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--- Libc/Libc-391/include/runetype.h
+++ Libc/Libc-320/include/runetype.h
@@ -40,38 +40,38 @@
#define _RUNETYPE_H_
#include <sys/cdefs.h>
-#include <_types.h>
+#include <machine/ansi.h>
-#ifndef _POSIX_C_SOURCE
-
-#ifndef _SIZE_T
-#define _SIZE_T
-typedef __darwin_size_t size_t;
+#ifndef _BSD_SIZE_T_DEFINED_
+#define _BSD_SIZE_T_DEFINED_
+typedef _BSD_SIZE_T_ size_t;
#endif
-#ifndef _CT_RUNE_T
-#define _CT_RUNE_T
-typedef __darwin_ct_rune_t ct_rune_t;
+#ifndef _BSD_CT_RUNE_T_DEFINED_
+#define _BSD_CT_RUNE_T_DEFINED_
+typedef _BSD_CT_RUNE_T_ ct_rune_t;
#endif
-#ifndef _RUNE_T
-#define _RUNE_T
-typedef __darwin_rune_t rune_t;
+#ifndef _BSD_RUNE_T_DEFINED_
+#define _BSD_RUNE_T_DEFINED_
+typedef _BSD_RUNE_T_ rune_t;
#endif
#ifndef __cplusplus
-#ifndef _WCHAR_T
-#define _WCHAR_T
-typedef __darwin_wchar_t wchar_t;
-#endif /* _WCHAR_T */
+#ifndef _BSD_WCHAR_T_DEFINED_
+#define _BSD_WCHAR_T_DEFINED_
+#ifdef __WCHAR_TYPE__
+typedef __WCHAR_TYPE__ wchar_t;
+#else /* ! __WCHAR_TYPE__ */
+typedef _BSD_WCHAR_T_ wchar_t;
+#endif /* __WCHAR_TYPE__ */
+#endif /* _BSD_WCHAR_T_DEFINED_ */
#endif /* __cplusplus */
-#ifndef _WINT_T
-#define _WINT_T
-typedef __darwin_wint_t wint_t;
+#ifndef _BSD_WINT_T_DEFINED_
+#define _BSD_WINT_T_DEFINED_
+typedef _BSD_WINT_T_ wint_t;
#endif
-
-#endif /* !_POSIX_C_SOURCE */
#define _CACHED_RUNES (1 <<8 ) /* Must be a power of 2 */
#define _CRMASK (~(_CACHED_RUNES - 1))
@@ -80,40 +80,42 @@
* The lower 8 bits of runetype[] contain the digit value of the rune.
*/
typedef struct {
- __darwin_rune_t __min; /* First rune of the range */
- __darwin_rune_t __max; /* Last rune (inclusive) of the range */
- __darwin_rune_t __map; /* What first maps to in maps */
- __uint32_t *__types; /* Array of types in range */
+ rune_t min; /* First rune of the range */
+ rune_t max; /* Last rune (inclusive) of the range */
+ rune_t map; /* What first maps to in maps */
+ unsigned long *types; /* Array of types in range */
} _RuneEntry;
typedef struct {
- int __nranges; /* Number of ranges stored */
- _RuneEntry *__ranges; /* Pointer to the ranges */
+ int nranges; /* Number of ranges stored */
+ _RuneEntry *ranges; /* Pointer to the ranges */
} _RuneRange;
typedef struct {
- char __magic[8]; /* Magic saying what version we are */
- char __encoding[32]; /* ASCII name of this encoding */
+ char magic[8]; /* Magic saying what version we are */
+ char encoding[32]; /* ASCII name of this encoding */
- __darwin_rune_t (*__sgetrune)(const char *, __darwin_size_t, char const **);
- int (*__sputrune)(__darwin_rune_t, char *, __darwin_size_t, char **);
- __darwin_rune_t __invalid_rune;
+ rune_t (*sgetrune)
+ (const char *, size_t, char const **);
+ int (*sputrune)
+ (rune_t, char *, size_t, char **);
+ rune_t invalid_rune;
- __uint32_t __runetype[_CACHED_RUNES];
- __darwin_rune_t __maplower[_CACHED_RUNES];
- __darwin_rune_t __mapupper[_CACHED_RUNES];
+ unsigned long runetype[_CACHED_RUNES];
+ rune_t maplower[_CACHED_RUNES];
+ rune_t mapupper[_CACHED_RUNES];
/*
* The following are to deal with Runes larger than _CACHED_RUNES - 1.
* Their data is actually contiguous with this structure so as to make
* it easier to read/write from/to disk.
*/
- _RuneRange __runetype_ext;
- _RuneRange __maplower_ext;
- _RuneRange __mapupper_ext;
+ _RuneRange runetype_ext;
+ _RuneRange maplower_ext;
+ _RuneRange mapupper_ext;
- void *__variable; /* Data which depends on the encoding */
- int __variable_len; /* how long that data is */
+ void *variable; /* Data which depends on the encoding */
+ int variable_len; /* how long that data is */
} _RuneLocale;
#define _RUNE_MAGIC_1 "RuneMagi" /* Indicates version 0 of RuneLocale */