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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 | /* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*- vim: ft=cpp et ts=4 sw=4: * * Copyright (c) 2023 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include "PropertyList.h" #include <bit> #include <array> #include <algorithm> #include "Vector.h" using lsl::Allocator; using lsl::Vector; namespace { // Figure out how large of integer is needed to store the value static uint8_t bytesNeededForIntegerValue(uint64_t value) { // Check to see if value fits by generating an inverse mask of 2^result-1 and see if any bits leak for(uint8_t i = 1; i < 8; i<<=1) { if ((value & ~((1ULL<<(i*8))-1)) == 0) { // No bytes leaked, so we have enough bytes to hold the value return i; } } return 8; } // Figure out how large of integer is needed to store the value static uint8_t bytesNeededForIntegerValue(int64_t value) { bool negativeValue = value & 0xf000'0000'0000'0000; if (!negativeValue) { // If the value is positive and the highest bit in the encoding is set it will incorrectly decode as negative // to avoid that we bit shift all positive values by 1, that way if the top most bit is set it will over flow // into the next byte and increase the encoding size value <<= 1; } return bytesNeededForIntegerValue((uint64_t)value); } // A non-allocating quick sort. Hard wired for indirect comparisons template<class T> void quickSort(T begin, T end) { if (begin == end) { return; } auto pivot = *std::next(begin, (end - begin) / 2); auto parition1 = std::partition(begin, end, [pivot](const auto& em) { // We are sorting pointers to elements by the value of the element, // so we need an extra deref here. return *em < *pivot; }); auto parition2 = std::partition(parition1, end, [pivot](const auto& em) { // We are sorting pointers to elements by the value of the element, // so we need an extra deref here. return !(*pivot < *em); }); quickSort(begin, parition1); quickSort(parition2, end); } template<typename T> void sortUniqueAndRedirect(Allocator& allocator, Vector<T>& objects, Vector<uint64_t>& offsets, ByteStream& bytes) { if (objects.empty()) { return; } // Sort the elements quickSort(objects.begin(), objects.end()); uint64_t lastObjectIndex = offsets.size(); T lastObject = nullptr; // We walk through the sorted vector one element at a time. If it matches the lastUniqueObject we redirect it to that, otherwise // we set lastUniqueObject to the new object, increment the object index, and emit it to the output stream for (auto i = 0; i < objects.size(); ++i) { if (lastObject && (*objects[i] == *lastObject)) { objects[i]->convertToRedirect(lastObject->index()); } else { objects[i]->setIndex(lastObjectIndex++); lastObject = objects[i]; offsets.push_back(bytes.size()); lastObject->emit(0, bytes); } } } // bplist00 uses the encoded integer internally in arrays and dictionaries static void emitPlistEncodedInteger(int64_t _value, ByteStream &bytes) { uint8_t size = bytesNeededForIntegerValue(_value); bytes.push_back(std::byte{0x10} | std::byte(std::countr_zero(size))); bytes.push_back(size, _value); } // bplist00 uses the encoded integer internally in arrays and dictionaries static void emitUnsignedPlistEncodedInteger(uint64_t _value, ByteStream &bytes) { uint8_t size = bytesNeededForIntegerValue(_value); bytes.push_back(std::byte{0x10} | std::byte(std::countr_zero(size))); bytes.push_back(size, _value); } }; #pragma mark - #pragma mark Plist object types #pragma mark Base Object void PropertyList::Object::convertToRedirect(uint64_t index) { deallocate(); _isRedirect = true; _index = index; } void PropertyList::Object::setIndex(uint64_t index) { _index = index; }; uint64_t PropertyList::Object::index() const { return _index; }; PropertyList::Object::Type PropertyList::Object::type() const { return Type(_type); } bool PropertyList::Object::processed() const { return _processed; } void PropertyList::Object::setProcessed() { _processed = true; } #pragma mark Integer