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arm/string/memset_pattern.s /dev/null Libc-594.1.4
--- /dev/null
+++ Libc/Libc-594.1.4/arm/string/memset_pattern.s
@@ -0,0 +1,327 @@
+/*
+ * Copyright (c) 2006 Apple Computer, Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ * 
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#include <arm/arch.h>
+
+#if defined(_ARM_ARCH_6)
+
+#include <mach/machine/asm.h>
+
+/* 
+ * This file contains the following functions: 
+ * 
+ * 	void memset_pattern4(void *b, const void *c4, size_t len)
+ * 	void memset_pattern8(void *b, const void *c8, size_t len)
+ * 	void memset_pattern16(void *b, const void *c16, size_t len)
+ * 
+ * The memset() is implemented in the bzero.s file. 
+ * 
+ * This is a reasonably well optimized version of memset_pattern* routines
+ * implemented for the ARM9 and ARM11 processors using the ARMv6 instruction
+ * set. These routines use the ARM's core registers.  
+ *
+ * The algorithm is to align the destination pointer on a 16 byte boundary 
+ * and then blast data 64 bytes at a time, in two stores of 32 bytes per loop.
+ * 
+ */
+	.text
+	.align 2
+	.syntax unified
+
+/*----------------------------------------------------------------------------*/
+/* void     memset_pattern4(void *ptr, const void *pattern4, size_t len);     */
+/*                                                                            */
+/*      r0    << destination pointer                                          */
+/* 	r1    << pointer to 4-byte pattern                                    */
+/* 	r2    << 'len' (length of destination buffer in bytes)                */
+/*----------------------------------------------------------------------------*/
+	.globl _memset_pattern4
+_memset_pattern4:
+	cmp	r2, #0	/* check if len is zero */
+	bxeq	lr	/* return if length is zero */
+
+	/* We need some registers, so save volatiles on stack */
+	/* Avoid r7 (frame pointer) and r9 (thread register)  */
+	stmfd	sp!, {r4-r7, lr} 
+	add	r7, sp, #12        /* establish frame */
+	stmfd	sp!, {r8, r10-r11}
+
+	/* copy destination base pointer r0 to r12 and leave r0 alone */
+	/* so that we return original pointer back to the caller */
+	mov	r12, r0
+
+	/* Check if 'len' is long enough to bother alignment of destination */
+	/* pointer */
+	cmp	r2, #32     /* long enough to bother aligning? */
+	movlt	r3, #4      /* move pattern length into r3 */
+	movlt	r10, #4     /* pattern index */
+	movlt	r11, r1     /* move pattern pointer into r11 */
+	blt	L_Short     /* no */
+
+	/* move 'len' into r1, get 4-byte pattern in r2 */
+	mov 	r6, r2 	/* temporarily move 'len' in to r6 */
+	ldr	r2, [r1]/* load 4-byte pattern into r2 */
+	mov	r1, r6 	/* move 'len' from r6 to r1 */
+
+	mov	r3, r2  /* copy 4-byte pattern into r3, r4 and r5 registers */
+	mov 	r4, r2
+	mov 	r5, r2
+
+L_NotShort: 
+
+	/* Check for 16 or 32 byte aligned destination pointer */ 
+	tst 	r12, #0x1F  /* check for 32 byte aligned */
+	beq	L_Aligned
+	tst 	r12, #0xF   /* check for 16 byte aligned */
+	beq	L_16ByteAligned
+	b	L_Unaligned /* yes */
+
+L_Bytewise: 
+	ldrb	r4, [r11], #1
+	strb	r4, [r12], #1
+	subs	r10, #1
+	moveq	r10, r3
+	moveq	r11, r1
+	sub	r2, #1
+
+L_Short: 
+	cmp 	r2, #0 /* more bytes left? */
+	bne	L_Bytewise
+	ldm	sp!, {r8, r10-r11} /* restores registers from stack */
+	ldm 	sp!, {r4-r7, pc}   /* restore & return from subroutine */
+
+/* 'len' is long enough to justify aligning the destination pointer           */
+/*                                                                            */
+/* By the time we reach here, data is stored in registers as follows:         */
+/* 	r1    << 'len' (length of destination buffer in bytes)                */
+/* 	r2-r5 << pattern; either 4x4byte OR 2x8byte OR 1x16-byte              */
+/*      r12   << destination pointer copy (scratch register)                  */
+/*      r0    << destination pointer original                                 */
+/*                                                                            */
+/* Use r11 as scratch register to store the #bytes offset to 16-byte align    */
+/*                                                                            */
