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gen/crypt.c Libc-262.3.2 /dev/null
--- Libc/Libc-262.3.2/gen/crypt.c
+++ /dev/null
@@ -1,996 +0,0 @@
-/*
- * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- * 
- * Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
- * 
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- * 
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- * 
- * @APPLE_LICENSE_HEADER_END@
- */
-/*
- * Copyright (c) 1989, 1993
- *	The Regents of the University of California.  All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Tom Truscott.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in the
- *    documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- *    must display the following acknowledgement:
- *	This product includes software developed by the University of
- *	California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- *    may be used to endorse or promote products derived from this software
- *    without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-
-#include <unistd.h>
-#include <limits.h>
-#include <pwd.h>
-#include <stdlib.h>
-
-/*
- * UNIX password, and DES, encryption.
- * By Tom Truscott, trt@rti.rti.org,
- * from algorithms by Robert W. Baldwin and James Gillogly.
- *
- * References:
- * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
- * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
- *
- * "Password Security: A Case History," R. Morris and Ken Thompson,
- * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
- *
- * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
- * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
- */
-
-/* =====  Configuration ==================== */
-
-/*
- * define "MUST_ALIGN" if your compiler cannot load/store
- * long integers at arbitrary (e.g. odd) memory locations.
- * (Either that or never pass unaligned addresses to des_cipher!)
- */
-#if !defined(vax)
-#define	MUST_ALIGN
-#endif
-
-#ifdef CHAR_BITS
-#if CHAR_BITS != 8
-	#error C_block structure assumes 8 bit characters
-#endif
-#endif
-
-/*
- * define "LONG_IS_32_BITS" only if sizeof(long)==4.
- * This avoids use of bit fields (your compiler may be sloppy with them).
- */
-#if !defined(cray)
-#define	LONG_IS_32_BITS
-#endif
-
-/*
- * define "B64" to be the declaration for a 64 bit integer.
- * XXX this feature is currently unused, see "endian" comment below.
- */
-#if defined(cray)
-#define	B64	long
-#endif
-#if defined(convex)
-#define	B64	long long
-#endif
-
-/*
- * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
- * of lookup tables.  This speeds up des_setkey() and des_cipher(), but has
- * little effect on crypt().
- */
-#if defined(notdef)
-#define	LARGEDATA
-#endif
-
-/* compile with "-DSTATIC=int" when profiling */
-#ifndef STATIC
-#define	STATIC	static
-#endif
-STATIC void init_des(), init_perm(), permute();
-#ifdef DEBUG
-STATIC prtab();
-#endif
-
-/* ==================================== */
-
-/*
- * Cipher-block representation (Bob Baldwin):
- *
- * DES operates on groups of 64 bits, numbered 1..64 (sigh).  One
- * representation is to store one bit per byte in an array of bytes.  Bit N of
- * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
- * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
- * first byte, 9..16 in the second, and so on.  The DES spec apparently has
- * bit 1 in the MSB of the first byte, but that is particularly noxious so we
- * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
- * the MSB of the first byte.  Specifically, the 64-bit input data and key are
- * converted to LSB format, and the output 64-bit block is converted back into
- * MSB format.
- *
- * DES operates internally on groups of 32 bits which are expanded to 48 bits
- * by permutation E and shrunk back to 32 bits by the S boxes.  To speed up
- * the computation, the expansion is applied only once, the expanded
- * representation is maintained during the encryption, and a compression
- * permutation is applied only at the end.  To speed up the S-box lookups,
- * the 48 bits are maintained as eight 6 bit groups, one per byte, which
- * directly feed the eight S-boxes.  Within each byte, the 6 bits are the
- * most significant ones.  The low two bits of each byte are zero.  (Thus,
- * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
- * first byte in the eight byte representation, bit 2 of the 48 bit value is
- * the "8"-valued bit, and so on.)  In fact, a combined "SPE"-box lookup is
- * used, in which the output is the 64 bit result of an S-box lookup which
- * has been permuted by P and expanded by E, and is ready for use in the next
- * iteration.  Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
- * lookup.  Since each byte in the 48 bit path is a multiple of four, indexed
- * lookup of SPE[0] and SPE[1] is simple and fast.  The key schedule and
- * "salt" are also converted to this 8*(6+2) format.  The SPE table size is
- * 8*64*8 = 4K bytes.
- *
- * To speed up bit-parallel operations (such as XOR), the 8 byte
- * representation is "union"ed with 32 bit values "i0" and "i1", and, on
- * machines which support it, a 64 bit value "b64".  This data structure,
- * "C_block", has two problems.  First, alignment restrictions must be
- * honored.  Second, the byte-order (e.g. little-endian or big-endian) of
- * the architecture becomes visible.
