitTime += (t2 - t1);
+}
+
+
+void ImageLoader::bindAllLazyPointers(const LinkContext& context, bool recursive)
+{
+ if ( ! fAllLazyPointersBound ) {
+ fAllLazyPointersBound = true;
+
+ if ( recursive ) {
+ // bind lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL )
+ dependentImage->bindAllLazyPointers(context, recursive);
+ }
+ }
+ // bind lazies in this image
+ this->doBindJustLazies(context);
+ }
+}
+
+
+bool ImageLoader::allDependentLibrariesAsWhenPreBound() const
+{
+ return fAllLibraryChecksumsAndLoadAddressesMatch;
+}
+
+
+void ImageLoader::markedUsedRecursive(const std::vector<DynamicReference>& dynamicReferences)
+{
+ // already visited here
+ if ( fMarkedInUse )
+ return;
+ fMarkedInUse = true;
+
+ // clear mark on all statically dependent dylibs
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL ) {
+ dependentImage->markedUsedRecursive(dynamicReferences);
+ }
+ }
+
+ // clear mark on all dynamically dependent dylibs
+ for (std::vector<ImageLoader::DynamicReference>::const_iterator it=dynamicReferences.begin(); it != dynamicReferences.end(); ++it) {
+ if ( it->from == this )
+ it->to->markedUsedRecursive(dynamicReferences);
+ }
+
+}
+
+unsigned int ImageLoader::recursiveUpdateDepth(unsigned int maxDepth)
+{
+ // the purpose of this phase is to make the images sortable such that
+ // in a sort list of images, every image that an image depends on
+ // occurs in the list before it.
+ if ( fDepth == 0 ) {
+ // break cycles
+ fDepth = maxDepth;
+
+ // get depth of dependents
+ unsigned int minDependentDepth = maxDepth;
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( (dependentImage != NULL) && !libIsUpward(i) ) {
+ unsigned int d = dependentImage->recursiveUpdateDepth(maxDepth);
+ if ( d < minDependentDepth )
+ minDependentDepth = d;
+ }
+ }
+
+ // make me less deep then all my dependents
+ fDepth = minDependentDepth - 1;
+ }
+
+ return fDepth;
+}
+
+
+void ImageLoader::recursiveLoadLibraries(const LinkContext& context, bool preflightOnly, const RPathChain& loaderRPaths, const char* loadPath)
+{
+ if ( fState < dyld_image_state_dependents_mapped ) {
+ // break cycles
+ fState = dyld_image_state_dependents_mapped;
+
+ // get list of libraries this image needs
+ DependentLibraryInfo libraryInfos[fLibraryCount];
+ this->doGetDependentLibraries(libraryInfos);
+
+ // get list of rpaths that this image adds
+ std::vector<const char*> rpathsFromThisImage;
+ this->getRPaths(context, rpathsFromThisImage);
+ const RPathChain thisRPaths(&loaderRPaths, &rpathsFromThisImage);
+
+ // try to load each
+ bool canUsePrelinkingInfo = true;
+ for(unsigned int i=0; i < fLibraryCount; ++i){
+ ImageLoader* dependentLib;
+ bool depLibReExported = false;
+ bool depLibRequired = false;
+ bool depLibCheckSumsMatch = false;
+ DependentLibraryInfo& requiredLibInfo = libraryInfos[i];
+ if ( preflightOnly && context.inSharedCache(requiredLibInfo.name) ) {
+ // <rdar://problem/5910137> dlopen_preflight() on image in shared cache leaves it loaded but not objc initialized
+ // in preflight mode, don't even load dylib that are in the shared cache because they will never be unloaded
+ setLibImage(i, NULL, false, false);
+ continue;
+ }
+ try {
+ unsigned cacheIndex;
+ bool enforceIOSMac = false;
+ #if __MAC_OS_X_VERSION_MIN_REQUIRED
+ const dyld3::MachOFile* mf = (dyld3::MachOFile*)this->machHeader();
+ if ( mf->supportsPlatform(dyld3::Platform::iOSMac) && !mf->supportsPlatform(dyld3::Platform::macOS) )
+ enforceIOSMac = true;
+ #endif
+ dependentLib = context.loadLibrary(requiredLibInfo.name, true, this->getPath(), &thisRPaths, enforceIOSMac, cacheIndex);
+ if ( dependentLib == this ) {
+ // found circular reference, perhaps DYLD_LIBARY_PATH is causing this rdar://problem/3684168
