Loading...
arm/string/memcmp.s Libc-825.26 /dev/null
--- Libc/Libc-825.26/arm/string/memcmp.s
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * Copyright (c) 2009 Apple Inc. All rights reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- * 
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- * 
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- * 
- * @APPLE_LICENSE_HEADER_END@
- */
-
-// ARM Assembly implementation of memcmp( ) from <string.h>
-// Uses Thumb2 if it is available, otherwise generates ARM code.
-//
-// -- Stephen Canon, August 2009
-//
-// The basic idea is to use word compares instead of byte compares as long as
-// at least four bytes remain to be compared.  However, because memcmp( )
-// compares the buffers as though they were big-endian unsigned integers, we
-// need to byte-reverse each word before comparing them.
-//
-// If the buffers are not word aligned, or they are shorter than four bytes,
-// we just use a simple byte comparison loop instead.
-//
-// int   bcmp(void *src1, void *src2, size_t length);
-// int memcmp(void *src1, void *src2, size_t length);
-
-.text
-.syntax unified
-#if defined __thumb2__
-	.code 16
-	.thumb_func _bcmp
-	.thumb_func _memcmp
-#else
-	.code 32
-#endif
-
-#define ESTABLISH_FRAME \
-	push   {r7,lr};\
-	mov     r7,     sp
-#define CLEAR_FRAME_AND_RETURN \
-	pop    {r7,pc}
-
-#include <arm/arch.h>
-
-#if defined _ARM_ARCH_6
-	#define BYTE_REVERSE(reg,tmp) \
-    rev     reg, reg
-#else // defined _ARM_ARCH_6
-// Prior to ARMv6, the REV instruction is not available.  We use a very cute
-// software workaround instead, which needs only a single scratch register.
-	#define BYTE_REVERSE(reg,tmp) \
-	eor     tmp, reg, reg, ror #16;\
-	bic     tmp, tmp, #0xff0000   ;\
-	mov     tmp,      tmp, lsr #8 ;\
-	eor     reg, tmp, reg, ror #8
-#endif // defined _ARM_ARCH_6
-
-.globl _bcmp
-.globl _memcmp
-.align 2
-_bcmp:
-_memcmp:
-    // If both buffers are not word aligned, jump to a byte-comparison loop.
-	ESTABLISH_FRAME
-	orr     ip,     r0, r1
-	tst     ip,         #3
-	bne     L_useByteComparisons
-
-    // As long as at least four bytes of length remain, load one word from each
-    // buffer and check if they are equal.
-0:  subs    r2,         #4
-	blo     L_lessThanFourBytesRemain
-	ldr     r3,    [r0],#4
-	ldr     ip,    [r1],#4
-	cmp     r3,     ip
-	beq     0b
-	
-    // If words from the two buffers compared unequal, we end up here.  We need
-    // to byte-swap both words, then subtract to determine the result (+/-1).
-	BYTE_REVERSE(r3,r1)
-	BYTE_REVERSE(ip,r2)
-    mov     r0,         #1
-	subs    r3,     ip
-	it      lo
-	movlo   r0,         #-1
-	CLEAR_FRAME_AND_RETURN
-	
-L_lessThanFourBytesRemain:
-    adds    r2,         #4
-L_useByteComparisons:
-	mov     r3,     r0
-    // If no bytes remain to compare, the buffers are equal and we return zero.
-    // Otherwise, load one byte from each buffer and check if they are equal.
-0:  subs    r2,         #1
-	blo     L_buffersAreEqual
-	ldrb    r0,    [r3],#1
-	ldrb    ip,    [r1],#1
-	subs    r0,         ip
-	beq     0b
-	CLEAR_FRAME_AND_RETURN
-    
-L_buffersAreEqual:
-    mov     r0,         #0
-	CLEAR_FRAME_AND_RETURN