+/* Unaligned on 32-byte boundary, store 1-15 bytes until 16-byte aligned      */
+/* As we store these bytes, we rotate the pattern stored in r2-r5 to reflect  */
+/* the alignment.                                                             */
+
+L_Unaligned: 
+	mov	r11, r12, lsl #28
+	rsb	r11, r11, #0
+	msr	cpsr_f, r11 /* Bits[31:28] of cpsr now contain #bytes to align*/
+
+L_Store15BytesAndRotatePattern: 
+        strbvs  r2, [r12], #1   /* v is set, unaligned in the 1s column */
+	andvs	r6, r2, #0xFF   /* Rotate pattern right in r2-r5 by 1-byte */
+	andvs	r8, r3, #0xFF   /* Consider register r2-r5 and a contiguous */
+	andvs	r10, r4, #0xFF  /* 16-byte register with r2 containing LSB */
+	andvs	r11, r5, #0xFF  /* and r5 containing MSB */
+	lsrvs	r2, r2, #8
+	lsrvs	r3, r3, #8
+	lsrvs	r4, r4, #8
+	lsrvs	r5, r5, #8
+	orrvs	r2, r2, r8, lsl #24
+	orrvs	r3, r3, r10, lsl #24
+	orrvs	r4, r4, r11, lsl #24
+	orrvs	r5, r5, r6, lsl #24
+	
+        strhcs  r2, [r12], #2 /* c is set, unaligned in the 2s column */
+	movcs	r6, r2, lsl #16   /* Rotate pattern right in r2-r5 by 2-bytes */
+	movcs	r8, r3, lsl #16
+	movcs	r10, r4, lsl #16
+	movcs	r11, r5, lsl #16
+	lsrcs	r2, r2, #16
+	lsrcs	r3, r3, #16
+	lsrcs	r4, r4, #16
+	lsrcs	r5, r5, #16
+	orrcs	r2, r2, r8
+	orrcs	r3, r3, r10
+	orrcs	r4, r4, r11
+	orrcs	r5, r5, r6
+
+        streq   r2, [r12], #4 /* z is set, unaligned in the 4s column */
+	moveq	r6, r2 /* Rotate pattern right in r2-r5 by 4-bytes */
+	moveq	r2, r3
+	moveq	r3, r4
+	moveq	r4, r5
+	moveq	r5, r6
+
+	stmmi	r12!, {r2-r3} /* n is set, unaligned in the 8s column */
+	movmi	r6, r2 /* Rotate pattern right in r2-r5 by 4-bytes */
+	movmi	r8, r3
+	movmi	r2, r4
+	movmi	r3, r5
+	movmi	r4, r6
+	movmi	r5, r8
+
+	mrs	r11, cpsr   /*copy cpsr in to r11 */
+	subs    r1, r1, r11, lsr #28
+	ldmeq	sp!, {r8, r10-r11} /* restores registers from stack */
+	ldmeq 	sp!, {r4-r7, pc}   /* restore & return from subroutine */
+
+/* By the time we reach here, we are 16-byte aligned and r2-r5 contains       */
+/* rotated pattern. Now lets make sure we are 32-byte aligned.                */
+L_16ByteAligned: 
+	tst	r12, #(1 << 4)
+	stmne	r12!, {r2-r5}
+	subsne	r1, r1, #16
+
+/* By the time we reach here, data is stored in registers as follows:         */
+/* 	r1    << 'len' (remaining length of destination buffer in bytes)      */
+/* 	r2-r5 << rotated pattern; either 4x4byte OR 2x8byte OR 1x16-byte      */
+/*      r12   << aligned destination pointer copy (scratch register)          */
+L_Aligned: 
+	cmp	r1, #64
+	blt	L_AlignedLessThan64
+
+/* Copy pattern in four more registers so that we can do 64 byte transfers */
+        mov	r6, r2
+        mov	r8, r3
+        mov	r10, r4
+        mov	r11, r5
+
+/* At this point, we are 16-byte aligned and 'len' is greater than 64 bytes   */
+/* Lets transfer 64 bytes at a time until len becomes less than 64 bytes      */
+	sub	r1, r1, #64  /* pre-subtract to avoid extra compare in loop   */
+L_Loop64:
+	stm	r12!, {r2-r6, r8, r10-r11}
+	subs	r1, r1, #64
+	stm	r12!, {r2-r6, r8, r10-r11}
+	bge	L_Loop64
+
+	/* return if 'len' is zero */
+	adds    r1, r1, #64 /* readjust length; previously subtracted extra 64*/
+	ldmeq	sp!, {r8, r10-r11} /* restores registers from stack */
+	ldmeq 	sp!, {r4-r7, pc}   /* restore & return from subroutine */
+
+L_AlignedLessThan64:
+        /* do we have 16 or more bytes left */
+        cmp	r1, #16
+        stmge	r12!, {r2-r5}
+        subsge 	r1, r1, #16
+        bgt	L_AlignedLessThan64
+	ldmeq	sp!, {r8, r10-r11} /* restores registers from stack */
+	ldmeq 	sp!, {r4-r7, pc}   /* restore & return from subroutine */
+
+L_AlignedLessThan16:
+        /* store last up-to 15 bytes */
+	/* move the remaining len bits [3:0] to the flags area of cpsr */
+        mov	r1, r1, lsl #28 
+        msr	cpsr_f, r1
+
+        stmmi 	r12!, {r2-r3} /* n is set, store 8 bytes */
+	movmi   r2, r4        /* shift vector down 8 bytes */
+	movmi   r3, r5
+
+        streq   r2, [r12], #4 /* z is set, store 4 bytes */
+	moveq   r2, r3        /* shift vector down 4 bytes */
+
+        strhcs  r2, [r12], #2 /* c is set, store 2 bytes */
+	lsrcs   r2, #16       /* shift register right 2 bytes */
+