+ dependentLib = context.loadLibrary(requiredLibInfo.name, false, NULL, NULL, enforceIOSMac, cacheIndex);
+ if ( dependentLib != this )
+ dyld::warn("DYLD_ setting caused circular dependency in %s\n", this->getPath());
+ }
+ if ( fNeverUnload )
+ dependentLib->setNeverUnload();
+ if ( requiredLibInfo.upward ) {
+ }
+ else {
+ dependentLib->fIsReferencedDownward = true;
+ }
+ LibraryInfo actualInfo = dependentLib->doGetLibraryInfo(requiredLibInfo.info);
+ depLibRequired = requiredLibInfo.required;
+ depLibCheckSumsMatch = ( actualInfo.checksum == requiredLibInfo.info.checksum );
+ depLibReExported = requiredLibInfo.reExported;
+ if ( ! depLibReExported ) {
+ // for pre-10.5 binaries that did not use LC_REEXPORT_DYLIB
+ depLibReExported = dependentLib->isSubframeworkOf(context, this) || this->hasSubLibrary(context, dependentLib);
+ }
+ // check found library version is compatible
+ // <rdar://problem/89200806> 0xFFFFFFFF is wildcard that matches any version
+ if ( (requiredLibInfo.info.minVersion != 0xFFFFFFFF) && (actualInfo.minVersion < requiredLibInfo.info.minVersion)
+ && ((dyld3::MachOFile*)(dependentLib->machHeader()))->enforceCompatVersion() ) {
+ // record values for possible use by CrashReporter or Finder
+ dyld::throwf("Incompatible library version: %s requires version %d.%d.%d or later, but %s provides version %d.%d.%d",
+ this->getShortName(), requiredLibInfo.info.minVersion >> 16, (requiredLibInfo.info.minVersion >> 8) & 0xff, requiredLibInfo.info.minVersion & 0xff,
+ dependentLib->getShortName(), actualInfo.minVersion >> 16, (actualInfo.minVersion >> 8) & 0xff, actualInfo.minVersion & 0xff);
+ }
+ // prebinding for this image disabled if any dependent library changed
+ //if ( !depLibCheckSumsMatch )
+ // canUsePrelinkingInfo = false;
+ // prebinding for this image disabled unless both this and dependent are in the shared cache
+ if ( !dependentLib->inSharedCache() || !this->inSharedCache() )
+ canUsePrelinkingInfo = false;
+
+ //if ( context.verbosePrebinding ) {
+ // if ( !requiredLib.checksumMatches )
+ // fprintf(stderr, "dyld: checksum mismatch, (%u v %u) for %s referencing %s\n",
+ // requiredLibInfo.info.checksum, actualInfo.checksum, this->getPath(), dependentLib->getPath());
+ // if ( dependentLib->getSlide() != 0 )
+ // fprintf(stderr, "dyld: dependent library slid for %s referencing %s\n", this->getPath(), dependentLib->getPath());
+ //}
+ }
+ catch (const char* msg) {
+ //if ( context.verbosePrebinding )
+ // fprintf(stderr, "dyld: exception during processing for %s referencing %s\n", this->getPath(), dependentLib->getPath());
+ if ( requiredLibInfo.required ) {
+ fState = dyld_image_state_mapped;
+ // record values for possible use by CrashReporter or Finder
+ if ( strstr(msg, "Incompatible library version") != NULL )
+ (*context.setErrorStrings)(DYLD_EXIT_REASON_DYLIB_WRONG_VERSION, this->getPath(), requiredLibInfo.name, NULL);
+ else if ( strstr(msg, "architecture") != NULL )
+ (*context.setErrorStrings)(DYLD_EXIT_REASON_DYLIB_WRONG_ARCH, this->getPath(), requiredLibInfo.name, NULL);
+ else if ( strstr(msg, "file system sandbox") != NULL )
+ (*context.setErrorStrings)(DYLD_EXIT_REASON_FILE_SYSTEM_SANDBOX, this->getPath(), requiredLibInfo.name, NULL);
+ else if ( strstr(msg, "code signature") != NULL )
+ (*context.setErrorStrings)(DYLD_EXIT_REASON_CODE_SIGNATURE, this->getPath(), requiredLibInfo.name, NULL);
+ else if ( strstr(msg, "malformed") != NULL )
+ (*context.setErrorStrings)(DYLD_EXIT_REASON_MALFORMED_MACHO, this->getPath(), requiredLibInfo.name, NULL);
+ else
+ (*context.setErrorStrings)(DYLD_EXIT_REASON_DYLIB_MISSING, this->getPath(), requiredLibInfo.name, NULL);
+ const char* newMsg = dyld::mkstringf("Library not loaded: %s\n Referenced from: %s\n Reason: %s", requiredLibInfo.name, this->getRealPath(), msg);