- *
- * The byte-order problem is unfortunate, since on the one hand it is good
- * to have a machine-independent C_block representation (bits 1..8 in the
- * first byte, etc.), and on the other hand it is good for the LSB of the
- * first byte to be the LSB of i0.  We cannot have both these things, so we
- * currently use the "little-endian" representation and avoid any multi-byte
- * operations that depend on byte order.  This largely precludes use of the
- * 64-bit datatype since the relative order of i0 and i1 are unknown.  It
- * also inhibits grouping the SPE table to look up 12 bits at a time.  (The
- * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
- * high-order zero, providing fast indexing into a 64-bit wide SPE.)  On the
- * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
- * requires a 128 kilobyte table, so perhaps this is not a big loss.
- *
- * Permutation representation (Jim Gillogly):
- *
- * A transformation is defined by its effect on each of the 8 bytes of the
- * 64-bit input.  For each byte we give a 64-bit output that has the bits in
- * the input distributed appropriately.  The transformation is then the OR
- * of the 8 sets of 64-bits.  This uses 8*256*8 = 16K bytes of storage for
- * each transformation.  Unless LARGEDATA is defined, however, a more compact
- * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
- * The smaller table uses 16*16*8 = 2K bytes for each transformation.  This
- * is slower but tolerable, particularly for password encryption in which
- * the SPE transformation is iterated many times.  The small tables total 9K
- * bytes, the large tables total 72K bytes.
- *
- * The transformations used are:
- * IE3264: MSB->LSB conversion, initial permutation, and expansion.
- *	This is done by collecting the 32 even-numbered bits and applying
- *	a 32->64 bit transformation, and then collecting the 32 odd-numbered
- *	bits and applying the same transformation.  Since there are only
- *	32 input bits, the IE3264 transformation table is half the size of
- *	the usual table.
- * CF6464: Compression, final permutation, and LSB->MSB conversion.
- *	This is done by two trivial 48->32 bit compressions to obtain
- *	a 64-bit block (the bit numbering is given in the "CIFP" table)
- *	followed by a 64->64 bit "cleanup" transformation.  (It would
- *	be possible to group the bits in the 64-bit block so that 2
- *	identical 32->32 bit transformations could be used instead,
- *	saving a factor of 4 in space and possibly 2 in time, but
- *	byte-ordering and other complications rear their ugly head.
- *	Similar opportunities/problems arise in the key schedule
- *	transforms.)
- * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
- *	This admittedly baroque 64->64 bit transformation is used to
- *	produce the first code (in 8*(6+2) format) of the key schedule.
- * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
- *	It would be possible to define 15 more transformations, each
- *	with a different rotation, to generate the entire key schedule.
- *	To save space, however, we instead permute each code into the
- *	next by using a transformation that "undoes" the PC2 permutation,
- *	rotates the code, and then applies PC2.  Unfortunately, PC2
- *	transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
- *	invertible.  We get around that problem by using a modified PC2
- *	which retains the 8 otherwise-lost bits in the unused low-order
- *	bits of each byte.  The low-order bits are cleared when the
- *	codes are stored into the key schedule.
- * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
- *	This is faster than applying PC2ROT[0] twice,
- *
- * The Bell Labs "salt" (Bob Baldwin):
- *
- * The salting is a simple permutation applied to the 48-bit result of E.
- * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
- * i+24 of the result are swapped.  The salt is thus a 24 bit number, with
- * 16777216 possible values.  (The original salt was 12 bits and could not
- * swap bits 13..24 with 36..48.)
- *
- * It is possible, but ugly, to warp the SPE table to account for the salt
- * permutation.  Fortunately, the conditional bit swapping requires only
- * about four machine instructions and can be done on-the-fly with about an
- * 8% performance penalty.
- */
-
-typedef union {
-	unsigned char b[8];
-	struct {
-#if defined(LONG_IS_32_BITS)
-		/* long is often faster than a 32-bit bit field */
-		long	i0;
-		long	i1;
-#else
-		long	i0: 32;
-		long	i1: 32;
-#endif
-	} b32;
-#if defined(B64)
-	B64	b64;
-#endif
-} C_block;
-
-/*
- * Convert twenty-four-bit long in host-order
- * to six bits (and 2 low-order zeroes) per char little-endian format.
- */
-#define	TO_SIX_BIT(rslt, src) {				\
-		C_block cvt;				\
-		cvt.b[0] = src; src >>= 6;		\
-		cvt.b[1] = src; src >>= 6;		\
-		cvt.b[2] = src; src >>= 6;		\
-		cvt.b[3] = src;				\
-		rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2;	\
-	}
-
-/*
- * These macros may someday permit efficient use of 64-bit integers.