PropertyList::Integer::Integer(int64_t value) : Object(Type::Integer), _value(value) {} PropertyList::Integer::Integer(Allocator& allocator, int64_t value) : Object(Type::Integer), _value(value) {} bool PropertyList::Integer::operator==(const PropertyList::Integer& other) const { return (*this <=> other) == std::strong_ordering::equal; } void PropertyList::Integer::emit(uint8_t objectIndexSize, ByteStream& bytes) { // int 0001 0nnn ... // # of bytes is 2^nnn, big-endian bytes emitPlistEncodedInteger(_value, bytes); } void PropertyList::Integer::deallocate() {} std::strong_ordering PropertyList::Integer::operator<=>(const Integer& other) const { return (_value <=> other._value); } #pragma mark Data void PropertyList::Data::emit(uint8_t objectIndexSize, ByteStream& bytes) { // data 0100 nnnn [int] ... // nnnn is number of bytes unless 1111 then int count follows, followed by bytes uint64_t size = _value.size(); if (size < 15) { bytes.push_back(std::byte{0x40} | (std::byte)size); } else { bytes.push_back(std::byte{0x4f}); emitUnsignedPlistEncodedInteger(size, bytes); } std::copy(_value.begin(), _value.end(), std::back_inserter(bytes)); } void PropertyList::Data::deallocate() { _value.resize(0); } std::strong_ordering PropertyList::Data::operator<=>(const PropertyList::Data& other) const { std::strong_ordering order = _value.size() <=> other._value.size(); if (order == std::strong_ordering::equal) { order = (memcmp((void*)_value.data(), (void*)other._value.data(), (size_t)_value.size()) <=> 0); } return order; } bool PropertyList::Data::operator==(const Data& other) const { return (*this <=> other) == std::strong_ordering::equal; } PropertyList::Data::Data(Allocator& allocator, uint64_t size) : Object(Type::Data), _value(allocator) { _value.insert(_value.begin(), size, std::byte{0}); } PropertyList::Data::Data(Allocator& allocator, std::span<std::byte> value) : Object(Type::Data), _value(allocator) { _value.insert(_value.begin(), value.begin(), value.end()); } std::span<std::byte> PropertyList::Data::bytes() { return _value; } #pragma mark String bool PropertyList::String::emitUnicode(uint8_t objectIndexSize, uint64_t stringSize, ByteStream& bytes) const { // string 0110 nnnn [int] ... // Unicode string, nnnn is # of chars, else 1111 then int count, then big-endian 2-byte uint16_t bool foundUnicode = false; for(auto i = 0; i < stringSize; ++i) { if (((uint8_t*)_value)[i] & 0x80) { foundUnicode = true; break; } } if (!foundUnicode) { return false; } // We have a UTF-8 string, from which we cannot tell how many UTF-8 chaarcters will result. So we decode the whole thing into a // vector then emit it. If the UTF-8 is malformed we bail out here and pass it through as a malformed ASCII string. The decoder // has to deal with malformed content anyway, and that way we have the data intact data in the atlas so we can inspect // manually if necessary. #define CHECK_UTF8_INTERMEDIATY_BYTE(x) \ if (((x) & 0xc0) != 0x80) { return false;} Vector<uint16_t> utf16chars(bytes.allocator()); for(auto i = 0; i < stringSize; ++i) { uint16_t value = ((uint8_t*)_value)[i]; if ((value & 0x80) == 0x00) { // 1 byte utf16chars.push_back(value); } else if ((value & 0xe0) == 0xc0) { // 2 bytes if (i+1 >= stringSize) { return false; } uint16_t value2 = ((uint8_t*)_value)[i+1]; CHECK_UTF8_INTERMEDIATY_BYTE(value2); utf16chars.push_back(((value & 0x1f) << 6) | (value2 & 0x3f)); i += 1; } else if ((value & 0xf0) == 0xe0) { // 3 bytes if (i+2 >= stringSize) { return false; } uint16_t value2 = ((uint8_t*)_value)[i+1]; uint16_t value3 = ((uint8_t*)_value)[i+2]; CHECK_UTF8_INTERMEDIATY_BYTE(value2); CHECK_UTF8_INTERMEDIATY_BYTE(value3); utf16chars.push_back(((value & 0x1f) << 12) | ((value2 & 0x3f) << 6) | ((value3 & 0x3f))); i += 2; } else if ((value & 0xf8) == 0xf0) { // 4 bytes if (i+3 >= stringSize) { return false; } uint32_t value1 = value; uint32_t value2 = ((uint8_t*)_value)[i+1]; uint32_t value3 = ((uint8_t*)_value)[i+2]; uint32_t value4 = ((uint8_t*)_value)[i+3]; CHECK_UTF8_INTERMEDIATY_BYTE(value2); CHECK_UTF8_INTERMEDIATY_BYTE(value3); CHECK_UTF8_INTERMEDIATY_BYTE(value4); value1 = (value1 & 0x07) << 18; value1 |= (value2 & 0x3f) << 12; value1 |= (value3 & 0x3f) << 6; value1 |= (value4 & 0x3f); value1 -= 0x10000; uint16_t highSurrogate = ((uint16_t)((value1>>10) & 0x03ff) + 0xd800); uint16_t lowSurrogate = (uint16_t)((value1 & 0x03ff) + 0xdc00); utf16chars.push_back(highSurrogate); utf16chars.push_back(lowSurrogate); i += 3; } } if (utf16chars.size() < 15) { bytes.push_back(std::byte{0x60} | (std::byte)utf16chars.size()); } else { bytes.push_back(std::byte{0x6f}); PropertyList::Integer encodedSize(utf16chars.size()); encodedSize.emit(objectIndexSize, bytes); } for (auto& utf16char : utf16chars) { bytes.push_back((uint16_t)utf16char); } return true; } void PropertyList::String::emit(uint8_t objectIndexSize, ByteStream& bytes) { uint64_t size = strlen(_value); if (emitUnicode(objectIndexSize, size, bytes)) { // The string was unicode and has been emitted, return return; } // string 0101 nnnn [int] ... // ASCII string, nnnn is # of chars, else 1111 then int count, then bytes if (size < 15) { bytes.push_back(std::byte{0x50} | (std::byte)size); } else { bytes.push_back(std::byte{0x5f}); PropertyList::Integer encodedSize(size); encodedSize.emit(objectIndexSize, bytes); } std::copy((std::byte*)_value, (std::byte*)_value+size, std::back_inserter(bytes)); } void PropertyList::String::deallocate() { if (_isRedirect) { return; } Allocator::freeObject((void*)_value); _value = nullptr; } std::strong_ordering PropertyList::String::operator<=>(const PropertyList::String& other) const { return (strcmp(_value, other._value) <=> 0); } bool PropertyList::String::operator==(const String& other) const { return (*this <=> other) == std::strong_ordering::equal; } PropertyList::String::String(Allocator& allocator, std::string_view value) : Object(Type::String) { char* p = (char*)allocator.malloc(value.size()+1); memcpy(p, value.data(), value.size()); p[value.size()] = '\0'; _value = p; } PropertyList::String::~String() { if (_isRedirect) { return; } if (_value) { Allocator::freeObject((void*)_value); } } #pragma mark Array PropertyList::Array::Array(Allocator& allocator) : Object(Type::Array), _values(allocator) {} std::span<PropertyList::Object*> PropertyList::Array::values() { return _values; } void PropertyList::Array::emit(uint8_t objectIndexSize, ByteStream& bytes) { // 1010 nnnn [int] objref* // nnnn is count, unless '1111', then int count follows uint64_t size = _values.size(); if (size < 15) { bytes.push_back(std::byte{0xa0} | (std::byte)size); } else { bytes.push_back(std::byte{0xaf}); emitUnsignedPlistEncodedInteger(size, bytes); } for (auto i = 0; i < size; ++i) { bytes.push_back(objectIndexSize, _values[i]->index()); } } void PropertyList::Array::deallocate() { if (_isRedirect) { return; } for (auto element : _values) { element->deallocate(); } } #pragma mark Dictionary PropertyList::Dictionary::Dictionary(Allocator& allocator) : Object(Type::Dictionary), _keys(allocator), _values(allocator) {} std::span<PropertyList::Object*> PropertyList::Dictionary::keys() { return _keys; } std::span<PropertyList::Object*> PropertyList::Dictionary::values() { return _values; } void PropertyList::Dictionary::emit(uint8_t objectIndexSize, ByteStream& bytes) { //dict 1101 nnnn [int] keyref* objref* // nnnn is count, unless '1111', then int count follows uint64_t size = _keys.size(); if (size < 15) { bytes.push_back(std::byte{0xd0} | (std::byte)size); } else { bytes.push_back(std::byte{0xdf}); PropertyList::Integer encodedSize(size); encodedSize.emit(objectIndexSize, bytes); } for (auto i = 0; i < size; ++i) { bytes.push_back(objectIndexSize, _keys[i]->index()); } for (auto i = 0; i < size; ++i) { bytes.push_back(objectIndexSize, _values[i]->index()); } } void PropertyList::Dictionary::deallocate() { if (_isRedirect) { return; } for (auto element : _keys) { element->deallocate(); } for (auto element : _values) { element->deallocate(); } } #pragma mark