+ free((void*)msg); // our free() will do nothing if msg is a string literal
+ throw newMsg;
+ }
+ free((void*)msg); // our free() will do nothing if msg is a string literal
+ // ok if weak library not found
+ dependentLib = NULL;
+ canUsePrelinkingInfo = false; // this disables all prebinding, we may want to just slam import vectors for this lib to zero
+ }
+ setLibImage(i, dependentLib, depLibReExported, requiredLibInfo.upward);
+ }
+ fAllLibraryChecksumsAndLoadAddressesMatch = canUsePrelinkingInfo;
+
+ // tell each to load its dependents
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL ) {
+ dependentImage->recursiveLoadLibraries(context, preflightOnly, thisRPaths, libraryInfos[i].name);
+ }
+ }
+
+ // do deep prebind check
+ if ( fAllLibraryChecksumsAndLoadAddressesMatch ) {
+ for(unsigned int i=0; i < libraryCount(); ++i){
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL ) {
+ if ( !dependentImage->allDependentLibrariesAsWhenPreBound() )
+ fAllLibraryChecksumsAndLoadAddressesMatch = false;
+ }
+ }
+ }
+
+ // free rpaths (getRPaths() malloc'ed each string)
+ for(std::vector<const char*>::iterator it=rpathsFromThisImage.begin(); it != rpathsFromThisImage.end(); ++it) {
+ const char* str = *it;
+ free((void*)str);
+ }
+
+ }
+}
+
+void ImageLoader::recursiveRebase(const LinkContext& context)
+{
+ if ( fState < dyld_image_state_rebased ) {
+ // break cycles
+ fState = dyld_image_state_rebased;
+
+ try {
+ // rebase lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL )
+ dependentImage->recursiveRebase(context);
+ }
+
+ // rebase this image
+ doRebase(context);
+
+ // notify
+ context.notifySingle(dyld_image_state_rebased, this, NULL);
+ }
+ catch (const char* msg) {
+ // this image is not rebased
+ fState = dyld_image_state_dependents_mapped;
+ CRSetCrashLogMessage2(NULL);
+ throw;
+ }
+ }
+}
+
+void ImageLoader::recursiveApplyInterposing(const LinkContext& context)
+{
+ if ( ! fInterposed ) {
+ // break cycles
+ fInterposed = true;
+
+ try {
+ // interpose lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL )
+ dependentImage->recursiveApplyInterposing(context);
+ }
+
+ // interpose this image
+ doInterpose(context);
+ }
+ catch (const char* msg) {
+ // this image is not interposed
+ fInterposed = false;
+ throw;
+ }
+ }
+}
+
+void ImageLoader::recursiveBindWithAccounting(const LinkContext& context, bool forceLazysBound, bool neverUnload)
+{
+ this->recursiveBind(context, forceLazysBound, neverUnload);
+ vmAccountingSetSuspended(context, false);
+}
+
+void ImageLoader::recursiveBind(const LinkContext& context, bool forceLazysBound, bool neverUnload)
+{
+ // Normally just non-lazy pointers are bound immediately.
+ // The exceptions are:
+ // 1) DYLD_BIND_AT_LAUNCH will cause lazy pointers to be bound immediately
+ // 2) some API's (e.g. RTLD_NOW) can cause lazy pointers to be bound immediately
+ if ( fState < dyld_image_state_bound ) {
+ // break cycles
+ fState = dyld_image_state_bound;
+
+ try {
+ // bind lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL )
+ dependentImage->recursiveBind(context, forceLazysBound, neverUnload);
+ }
+ // bind this image
+ this->doBind(context, forceLazysBound);
+ // mark if lazys are also bound
+ if ( forceLazysBound || this->usablePrebinding(context) )
+ fAllLazyPointersBound = true;
+ // mark as never-unload if requested
+ if ( neverUnload )
+ this->setNeverUnload();
+
+ context.notifySingle(dyld_image_state_bound, this, NULL);
+ }
+ catch (const char* msg) {
+ // restore state
+ fState = dyld_image_state_rebased;
+ CRSetCrashLogMessage2(NULL);
+ throw;
+ }
+ }
+}
+
+
+// These are mangled symbols for all the variants of operator new and delete
+// which a main executable can define (non-weak) and override the
+// weak-def implementation in the OS.