- */
-#define	ZERO(d,d0,d1)			d0 = 0, d1 = 0
-#define	LOAD(d,d0,d1,bl)		d0 = (bl).b32.i0, d1 = (bl).b32.i1
-#define	LOADREG(d,d0,d1,s,s0,s1)	d0 = s0, d1 = s1
-#define	OR(d,d0,d1,bl)			d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
-#define	STORE(s,s0,s1,bl)		(bl).b32.i0 = s0, (bl).b32.i1 = s1
-#define	DCL_BLOCK(d,d0,d1)		long d0, d1
-
-#if defined(LARGEDATA)
-	/* Waste memory like crazy.  Also, do permutations in line */
-#define	LGCHUNKBITS	3
-#define	CHUNKBITS	(1<<LGCHUNKBITS)
-#define	PERM6464(d,d0,d1,cpp,p)				\
-	LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);		\
-	OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);		\
-	OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);		\
-	OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);		\
-	OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]);		\
-	OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]);		\
-	OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]);		\
-	OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
-#define	PERM3264(d,d0,d1,cpp,p)				\
-	LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);		\
-	OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);		\
-	OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);		\
-	OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
-#else
-	/* "small data" */
-#define	LGCHUNKBITS	2
-#define	CHUNKBITS	(1<<LGCHUNKBITS)
-#define	PERM6464(d,d0,d1,cpp,p)				\
-	{ C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
-#define	PERM3264(d,d0,d1,cpp,p)				\
-	{ C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
-
-STATIC void permute(cp, out, p, chars_in)
-	unsigned char *cp;
-	C_block *out;
-	register C_block *p;
-	int chars_in;
-{
-	register DCL_BLOCK(D,D0,D1);
-	register C_block *tp;
-	register int t;
-
-	ZERO(D,D0,D1);
-	do {
-		t = *cp++;
-		tp = &p[t&0xf]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
-		tp = &p[t>>4];  OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
-	} while (--chars_in > 0);
-	STORE(D,D0,D1,*out);
-}
-#endif /* LARGEDATA */
-
-
-/* =====  (mostly) Standard DES Tables ==================== */
-
-static unsigned char IP[] = {		/* initial permutation */
-	58, 50, 42, 34, 26, 18, 10,  2,
-	60, 52, 44, 36, 28, 20, 12,  4,
-	62, 54, 46, 38, 30, 22, 14,  6,
-	64, 56, 48, 40, 32, 24, 16,  8,
-	57, 49, 41, 33, 25, 17,  9,  1,
-	59, 51, 43, 35, 27, 19, 11,  3,
-	61, 53, 45, 37, 29, 21, 13,  5,
-	63, 55, 47, 39, 31, 23, 15,  7,
-};
-
-/* The final permutation is the inverse of IP - no table is necessary */
-
-static unsigned char ExpandTr[] = {	/* expansion operation */
-	32,  1,  2,  3,  4,  5,
-	 4,  5,  6,  7,  8,  9,
-	 8,  9, 10, 11, 12, 13,
-	12, 13, 14, 15, 16, 17,
-	16, 17, 18, 19, 20, 21,
-	20, 21, 22, 23, 24, 25,
-	24, 25, 26, 27, 28, 29,
-	28, 29, 30, 31, 32,  1,
-};
-
-static unsigned char PC1[] = {		/* permuted choice table 1 */
-	57, 49, 41, 33, 25, 17,  9,
-	 1, 58, 50, 42, 34, 26, 18,
-	10,  2, 59, 51, 43, 35, 27,
-	19, 11,  3, 60, 52, 44, 36,
-
-	63, 55, 47, 39, 31, 23, 15,
-	 7, 62, 54, 46, 38, 30, 22,
-	14,  6, 61, 53, 45, 37, 29,
-	21, 13,  5, 28, 20, 12,  4,
-};
-
-static unsigned char Rotates[] = {	/* PC1 rotation schedule */
-	1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
-};
-
-/* note: each "row" of PC2 is left-padded with bits that make it invertible */
-static unsigned char PC2[] = {		/* permuted choice table 2 */