UUID PropertyList::UUID::UUID(Allocator& allocator, uuid_t uuid) : Data(allocator, std::span((std::byte*)&uuid[0], 16)) {} #pragma mark Botmap // Need to round up to the next multiple 8 since we used 8 bit bytes PropertyList::Bitmap::Bitmap(Allocator& allocator, uint64_t size) : PropertyList::Data(allocator, ((size + 7) & (-8))/8) {} void PropertyList::Bitmap::setBit(uint64_t bit) { assert(bit < bytes().size()*8); std::byte* bitmap = bytes().data(); std::byte* byte = &bitmap[bit/8]; (*byte) |= (std::byte)(1<<(bit%8)); } #pragma mark - // This a WRITEONLY plist implementation. There is no way to query objects in it. It also has a number of other // limitations, such as only usng strings for keys, etc. Its goal is to work in the dyld runtime environment // with enough functionality to emit the process info and nothing more. PropertyList::PropertyList(Allocator& allocator) : _allocator(allocator), _rootDictionary(allocator) {} void PropertyList::encode(ByteStream& bytes) { Vector<uint64_t> offsets(bytes.allocator()); uint64_t offsetTableOffset = 0; uint64_t numObjects = 0; uint64_t topObject = 0; uint8_t offsetSize = 0; uint8_t objectIndexSize = 0; Vector<String*> strings(_allocator); Vector<Integer*> integers(_allocator); Vector<Data*> datas(_allocator); Vector<Object*> collections(_allocator); Vector<Object*> objectsToProcess(_allocator); // First we sort out all the integers, strings, data for uniquing, while pull out the collections to flatten objectsToProcess.push_back(&_rootDictionary); while(!objectsToProcess.empty()) { Vector<Object*> newObjects(_allocator); for (auto i : objectsToProcess) { if (i->processed()) { continue; } i->setProcessed(); switch(i->type()) { case Object::Type::String: strings.push_back(reinterpret_cast<String*>(i)); break; case Object::Type::Integer: integers.push_back(reinterpret_cast<Integer*>(i)); break; case Object::Type::Data: datas.push_back(reinterpret_cast<Data*>(i)); break; case Object::Type::Array: { Array* array = reinterpret_cast<Array*>(i); collections.push_back(i); std::copy(array->values().begin(), array->values().end(), std::back_inserter(newObjects)); } break; case Object::Type::Dictionary: { Dictionary* dict = reinterpret_cast<Dictionary*>(i); collections.push_back(i); // Since this is a collection its children need to be processed, add them to newObjects so they will be handled, // next time we loop around. std::copy(dict->keys().begin(), dict->keys().end(), std::back_inserter(newObjects)); std::copy(dict->values().begin(), dict->values().end(), std::back_inserter(newObjects)); } break; } } objectsToProcess = newObjects; } //Write header bytes.setEndian(ByteStream::Endian::Big); bytes.push_back("bplist00"); // Sort, unique, and write out each type sortUniqueAndRedirect(_allocator, strings, offsets, bytes); sortUniqueAndRedirect(_allocator, integers, offsets, bytes); sortUniqueAndRedirect(_allocator, datas, offsets, bytes); topObject = offsets.size(); numObjects = offsets.size() + collections.size(); objectIndexSize = bytesNeededForIntegerValue(numObjects); //emit collections uint64_t currentIndex = offsets.size(); for (auto i : collections) { i->setIndex(currentIndex++); } //emit collections for (auto i : collections) { offsets.push_back(bytes.size()); i->emit(objectIndexSize, bytes); } offsetTableOffset = bytes.size(); offsetSize = bytesNeededForIntegerValue(offsetTableOffset); for (auto i = 0; i < offsets.size(); ++i) { bytes.push_back(offsetSize, offsets[i]); } // Write trailer bytes.push_back((uint8_t)0x0); bytes.push_back((uint8_t)0x0); bytes.push_back((uint8_t)0x0); bytes.push_back((uint8_t)0x0); bytes.push_back((uint8_t)0x0); bytes.push_back((uint8_t)0x0); bytes.push_back((uint8_t)offsetSize); bytes.push_back((uint8_t)objectIndexSize); bytes.push_back((uint64_t)numObjects); bytes.push_back((uint64_t)topObject); // Root dictionary is always the first collection bytes.push_back((uint64_t)offsetTableOffset); } PropertyList::Dictionary& PropertyList::rootDictionary() { return _rootDictionary; } |