+static const char* sTreatAsWeak[] = {
+ "__Znwm", "__ZnwmRKSt9nothrow_t",
+ "__Znam", "__ZnamRKSt9nothrow_t",
+ "__ZdlPv", "__ZdlPvRKSt9nothrow_t", "__ZdlPvm",
+ "__ZdaPv", "__ZdaPvRKSt9nothrow_t", "__ZdaPvm",
+ "__ZnwmSt11align_val_t", "__ZnwmSt11align_val_tRKSt9nothrow_t",
+ "__ZnamSt11align_val_t", "__ZnamSt11align_val_tRKSt9nothrow_t",
+ "__ZdlPvSt11align_val_t", "__ZdlPvSt11align_val_tRKSt9nothrow_t", "__ZdlPvmSt11align_val_t",
+ "__ZdaPvSt11align_val_t", "__ZdaPvSt11align_val_tRKSt9nothrow_t", "__ZdaPvmSt11align_val_t"
+};
+
+
+
+void ImageLoader::weakBind(const LinkContext& context)
+{
+ if ( context.verboseWeakBind )
+ dyld::log("dyld: weak bind start:\n");
+ uint64_t t1 = mach_absolute_time();
+ // get set of ImageLoaders that participate in coalecsing
+ ImageLoader* imagesNeedingCoalescing[fgImagesRequiringCoalescing];
+ unsigned imageIndexes[fgImagesRequiringCoalescing];
+ int count = context.getCoalescedImages(imagesNeedingCoalescing, imageIndexes);
+
+ // count how many have not already had weakbinding done
+ int countNotYetWeakBound = 0;
+ int countOfImagesWithWeakDefinitionsNotInSharedCache = 0;
+ for(int i=0; i < count; ++i) {
+ if ( ! imagesNeedingCoalescing[i]->weakSymbolsBound(imageIndexes[i]) )
+ ++countNotYetWeakBound;
+ if ( ! imagesNeedingCoalescing[i]->inSharedCache() )
+ ++countOfImagesWithWeakDefinitionsNotInSharedCache;
+ }
+
+ // don't need to do any coalescing if only one image has overrides, or all have already been done
+ if ( (countOfImagesWithWeakDefinitionsNotInSharedCache > 0) && (countNotYetWeakBound > 0) ) {
+ // make symbol iterators for each
+ ImageLoader::CoalIterator iterators[count];
+ ImageLoader::CoalIterator* sortedIts[count];
+ for(int i=0; i < count; ++i) {
+ imagesNeedingCoalescing[i]->initializeCoalIterator(iterators[i], i, imageIndexes[i]);
+ sortedIts[i] = &iterators[i];
+ if ( context.verboseWeakBind )
+ dyld::log("dyld: weak bind load order %d/%d for %s\n", i, count, imagesNeedingCoalescing[i]->getIndexedPath(imageIndexes[i]));
+ }
+
+ // walk all symbols keeping iterators in sync by
+ // only ever incrementing the iterator with the lowest symbol
+ int doneCount = 0;
+ while ( doneCount != count ) {
+ //for(int i=0; i < count; ++i)
+ // dyld::log("sym[%d]=%s ", sortedIts[i]->loadOrder, sortedIts[i]->symbolName);
+ //dyld::log("\n");
+ // increment iterator with lowest symbol
+ if ( sortedIts[0]->image->incrementCoalIterator(*sortedIts[0]) )
+ ++doneCount;
+ // re-sort iterators
+ for(int i=1; i < count; ++i) {
+ int result = strcmp(sortedIts[i-1]->symbolName, sortedIts[i]->symbolName);
+ if ( result == 0 )
+ sortedIts[i-1]->symbolMatches = true;
+ if ( result > 0 ) {
+ // new one is bigger then next, so swap
+ ImageLoader::CoalIterator* temp = sortedIts[i-1];
+ sortedIts[i-1] = sortedIts[i];
+ sortedIts[i] = temp;
+ }
+ if ( result < 0 )
+ break;
+ }
+ // process all matching symbols just before incrementing the lowest one that matches
+ if ( sortedIts[0]->symbolMatches && !sortedIts[0]->done ) {
+ const char* nameToCoalesce = sortedIts[0]->symbolName;
+ // pick first symbol in load order (and non-weak overrides weak)
+ uintptr_t targetAddr = 0;
+ ImageLoader* targetImage = NULL;
+ unsigned targetImageIndex = 0;
+ for(int i=0; i < count; ++i) {
+ if ( strcmp(iterators[i].symbolName, nameToCoalesce) == 0 ) {
+ if ( context.verboseWeakBind )
+ dyld::log("dyld: weak bind, found %s weak=%d in %s \n", nameToCoalesce, iterators[i].weakSymbol, iterators[i].image->getIndexedPath((unsigned)iterators[i].imageIndex));
+ if ( iterators[i].weakSymbol ) {
+ if ( targetAddr == 0 ) {
+ targetAddr = iterators[i].image->getAddressCoalIterator(iterators[i], context);
+ if ( targetAddr != 0 ) {
+ targetImage = iterators[i].image;
+ targetImageIndex = (unsigned)iterators[i].imageIndex;
+ }
+ }
+ }
+ else {
+ targetAddr = iterators[i].image->getAddressCoalIterator(iterators[i], context);
+ if ( targetAddr != 0 ) {
+ targetImage = iterators[i].image;
+ targetImageIndex = (unsigned)iterators[i].imageIndex;
+ // strong implementation found, stop searching