-	 9, 18,    14, 17, 11, 24,  1,  5,
-	22, 25,     3, 28, 15,  6, 21, 10,
-	35, 38,    23, 19, 12,  4, 26,  8,
-	43, 54,    16,  7, 27, 20, 13,  2,
-
-	 0,  0,    41, 52, 31, 37, 47, 55,
-	 0,  0,    30, 40, 51, 45, 33, 48,
-	 0,  0,    44, 49, 39, 56, 34, 53,
-	 0,  0,    46, 42, 50, 36, 29, 32,
-};
-
-static const unsigned char S[8][64] = {	/* 48->32 bit substitution tables */
-					/* S[1]			*/
-	14,  4, 13,  1,  2, 15, 11,  8,  3, 10,  6, 12,  5,  9,  0,  7,
-	 0, 15,  7,  4, 14,  2, 13,  1, 10,  6, 12, 11,  9,  5,  3,  8,
-	 4,  1, 14,  8, 13,  6,  2, 11, 15, 12,  9,  7,  3, 10,  5,  0,
-	15, 12,  8,  2,  4,  9,  1,  7,  5, 11,  3, 14, 10,  0,  6, 13,
-					/* S[2]			*/
-	15,  1,  8, 14,  6, 11,  3,  4,  9,  7,  2, 13, 12,  0,  5, 10,
-	 3, 13,  4,  7, 15,  2,  8, 14, 12,  0,  1, 10,  6,  9, 11,  5,
-	 0, 14,  7, 11, 10,  4, 13,  1,  5,  8, 12,  6,  9,  3,  2, 15,
-	13,  8, 10,  1,  3, 15,  4,  2, 11,  6,  7, 12,  0,  5, 14,  9,
-					/* S[3]			*/
-	10,  0,  9, 14,  6,  3, 15,  5,  1, 13, 12,  7, 11,  4,  2,  8,
-	13,  7,  0,  9,  3,  4,  6, 10,  2,  8,  5, 14, 12, 11, 15,  1,
-	13,  6,  4,  9,  8, 15,  3,  0, 11,  1,  2, 12,  5, 10, 14,  7,
-	 1, 10, 13,  0,  6,  9,  8,  7,  4, 15, 14,  3, 11,  5,  2, 12,
-					/* S[4]			*/
-	 7, 13, 14,  3,  0,  6,  9, 10,  1,  2,  8,  5, 11, 12,  4, 15,
-	13,  8, 11,  5,  6, 15,  0,  3,  4,  7,  2, 12,  1, 10, 14,  9,
-	10,  6,  9,  0, 12, 11,  7, 13, 15,  1,  3, 14,  5,  2,  8,  4,
-	 3, 15,  0,  6, 10,  1, 13,  8,  9,  4,  5, 11, 12,  7,  2, 14,
-					/* S[5]			*/
-	 2, 12,  4,  1,  7, 10, 11,  6,  8,  5,  3, 15, 13,  0, 14,  9,
-	14, 11,  2, 12,  4,  7, 13,  1,  5,  0, 15, 10,  3,  9,  8,  6,
-	 4,  2,  1, 11, 10, 13,  7,  8, 15,  9, 12,  5,  6,  3,  0, 14,
-	11,  8, 12,  7,  1, 14,  2, 13,  6, 15,  0,  9, 10,  4,  5,  3,
-					/* S[6]			*/
-	12,  1, 10, 15,  9,  2,  6,  8,  0, 13,  3,  4, 14,  7,  5, 11,
-	10, 15,  4,  2,  7, 12,  9,  5,  6,  1, 13, 14,  0, 11,  3,  8,
-	 9, 14, 15,  5,  2,  8, 12,  3,  7,  0,  4, 10,  1, 13, 11,  6,
-	 4,  3,  2, 12,  9,  5, 15, 10, 11, 14,  1,  7,  6,  0,  8, 13,
-					/* S[7]			*/
-	 4, 11,  2, 14, 15,  0,  8, 13,  3, 12,  9,  7,  5, 10,  6,  1,
-	13,  0, 11,  7,  4,  9,  1, 10, 14,  3,  5, 12,  2, 15,  8,  6,
-	 1,  4, 11, 13, 12,  3,  7, 14, 10, 15,  6,  8,  0,  5,  9,  2,
-	 6, 11, 13,  8,  1,  4, 10,  7,  9,  5,  0, 15, 14,  2,  3, 12,
-					/* S[8]			*/
-	13,  2,  8,  4,  6, 15, 11,  1, 10,  9,  3, 14,  5,  0, 12,  7,
-	 1, 15, 13,  8, 10,  3,  7,  4, 12,  5,  6, 11,  0, 14,  9,  2,
-	 7, 11,  4,  1,  9, 12, 14,  2,  0,  6, 10, 13, 15,  3,  5,  8,
-	 2,  1, 14,  7,  4, 10,  8, 13, 15, 12,  9,  0,  3,  5,  6, 11,
-};
-
-static unsigned char P32Tr[] = {	/* 32-bit permutation function */
-	16,  7, 20, 21,
-	29, 12, 28, 17,
-	 1, 15, 23, 26,
-	 5, 18, 31, 10,
-	 2,  8, 24, 14,
-	32, 27,  3,  9,
-	19, 13, 30,  6,
-	22, 11,  4, 25,
-};
-
-static unsigned char CIFP[] = {		/* compressed/interleaved permutation */
-	 1,  2,  3,  4,   17, 18, 19, 20,
-	 5,  6,  7,  8,   21, 22, 23, 24,
-	 9, 10, 11, 12,   25, 26, 27, 28,
-	13, 14, 15, 16,   29, 30, 31, 32,
-
-	33, 34, 35, 36,   49, 50, 51, 52,
-	37, 38, 39, 40,   53, 54, 55, 56,
-	41, 42, 43, 44,   57, 58, 59, 60,
-	45, 46, 47, 48,   61, 62, 63, 64,
-};
-
-static unsigned char itoa64[] =		/* 0..63 => ascii-64 */
-	"./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
-
-