+        strbvs  r2, [r12], #1 /* v is set, store 1 byte */
+	ldm	sp!, {r8, r10-r11} /* restores registers from stack */
+	ldm 	sp!, {r4-r7, pc}   /* restore & return from subroutine */
+
+/*----------------------------------------------------------------------------*/
+/* void     memset_pattern8(void *ptr, const void *pattern8, size_t len);     */
+/*                                                                            */
+/*      r0    << destination pointer                                          */
+/* 	r1    << pointer to 8-byte pattern                                    */
+/* 	r2    << 'len' (length of destination buffer in bytes)                */
+/*----------------------------------------------------------------------------*/
+	.globl _memset_pattern8
+_memset_pattern8:
+        cmp     r2, #0  /* check if len is zero */
+        bxeq    lr      /* return if length is zero */
+
+        /* We need some registers, so save volatiles on stack */
+        /* Avoid r7 (frame pointer) and r9 (thread register)  */
+        stmfd   sp!, {r4-r7, lr}
+        add     r7, sp, #12        /* establish frame */
+        stmfd   sp!, {r8, r10-r11}
+
+        /* copy destination base pointer r0 to r12 and leave r0 alone */
+        /* so that we return original pointer back to the caller */
+        mov     r12, r0
+
+        /* Check if 'len' is long enough to bother alignment of destination */
+        /* pointer */
+        cmp     r2, #32     /* long enough to bother aligning? */
+        movlt   r3, #8      /* move pattern length into r3 */
+        movlt   r10, #8     /* pattern index */
+        movlt   r11, r1     /* move pattern pointer into r11 */
+        blt     L_Short     /* no */
+
+        /* move 'len' into r1, get 8-byte pattern in r2-r3 */
+        mov     r6, r2       /* temporarily move 'len' in to r6 */
+        ldr     r2, [r1], #4 /* load 8-byte pattern into r2-r3 */
+        ldr     r3, [r1], #4 
+        mov     r1, r6  /* move 'len' from r6 to r1 */
+
+        mov     r4, r2  /* copy 8-byte pattern into r4-r5 registers */
+        mov     r5, r3                                                        
+	b 	L_NotShort  /* yes */
+
+
+/*----------------------------------------------------------------------------*/
+/* void     memset_pattern16(void *ptr, const void *pattern16, size_t len);   */
+/*                                                                            */
+/*      r0    << destination pointer                                          */
+/* 	r1    << pointer to 16-byte pattern                                   */
+/* 	r2    << 'len' (length of destination buffer in bytes)                */
+/*----------------------------------------------------------------------------*/
+	.globl _memset_pattern16
+_memset_pattern16:
+        cmp     r2, #0  /* check if len is zero */
+        bxeq    lr      /* return if length is zero */
+
+        /* We need some registers, so save volatiles on stack */
+        /* Avoid r7 (frame pointer) and r9 (thread register)  */
+        stmfd   sp!, {r4-r7, lr}                                              
+        add     r7, sp, #12        /* establish frame */                      
+        stmfd   sp!, {r8, r10-r11}
+
+        /* copy destination base pointer r0 to r12 and leave r0 alone */
+        /* so that we return original pointer back to the caller */
+        mov     r12, r0
+        
+        /* Check if 'len' is long enough to bother alignment of destination */
+        /* pointer */
+        cmp     r2, #32     /* long enough to bother aligning? */
+        movlt   r3, #16      /* move pattern length into r3 */ 
+        movlt   r10, #16     /* pattern index */
+        movlt   r11, r1     /* move pattern pointer into r11 */
+        blt     L_Short     /* no */
+
+        /* move 'len' into r1, get 16-byte pattern in r2-r5 */
+        mov     r6, r2       /* temporarily move 'len' in to r6 */
+        ldr     r2, [r1], #4 /* load 16-byte pattern into r2-r5 */
+        ldr     r3, [r1], #4 
+        ldr     r4, [r1], #4 
+        ldr     r5, [r1], #4 
+        mov     r1, r6  /* move 'len' from r6 to r1 */
+
+        b       L_NotShort  /* yes */
+
+
+#endif /* _ARM_ARCH_6 */