+ break;
+ }
+ }
+ }
+ }
+ // tell each to bind to this symbol (unless already bound)
+ if ( targetAddr != 0 ) {
+ if ( context.verboseWeakBind ) {
+ dyld::log("dyld: weak binding all uses of %s to copy from %s\n",
+ nameToCoalesce, targetImage->getIndexedShortName(targetImageIndex));
+ }
+ for(int i=0; i < count; ++i) {
+ if ( strcmp(iterators[i].symbolName, nameToCoalesce) == 0 ) {
+ if ( context.verboseWeakBind ) {
+ dyld::log("dyld: weak bind, setting all uses of %s in %s to 0x%lX from %s\n",
+ nameToCoalesce, iterators[i].image->getIndexedShortName((unsigned)iterators[i].imageIndex),
+ targetAddr, targetImage->getIndexedShortName(targetImageIndex));
+ }
+ if ( ! iterators[i].image->weakSymbolsBound(imageIndexes[i]) )
+ iterators[i].image->updateUsesCoalIterator(iterators[i], targetAddr, targetImage, targetImageIndex, context);
+ iterators[i].symbolMatches = false;
+ }
+ }
+ }
+
+ }
+ }
+
+#if __arm64e__
+ for (int i=0; i < count; ++i) {
+ if ( imagesNeedingCoalescing[i]->usesChainedFixups() ) {
+ // during binding of references to weak-def symbols, the dyld cache was patched
+ // but if main executable has non-weak override of operator new or delete it needs is handled here
+ if ( !imagesNeedingCoalescing[i]->weakSymbolsBound(imageIndexes[i]) ) {
+ for (const char* weakSymbolName : sTreatAsWeak) {
+ const ImageLoader* dummy;
+ imagesNeedingCoalescing[i]->resolveWeak(context, weakSymbolName, true, false, &dummy);
+ }
+ }
+ }
+ else {
+ // look for weak def symbols in this image which may override the cache
+ ImageLoader::CoalIterator coaler;
+ imagesNeedingCoalescing[i]->initializeCoalIterator(coaler, i, 0);
+ imagesNeedingCoalescing[i]->incrementCoalIterator(coaler);
+ while ( !coaler.done ) {
+ imagesNeedingCoalescing[i]->incrementCoalIterator(coaler);
+ const ImageLoader* dummy;
+ // a side effect of resolveWeak() is to patch cache
+ imagesNeedingCoalescing[i]->resolveWeak(context, coaler.symbolName, true, false, &dummy);
+ }
+ }
+ }
+#endif
+
+ // mark all as having all weak symbols bound
+ for(int i=0; i < count; ++i) {
+ imagesNeedingCoalescing[i]->setWeakSymbolsBound(imageIndexes[i]);
+ }
+ }
+
+ uint64_t t2 = mach_absolute_time();
+ fgTotalWeakBindTime += t2 - t1;
+
+ if ( context.verboseWeakBind )
+ dyld::log("dyld: weak bind end\n");
+}
+
+
+
+void ImageLoader::recursiveGetDOFSections(const LinkContext& context, std::vector<DOFInfo>& dofs)
+{
+ if ( ! fRegisteredDOF ) {
+ // break cycles
+ fRegisteredDOF = true;
+
+ // gather lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL )
+ dependentImage->recursiveGetDOFSections(context, dofs);
+ }
+ this->doGetDOFSections(context, dofs);
+ }
+}
+
+void ImageLoader::setNeverUnloadRecursive() {
+ if ( ! fNeverUnload ) {
+ // break cycles
+ fNeverUnload = true;
+
+ // gather lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL )
+ dependentImage->setNeverUnloadRecursive();
+ }
+ }
+}
+
+void ImageLoader::recursiveSpinLock(recursive_lock& rlock)
+{
+ // try to set image's ivar fInitializerRecursiveLock to point to this lock_info
+ // keep trying until success (spin)
+ while ( ! OSAtomicCompareAndSwapPtrBarrier(NULL, &rlock, (void**)&fInitializerRecursiveLock) ) {
+ // if fInitializerRecursiveLock already points to a different lock_info, if it is for
+ // the same thread we are on, the increment the lock count, otherwise continue to spin
+ if ( (fInitializerRecursiveLock != NULL) && (fInitializerRecursiveLock->thread == rlock.thread) )
+ break;
+ }
+ ++(fInitializerRecursiveLock->count);
+}
+
+void ImageLoader::recursiveSpinUnLock()
+{
+ if ( --(fInitializerRecursiveLock->count) == 0 )
+ fInitializerRecursiveLock = NULL;
+}
+
+void ImageLoader::InitializerTimingList::addTime(const char* name, uint64_t time)
+{
+ for (int i=0; i < count; ++i) {
+ if ( strcmp(images[i].shortName, name) == 0 ) {
+ images[i].initTime += time;
+ return;
+ }
+ }
+ images[count].initTime = time;
+ images[count].shortName = name;
+ ++count;
+}
+
+void ImageLoader::recursiveInitialization(const LinkContext& context, mach_port_t this_thread, const char* pathToInitialize,