-/* =====  Tables that are initialized at run time  ==================== */
-
-
-static unsigned char a64toi[128];	/* ascii-64 => 0..63 */
-
-/* Initial key schedule permutation */
-// static C_block	PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
-static C_block	*PC1ROT;
-
-/* Subsequent key schedule rotation permutations */
-// static C_block	PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
-static C_block	*PC2ROT[2];
-
-/* Initial permutation/expansion table */
-// static C_block	IE3264[32/CHUNKBITS][1<<CHUNKBITS];
-static C_block	*IE3264;
-
-/* Table that combines the S, P, and E operations.  */
-// static long SPE[2][8][64];
-static long *SPE;
-
-/* compressed/interleaved => final permutation table */
-// static C_block	CF6464[64/CHUNKBITS][1<<CHUNKBITS];
-static C_block	*CF6464;
-
-
-/* ==================================== */
-
-
-static C_block	constdatablock;			/* encryption constant */
-static char	cryptresult[1+4+4+11+1];	/* encrypted result */
-
-/*
- * Return a pointer to static data consisting of the "setting"
- * followed by an encryption produced by the "key" and "setting".
- */
-char *
-crypt(key, setting)
-	register const char *key;
-	register const char *setting;
-{
-	register char *encp;
-	register long i;
-	register int t;
-	long salt;
-	int num_iter, salt_size;
-	C_block keyblock, rsltblock;
-
-	for (i = 0; i < 8; i++) {
-		if ((t = 2*(unsigned char)(*key)) != 0)
-			key++;
-		keyblock.b[i] = t;
-	}
-	if (des_setkey((char *)keyblock.b))	/* also initializes "a64toi" */
-		return (NULL);
-
-	encp = &cryptresult[0];
-	switch (*setting) {
-	case _PASSWORD_EFMT1:
-		/*
-		 * Involve the rest of the password 8 characters at a time.
-		 */
-		while (*key) {
-			if (des_cipher((char *)&keyblock,
-			    (char *)&keyblock, 0L, 1))
-				return (NULL);
-			for (i = 0; i < 8; i++) {
-				if ((t = 2*(unsigned char)(*key)) != 0)
-					key++;
-				keyblock.b[i] ^= t;
-			}
-			if (des_setkey((char *)keyblock.b))
-				return (NULL);
-		}
-
-		*encp++ = *setting++;
-
-		/* get iteration count */
-		num_iter = 0;
-		for (i = 4; --i >= 0; ) {
-			if ((t = (unsigned char)setting[i]) == '\0')
-				t = '.';
-			encp[i] = t;
-			num_iter = (num_iter<<6) | a64toi[t];
-		}
-		setting += 4;
-		encp += 4;
-		salt_size = 4;
-		break;
-	default:
-		num_iter = 25;
-		salt_size = 2;
-	}
-
-	salt = 0;
-	for (i = salt_size; --i >= 0; ) {
-		if ((t = (unsigned char)setting[i]) == '\0')
-			t = '.';
-		encp[i] = t;
-		salt = (salt<<6) | a64toi[t];
-	}
-	encp += salt_size;
-	if (des_cipher((char *)&constdatablock, (char *)&rsltblock,
-	    salt, num_iter))
-		return (NULL);
-
-	/*
-	 * Encode the 64 cipher bits as 11 ascii characters.
-	 */
-	i = ((long)((rsltblock.b[0]<<8) | rsltblock.b[1])<<8) | rsltblock.b[2];
-	encp[3] = itoa64[i&0x3f];	i >>= 6;
-	encp[2] = itoa64[i&0x3f];	i >>= 6;
-	encp[1] = itoa64[i&0x3f];	i >>= 6;
-	encp[0] = itoa64[i];		encp += 4;
-	i = ((long)((rsltblock.b[3]<<8) | rsltblock.b[4])<<8) | rsltblock.b[5];
-	encp[3] = itoa64[i&0x3f];	i >>= 6;
-	encp[2] = itoa64[i&0x3f];	i >>= 6;
-	encp[1] = itoa64[i&0x3f];	i >>= 6;
-	encp[0] = itoa64[i];		encp += 4;
-	i = ((long)((rsltblock.b[6])<<8) | rsltblock.b[7])<<2;
-	encp[2] = itoa64[i&0x3f];	i >>= 6;
-	encp[1] = itoa64[i&0x3f];	i >>= 6;
-	encp[0] = itoa64[i];
-
-	encp[3] = 0;
-
-	return (cryptresult);
-}
-
-
-/*
- * The Key Schedule, filled in by des_setkey() or setkey().