+ InitializerTimingList& timingInfo, UninitedUpwards& uninitUps)
+{
+ recursive_lock lock_info(this_thread);
+ recursiveSpinLock(lock_info);
+
+ if ( fState < dyld_image_state_dependents_initialized-1 ) {
+ uint8_t oldState = fState;
+ // break cycles
+ fState = dyld_image_state_dependents_initialized-1;
+ try {
+ // initialize lower level libraries first
+ for(unsigned int i=0; i < libraryCount(); ++i) {
+ ImageLoader* dependentImage = libImage(i);
+ if ( dependentImage != NULL ) {
+ // don't try to initialize stuff "above" me yet
+ if ( libIsUpward(i) ) {
+ uninitUps.images[uninitUps.count] = dependentImage;
+ uninitUps.count++;
+ }
+ else if ( dependentImage->fDepth >= fDepth ) {
+ dependentImage->recursiveInitialization(context, this_thread, libPath(i), timingInfo, uninitUps);
+ }
+ }
+ }
+
+ // record termination order
+ if ( this->needsTermination() )
+ context.terminationRecorder(this);
+
+ // let objc know we are about to initialize this image
+ uint64_t t1 = mach_absolute_time();
+ fState = dyld_image_state_dependents_initialized;
+ oldState = fState;
+ context.notifySingle(dyld_image_state_dependents_initialized, this, &timingInfo);
+
+ // initialize this image
+ bool hasInitializers = this->doInitialization(context);
+
+ // let anyone know we finished initializing this image
+ fState = dyld_image_state_initialized;
+ oldState = fState;
+ context.notifySingle(dyld_image_state_initialized, this, NULL);
+
+ if ( hasInitializers ) {
+ uint64_t t2 = mach_absolute_time();
+ timingInfo.addTime(this->getShortName(), t2-t1);
+ }
+ }
+ catch (const char* msg) {
+ // this image is not initialized
+ fState = oldState;
+ recursiveSpinUnLock();
+ throw;
+ }
+ }
+
+ recursiveSpinUnLock();
+}
+
+
+static void printTime(const char* msg, uint64_t partTime, uint64_t totalTime)
+{
+ static uint64_t sUnitsPerSecond = 0;
+ if ( sUnitsPerSecond == 0 ) {
+ struct mach_timebase_info timeBaseInfo;
+ if ( mach_timebase_info(&timeBaseInfo) != KERN_SUCCESS )
+ return;
+ sUnitsPerSecond = 1000000000ULL * timeBaseInfo.denom / timeBaseInfo.numer;
+ }
+ if ( partTime < sUnitsPerSecond ) {
+ uint32_t milliSecondsTimesHundred = (uint32_t)((partTime*100000)/sUnitsPerSecond);
+ uint32_t milliSeconds = (uint32_t)(milliSecondsTimesHundred/100);
+ uint32_t percentTimesTen = (uint32_t)((partTime*1000)/totalTime);
+ uint32_t percent = percentTimesTen/10;
+ if ( milliSeconds >= 100 )
+ dyld::log("%s: %u.%02u milliseconds (%u.%u%%)\n", msg, milliSeconds, milliSecondsTimesHundred-milliSeconds*100, percent, percentTimesTen-percent*10);
+ else if ( milliSeconds >= 10 )
+ dyld::log("%s: %u.%02u milliseconds (%u.%u%%)\n", msg, milliSeconds, milliSecondsTimesHundred-milliSeconds*100, percent, percentTimesTen-percent*10);
+ else
+ dyld::log("%s: %u.%02u milliseconds (%u.%u%%)\n", msg, milliSeconds, milliSecondsTimesHundred-milliSeconds*100, percent, percentTimesTen-percent*10);
+ }
+ else {
+ uint32_t secondsTimeTen = (uint32_t)((partTime*10)/sUnitsPerSecond);
+ uint32_t seconds = secondsTimeTen/10;
+ uint32_t percentTimesTen = (uint32_t)((partTime*1000)/totalTime);
+ uint32_t percent = percentTimesTen/10;
+ dyld::log("%s: %u.%u seconds (%u.%u%%)\n", msg, seconds, secondsTimeTen-seconds*10, percent, percentTimesTen-percent*10);
+ }
+}
+
+static char* commatize(uint64_t in, char* out)
+{
+ uint64_t div10 = in / 10;
+ uint8_t delta = in - div10*10;
+ char* s = &out[32];
+ int digitCount = 1;
+ *s = '\0';
+ *(--s) = '0' + delta;
+ in = div10;
+ while ( in != 0 ) {
+ if ( (digitCount % 3) == 0 )
+ *(--s) = ',';
+ div10 = in / 10;
+ delta = in - div10*10;
+ *(--s) = '0' + delta;
+ in = div10;
+ ++digitCount;
+ }
+ return s;
+}
+
+
+void ImageLoader::printStatistics(unsigned int imageCount, const InitializerTimingList& timingInfo)
+{
+ uint64_t totalTime = fgTotalLoadLibrariesTime + fgTotalRebaseTime + fgTotalBindTime + fgTotalWeakBindTime + fgTotalDOF + fgTotalInitTime;
+
+ uint64_t totalDyldTime = totalTime - fgTotalDebuggerPausedTime - fgTotalRebindCacheTime;
+ printTime("Total pre-main time", totalDyldTime, totalDyldTime);