- */
-#define	KS_SIZE	16
-static C_block	KS[KS_SIZE];
-
-/*
- * Set up the key schedule from the key.
- */
-STATIC int des_setkey(key)
-	register const char *key;
-{
-	register DCL_BLOCK(K, K0, K1);
-	register C_block *ptabp;
-	register int i;
-	static int des_ready = 0;
-
-	if (!des_ready) {
-		init_des();
-		des_ready = 1;
-	}
-
-	PERM6464(K,K0,K1,(unsigned char *)key,PC1ROT);
-	key = (char *)&KS[0];
-	STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key);
-	for (i = 1; i < 16; i++) {
-		key += sizeof(C_block);
-		STORE(K,K0,K1,*(C_block *)key);
-		ptabp = PC2ROT[Rotates[i]-1];
-		PERM6464(K,K0,K1,(unsigned char *)key,ptabp);
-		STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key);
-	}
-	return (0);
-}
-
-/*
- * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
- * iterations of DES, using the the given 24-bit salt and the pre-computed key
- * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
- *
- * NOTE: the performance of this routine is critically dependent on your
- * compiler and machine architecture.
- */
-STATIC int des_cipher(in, out, salt, num_iter)
-	const char *in;
-	char *out;
-	long salt;
-	int num_iter;
-{
-	/* variables that we want in registers, most important first */
-#if defined(pdp11)
-	register int j;
-#endif
-	register long L0, L1, R0, R1, k;
-	register C_block *kp;
-	register int ks_inc, loop_count;
-	C_block B;
-
-	L0 = salt;
-	TO_SIX_BIT(salt, L0);	/* convert to 4*(6+2) format */
-
-#if defined(vax) || defined(pdp11)
-	salt = ~salt;	/* "x &~ y" is faster than "x & y". */
-#define	SALT (~salt)
-#else
-#define	SALT salt
-#endif
-
-#if defined(MUST_ALIGN)
-	B.b[0] = in[0]; B.b[1] = in[1]; B.b[2] = in[2]; B.b[3] = in[3];
-	B.b[4] = in[4]; B.b[5] = in[5]; B.b[6] = in[6]; B.b[7] = in[7];
-	LOAD(L,L0,L1,B);
-#else
-	LOAD(L,L0,L1,*(C_block *)in);
-#endif
-	LOADREG(R,R0,R1,L,L0,L1);
-	L0 &= 0x55555555L;
-	L1 &= 0x55555555L;
-	L0 = (L0 << 1) | L1;	/* L0 is the even-numbered input bits */
-	R0 &= 0xaaaaaaaaL;
-	R1 = (R1 >> 1) & 0x55555555L;
-	L1 = R0 | R1;		/* L1 is the odd-numbered input bits */
-	STORE(L,L0,L1,B);
-	PERM3264(L,L0,L1,B.b,IE3264);	/* even bits */
-	PERM3264(R,R0,R1,B.b+4,IE3264);	/* odd bits */
-
-	if (num_iter >= 0)
-	{		/* encryption */
-		kp = &KS[0];
-		ks_inc  = sizeof(*kp);
-	}
-	else
-	{		/* decryption */
-		num_iter = -num_iter;
-		kp = &KS[KS_SIZE-1];
-		ks_inc  = -sizeof(*kp);
-	}
-
-	while (--num_iter >= 0) {
-		loop_count = 8;
-		do {
-
-#define	SPTAB(t, i)	(*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
-#if defined(gould)
-			/* use this if B.b[i] is evaluated just once ... */
-#define	DOXOR(x,y,i)	x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
-#else
-#if defined(pdp11)
-			/* use this if your "long" int indexing is slow */
-#define	DOXOR(x,y,i)	j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
-#else
-			/* use this if "k" is allocated to a register ... */
-#define	DOXOR(x,y,i)	k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
-#endif
-#endif
-
-#define	CRUNCH(p0, p1, q0, q1)	\
-			k = (q0 ^ q1) & SALT;	\
-			B.b32.i0 = k ^ q0 ^ kp->b32.i0;		\
-			B.b32.i1 = k ^ q1 ^ kp->b32.i1;		\
-			kp = (C_block *)((char *)kp+ks_inc);	\
-							\
-			DOXOR(p0, p1, 0);		\
-			DOXOR(p0, p1, 1);		\
-			DOXOR(p0, p1, 2);		\
-			DOXOR(p0, p1, 3);		\
-			DOXOR(p0, p1, 4);		\
-			DOXOR(p0, p1, 5);		\
-			DOXOR(p0, p1, 6);		\
-			DOXOR(p0, p1, 7);
-
-			CRUNCH(L0, L1, R0, R1);
-			CRUNCH(R0, R1, L0, L1);
-		} while (--loop_count != 0);
-		kp = (C_block *)((char *)kp-(ks_inc*KS_SIZE));
-
-
-		/* swap L and R */
-		L0 ^= R0;  L1 ^= R1;
-		R0 ^= L0;  R1 ^= L1;
-		L0 ^= R0;  L1 ^= R1;
-	}
-
-	/* store the encrypted (or decrypted) result */
-	L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L);
-	L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L);
-	STORE(L,L0,L1,B);
-	PERM6464(L,L0,L1,B.b,CF6464);
-#if defined(MUST_ALIGN)
-	STORE(L,L0,L1,B);
-	out[0] = B.b[0]; out[1] = B.b[1]; out[2] = B.b[2]; out[3] = B.b[3];
-	out[4] = B.b[4]; out[5] = B.b[5]; out[6] = B.b[6]; out[7] = B.b[7];
-#else
-	STORE(L,L0,L1,*(C_block *)out);
-#endif
-	return (0);
-}
-
-
-/*
- * Initialize various tables.  This need only be done once.  It could even be
- * done at compile time, if the compiler were capable of that sort of thing.
- */
-STATIC void init_des()
-{
-	register int i, j;
-	register long k;
-	register int tableno;
-	static unsigned char perm[64], tmp32[32];	/* "static" for speed */
-
-	/*
-	 * table that converts chars "./0-9A-Za-z"to integers 0-63.
-	 */
-	for (i = 0; i < 64; i++)
-		a64toi[itoa64[i]] = i;
-
-	/*
-	 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
-	 */
-	for (i = 0; i < 64; i++)
-		perm[i] = 0;
-	for (i = 0; i < 64; i++) {
-		if ((k = PC2[i]) == 0)
-			continue;
-		k += Rotates[0]-1;
-		if ((k%28) < Rotates[0]) k -= 28;
-		k = PC1[k];
-		if (k > 0) {
-			k--;
-			k = (k|07) - (k&07);
-			k++;
-		}
-		perm[i] = k;
-	}
-#ifdef DEBUG
-	prtab("pc1tab", perm, 8);
-#endif
-	PC1ROT = (C_block *)calloc(sizeof(C_block), (64/CHUNKBITS) * (1<<CHUNKBITS));
-	for (i = 0; i < 2; i++)
-		PC2ROT[i] = (C_block *)calloc(sizeof(C_block), (64/CHUNKBITS) * (1<<CHUNKBITS));
-	init_perm(PC1ROT, perm, 8, 8);
-
-	/*
-	 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
-	 */
-	for (j = 0; j < 2; j++) {
-		unsigned char pc2inv[64];
-		for (i = 0; i < 64; i++)
-			perm[i] = pc2inv[i] = 0;
-		for (i = 0; i < 64; i++) {
-			if ((k = PC2[i]) == 0)
-				continue;
-			pc2inv[k-1] = i+1;
-		}
-		for (i = 0; i < 64; i++) {
-			if ((k = PC2[i]) == 0)
-				continue;
-			k += j;
-			if ((k%28) <= j) k -= 28;
-			perm[i] = pc2inv[k];
-		}
-#ifdef DEBUG
-		prtab("pc2tab", perm, 8);
-#endif
-		init_perm(PC2ROT[j], perm, 8, 8);
-	}
-
-	/*
-	 * Bit reverse, then initial permutation, then expansion.
-	 */
-	for (i = 0; i < 8; i++) {
-		for (j = 0; j < 8; j++) {
-			k = (j < 2)? 0: IP[ExpandTr[i*6+j-2]-1];
-			if (k > 32)
-				k -= 32;
-			else if (k > 0)
-				k--;
-			if (k > 0) {
-				k--;
-				k = (k|07) - (k&07);
-				k++;
-			}
-			perm[i*8+j] = k;
-		}
-	}
-#ifdef DEBUG
-	prtab("ietab", perm, 8);
-#endif
-	IE3264 = (C_block *)calloc(sizeof(C_block), (32/CHUNKBITS) * (1<<CHUNKBITS));
-	init_perm(IE3264, perm, 4, 8);
-
-	/*
-	 * Compression, then final permutation, then bit reverse.