+ printTime(" dylib loading time", fgTotalLoadLibrariesTime-fgTotalDebuggerPausedTime, totalDyldTime);
+ printTime(" rebase/binding time", fgTotalRebaseTime+fgTotalBindTime+fgTotalWeakBindTime-fgTotalRebindCacheTime, totalDyldTime);
+ printTime(" ObjC setup time", fgTotalObjCSetupTime, totalDyldTime);
+ printTime(" initializer time", fgTotalInitTime-fgTotalObjCSetupTime, totalDyldTime);
+ dyld::log(" slowest intializers :\n");
+ for (uintptr_t i=0; i < timingInfo.count; ++i) {
+ uint64_t t = timingInfo.images[i].initTime;
+ if ( t*50 < totalDyldTime )
+ continue;
+ dyld::log("%30s ", timingInfo.images[i].shortName);
+ if ( strncmp(timingInfo.images[i].shortName, "libSystem.", 10) == 0 )
+ t -= fgTotalObjCSetupTime;
+ printTime("", t, totalDyldTime);
+ }
+ dyld::log("\n");
+}
+
+void ImageLoader::printStatisticsDetails(unsigned int imageCount, const InitializerTimingList& timingInfo)
+{
+ uint64_t totalTime = fgTotalLoadLibrariesTime + fgTotalRebaseTime + fgTotalBindTime + fgTotalWeakBindTime + fgTotalDOF + fgTotalInitTime;
+ char commaNum1[40];
+ char commaNum2[40];
+
+ printTime(" total time", totalTime, totalTime);
+ dyld::log(" total images loaded: %d (%u from dyld shared cache)\n", imageCount, fgImagesUsedFromSharedCache);
+ dyld::log(" total segments mapped: %u, into %llu pages with %llu pages pre-fetched\n", fgTotalSegmentsMapped, fgTotalBytesMapped/4096, fgTotalBytesPreFetched/4096);
+ printTime(" total images loading time", fgTotalLoadLibrariesTime, totalTime);
+ printTime(" total load time in ObjC", fgTotalObjCSetupTime, totalTime);
+ printTime(" total debugger pause time", fgTotalDebuggerPausedTime, totalTime);
+ printTime(" total dtrace DOF registration time", fgTotalDOF, totalTime);
+ dyld::log(" total rebase fixups: %s\n", commatize(fgTotalRebaseFixups, commaNum1));
+ printTime(" total rebase fixups time", fgTotalRebaseTime, totalTime);
+ dyld::log(" total binding fixups: %s\n", commatize(fgTotalBindFixups, commaNum1));
+ if ( fgTotalBindSymbolsResolved != 0 ) {
+ uint32_t avgTimesTen = (fgTotalBindImageSearches * 10) / fgTotalBindSymbolsResolved;
+ uint32_t avgInt = fgTotalBindImageSearches / fgTotalBindSymbolsResolved;
+ uint32_t avgTenths = avgTimesTen - (avgInt*10);
+ dyld::log("total binding symbol lookups: %s, average images searched per symbol: %u.%u\n",
+ commatize(fgTotalBindSymbolsResolved, commaNum1), avgInt, avgTenths);
+ }
+ printTime(" total binding fixups time", fgTotalBindTime, totalTime);
+ printTime(" total weak binding fixups time", fgTotalWeakBindTime, totalTime);
+ printTime(" total redo shared cached bindings time", fgTotalRebindCacheTime, totalTime);
+ dyld::log(" total bindings lazily fixed up: %s of %s\n", commatize(fgTotalLazyBindFixups, commaNum1), commatize(fgTotalPossibleLazyBindFixups, commaNum2));
+ printTime(" total time in initializers and ObjC +load", fgTotalInitTime-fgTotalObjCSetupTime, totalTime);
+ for (uintptr_t i=0; i < timingInfo.count; ++i) {
+ uint64_t t = timingInfo.images[i].initTime;
+ if ( t*1000 < totalTime )
+ continue;
+ dyld::log("%42s ", timingInfo.images[i].shortName);
+ if ( strncmp(timingInfo.images[i].shortName, "libSystem.", 10) == 0 )
+ t -= fgTotalObjCSetupTime;
+ printTime("", t, totalTime);
+ }
+
+}
+
+
+//
+// copy path and add suffix to result
+//
+// /path/foo.dylib _debug => /path/foo_debug.dylib
+// foo.dylib _debug => foo_debug.dylib
+// foo _debug => foo_debug
+// /path/bar _debug => /path/bar_debug
+// /path/bar.A.dylib _debug => /path/bar.A_debug.dylib
+//
+void ImageLoader::addSuffix(const char* path, const char* suffix, char* result)
+{
+ strcpy(result, path);
+
+ char* start = strrchr(result, '/');
+ if ( start != NULL )
+ start++;
+ else
+ start = result;
+
+ char* dot = strrchr(start, '.');
+ if ( dot != NULL ) {
+ strcpy(dot, suffix);
+ strcat(&dot[strlen(suffix)], &path[dot-result]);
+ }
+ else {
+ strcat(result, suffix);
+ }
+}
+
+
+//
+// This function is the hotspot of symbol lookup. It was pulled out of findExportedSymbol()
+// to enable it to be re-written in assembler if needed.