-	 */
-	for (i = 0; i < 64; i++) {
-		k = IP[CIFP[i]-1];
-		if (k > 0) {
-			k--;
-			k = (k|07) - (k&07);
-			k++;
-		}
-		perm[k-1] = i+1;
-	}
-#ifdef DEBUG
-	prtab("cftab", perm, 8);
-#endif
-	CF6464 = (C_block *)calloc(sizeof(C_block), (64/CHUNKBITS) * (1<<CHUNKBITS));
-	SPE = (long *)calloc(sizeof(long), 2 * 8 * 64);
-	init_perm(CF6464, perm, 8, 8);
-
-	/*
-	 * SPE table
-	 */
-	for (i = 0; i < 48; i++)
-		perm[i] = P32Tr[ExpandTr[i]-1];
-	for (tableno = 0; tableno < 8; tableno++) {
-		for (j = 0; j < 64; j++)  {
-			k = (((j >> 0) &01) << 5)|
-			    (((j >> 1) &01) << 3)|
-			    (((j >> 2) &01) << 2)|
-			    (((j >> 3) &01) << 1)|
-			    (((j >> 4) &01) << 0)|
-			    (((j >> 5) &01) << 4);
-			k = S[tableno][k];
-			k = (((k >> 3)&01) << 0)|
-			    (((k >> 2)&01) << 1)|
-			    (((k >> 1)&01) << 2)|
-			    (((k >> 0)&01) << 3);
-			for (i = 0; i < 32; i++)
-				tmp32[i] = 0;
-			for (i = 0; i < 4; i++)
-				tmp32[4 * tableno + i] = (k >> i) & 01;
-			k = 0;
-			for (i = 24; --i >= 0; )
-				k = (k<<1) | tmp32[perm[i]-1];
-			TO_SIX_BIT(SPE[(tableno * 64) + j], k);
-			k = 0;
-			for (i = 24; --i >= 0; )
-				k = (k<<1) | tmp32[perm[i+24]-1];
-			TO_SIX_BIT(SPE[(8 * 64) + (tableno * 64) + j], k);
-		}
-	}
-}
-
-/*
- * Initialize "perm" to represent transformation "p", which rearranges
- * (perhaps with expansion and/or contraction) one packed array of bits
- * (of size "chars_in" characters) into another array (of size "chars_out"
- * characters).
- *
- * "perm" must be all-zeroes on entry to this routine.
- */
-STATIC void init_perm(perm, p, chars_in, chars_out)
-	C_block *perm;
-	unsigned char p[64];
-	int chars_in, chars_out;
-{
-	register int i, j, k, l;
-
-	for (k = 0; k < chars_out*8; k++) {	/* each output bit position */
-		l = p[k] - 1;		/* where this bit comes from */
-		if (l < 0)
-			continue;	/* output bit is always 0 */
-		i = l>>LGCHUNKBITS;	/* which chunk this bit comes from */
-		l = 1<<(l&(CHUNKBITS-1));	/* mask for this bit */
-		for (j = 0; j < (1<<CHUNKBITS); j++) {	/* each chunk value */
-			if ((j & l) != 0)
-				perm[(i * (1<<CHUNKBITS)) + j].b[k>>3] |= 1<<(k&07);
-		}
-	}
-}
-
-/*
- * "setkey" routine (for backwards compatibility)
- */
-int setkey(key)
-	register const char *key;
-{
-	register int i, j, k;
-	C_block keyblock;
-
-	for (i = 0; i < 8; i++) {
-		k = 0;
-		for (j = 0; j < 8; j++) {
-			k <<= 1;
-			k |= (unsigned char)*key++;
-		}
-		keyblock.b[i] = k;
-	}
-	return (des_setkey((char *)keyblock.b));
-}
-
-/*
- * "encrypt" routine (for backwards compatibility)
- */
-int encrypt(block, flag)
-	register char *block;
-	int flag;
-{
-	register int i, j, k;
-	C_block cblock;
-
-	for (i = 0; i < 8; i++) {
-		k = 0;
-		for (j = 0; j < 8; j++) {
-			k <<= 1;
-			k |= (unsigned char)*block++;
-		}
-		cblock.b[i] = k;
-	}
-	if (des_cipher((char *)&cblock, (char *)&cblock, 0L, (flag ? -1: 1)))
-		return (1);
-	for (i = 7; i >= 0; i--) {
-		k = cblock.b[i];
-		for (j = 7; j >= 0; j--) {
-			*--block = k&01;
-			k >>= 1;
-		}
-	}
-	return (0);
-}
-
-#ifdef DEBUG
-STATIC
-prtab(s, t, num_rows)
-	char *s;
-	unsigned char *t;
-	int num_rows;
-{
-	register int i, j;
-
-	(void)printf("%s:\n", s);
-	for (i = 0; i < num_rows; i++) {
-		for (j = 0; j < 8; j++) {
-			 (void)printf("%3d", t[i*8+j]);
-		}
-		(void)printf("\n");
-	}
-	(void)printf("\n");
-}
-#endif