+//
+const uint8_t* ImageLoader::trieWalk(const uint8_t* start, const uint8_t* end, const char* s)
+{
+ //dyld::log("trieWalk(%p, %p, %s)\n", start, end, s);
+ ++fgSymbolTrieSearchs;
+ const uint8_t* p = start;
+ while ( p != NULL ) {
+ uintptr_t terminalSize = *p++;
+ if ( terminalSize > 127 ) {
+ // except for re-export-with-rename, all terminal sizes fit in one byte
+ --p;
+ terminalSize = read_uleb128(p, end);
+ }
+ if ( (*s == '\0') && (terminalSize != 0) ) {
+ //dyld::log("trieWalk(%p) returning %p\n", start, p);
+ return p;
+ }
+ const uint8_t* children = p + terminalSize;
+ if ( children > end ) {
+ dyld::log("trieWalk() malformed trie node, terminalSize=0x%lx extends past end of trie\n", terminalSize);
+ return NULL;
+ }
+ //dyld::log("trieWalk(%p) sym=%s, terminalSize=%lu, children=%p\n", start, s, terminalSize, children);
+ uint8_t childrenRemaining = *children++;
+ p = children;
+ uintptr_t nodeOffset = 0;
+ for (; childrenRemaining > 0; --childrenRemaining) {
+ const char* ss = s;
+ //dyld::log("trieWalk(%p) child str=%s\n", start, (char*)p);
+ bool wrongEdge = false;
+ // scan whole edge to get to next edge
+ // if edge is longer than target symbol name, don't read past end of symbol name
+ char c = *p;
+ while ( c != '\0' ) {
+ if ( !wrongEdge ) {
+ if ( c != *ss )
+ wrongEdge = true;
+ ++ss;
+ }
+ ++p;
+ c = *p;
+ }
+ if ( wrongEdge ) {
+ // advance to next child
+ ++p; // skip over zero terminator
+ // skip over uleb128 until last byte is found
+ while ( (*p & 0x80) != 0 )
+ ++p;
+ ++p; // skip over last byte of uleb128
+ if ( p > end ) {
+ dyld::log("trieWalk() malformed trie node, child node extends past end of trie\n");
+ return NULL;
+ }
+ }
+ else {
+ // the symbol so far matches this edge (child)
+ // so advance to the child's node
+ ++p;
+ nodeOffset = read_uleb128(p, end);
+ if ( (nodeOffset == 0) || ( &start[nodeOffset] > end) ) {
+ dyld::log("trieWalk() malformed trie child, nodeOffset=0x%lx out of range\n", nodeOffset);
+ return NULL;
+ }
+ s = ss;
+ //dyld::log("trieWalk() found matching edge advancing to node 0x%lx\n", nodeOffset);
+ break;
+ }
+ }
+ if ( nodeOffset != 0 )
+ p = &start[nodeOffset];
+ else
+ p = NULL;
+ }
+ //dyld::log("trieWalk(%p) return NULL\n", start);
+ return NULL;
+}
+
+
+
+uintptr_t ImageLoader::read_uleb128(const uint8_t*& p, const uint8_t* end)
+{
+ uint64_t result = 0;
+ int bit = 0;
+ do {
+ if (p == end)
+ dyld::throwf("malformed uleb128");
+
+ uint64_t slice = *p & 0x7f;
+
+ if (bit > 63)
+ dyld::throwf("uleb128 too big for uint64, bit=%d, result=0x%0llX", bit, result);
+ else {
+ result |= (slice << bit);
+ bit += 7;
+ }
+ } while (*p++ & 0x80);
+ return (uintptr_t)result;
+}
+
+
+intptr_t ImageLoader::read_sleb128(const uint8_t*& p, const uint8_t* end)
+{
+ int64_t result = 0;
+ int bit = 0;
+ uint8_t byte;
+ do {
+ if (p == end)
+ throw "malformed sleb128";
+ byte = *p++;
+ result |= (((int64_t)(byte & 0x7f)) << bit);
+ bit += 7;
+ } while (byte & 0x80);
+ // sign extend negative numbers
+ if ( (byte & 0x40) != 0 )
+ result |= (~0ULL) << bit;
+ return (intptr_t)result;
+}
+
+
+VECTOR_NEVER_DESTRUCTED_IMPL(ImageLoader::InterposeTuple);
+VECTOR_NEVER_DESTRUCTED_IMPL(ImagePair);
+
+
+